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|
/*
* Copyright © 2008 Red Hat, Inc.
* Partly based on code Copyright © 2000 SuSE, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Red Hat not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Red Hat makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* Red Hat DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL Red Hat
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of SuSE not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. SuSE makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: Owen Taylor <otaylor@fishsoup.net>
* Based on code by: Keith Packard
*/
#include <stdlib.h>
#include "glamor_priv.h"
#include <mipict.h>
#if DEBUG_GLYPH_CACHE
#define DBG_GLYPH_CACHE(a) ErrorF a
#else
#define DBG_GLYPH_CACHE(a)
#endif
/* Width of the pixmaps we use for the caches; this should be less than
* max texture size of the driver; this may need to actually come from
* the driver.
*/
/* Maximum number of glyphs we buffer on the stack before flushing
* rendering to the mask or destination surface.
*/
#define GLYPH_BUFFER_SIZE 1024
#define CACHE_PICTURE_SIZE 1024
#define GLYPH_MIN_SIZE 8
#define GLYPH_MAX_SIZE 64
#define GLYPH_CACHE_SIZE (CACHE_PICTURE_SIZE * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE))
typedef struct {
PicturePtr source;
glamor_composite_rect_t rects[GLYPH_BUFFER_SIZE];
int count;
} glamor_glyph_buffer_t;
struct glamor_glyph {
glamor_glyph_cache_t *cache;
uint16_t x, y;
uint16_t size, pos;
};
typedef enum {
GLAMOR_GLYPH_SUCCESS, /* Glyph added to render buffer */
GLAMOR_GLYPH_FAIL, /* out of memory, etc */
GLAMOR_GLYPH_NEED_FLUSH, /* would evict a glyph already in the buffer */
} glamor_glyph_cache_result_t;
#define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0)
static DevPrivateKeyRec glamor_glyph_key;
static inline struct glamor_glyph *
glamor_glyph_get_private(GlyphPtr glyph)
{
return dixGetPrivate(&glyph->devPrivates, &glamor_glyph_key);
}
static inline void
glamor_glyph_set_private(GlyphPtr glyph, struct glamor_glyph *priv)
{
dixSetPrivate(&glyph->devPrivates, &glamor_glyph_key, priv);
}
static void
glamor_unrealize_glyph_caches(ScreenPtr pScreen)
{
glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
int i;
if (!glamor->glyph_cache_initialized)
return;
for (i = 0; i < GLAMOR_NUM_GLYPH_CACHE_FORMATS; i++) {
glamor_glyph_cache_t *cache = &glamor->glyphCaches[i];
if (cache->picture)
FreePicture(cache->picture, 0);
if (cache->glyphs)
free(cache->glyphs);
}
glamor->glyph_cache_initialized = FALSE;
}
void
glamor_glyphs_fini(ScreenPtr pScreen)
{
glamor_unrealize_glyph_caches(pScreen);
}
/* All caches for a single format share a single pixmap for glyph storage,
* allowing mixing glyphs of different sizes without paying a penalty
* for switching between source pixmaps. (Note that for a size of font
* right at the border between two sizes, we might be switching for almost
* every glyph.)
*
* This function allocates the storage pixmap, and then fills in the
* rest of the allocated structures for all caches with the given format.
*/
static Bool
glamor_realize_glyph_caches(ScreenPtr pScreen)
{
glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
unsigned int formats[] = {
PIXMAN_a8,
PIXMAN_a8r8g8b8,
};
int i;
if (glamor->glyph_cache_initialized)
return TRUE;
glamor->glyph_cache_initialized = TRUE;
memset(glamor->glyphCaches, 0, sizeof(glamor->glyphCaches));
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
glamor_glyph_cache_t *cache = &glamor->glyphCaches[i];
PixmapPtr pixmap;
PicturePtr picture;
XID component_alpha;
int depth = PIXMAN_FORMAT_DEPTH(formats[i]);
int error;
PictFormatPtr pPictFormat =
PictureMatchFormat(pScreen, depth, formats[i]);
if (!pPictFormat)
goto bail;
/* Now allocate the pixmap and picture */
pixmap = pScreen->CreatePixmap(pScreen,
CACHE_PICTURE_SIZE,
CACHE_PICTURE_SIZE, depth,
0);
if (!pixmap)
goto bail;
component_alpha = NeedsComponent(pPictFormat->format);
picture = CreatePicture(0, &pixmap->drawable, pPictFormat,
CPComponentAlpha, &component_alpha,
serverClient, &error);
pScreen->DestroyPixmap(pixmap);
if (!picture)
goto bail;
ValidatePicture(picture);
cache->picture = picture;
cache->glyphs = calloc(sizeof(GlyphPtr), GLYPH_CACHE_SIZE);
if (!cache->glyphs)
goto bail;
cache->evict = rand() % GLYPH_CACHE_SIZE;
}
assert(i == GLAMOR_NUM_GLYPH_CACHE_FORMATS);
return TRUE;
bail:
glamor_unrealize_glyph_caches(pScreen);
return FALSE;
}
Bool
glamor_glyphs_init(ScreenPtr pScreen)
{
if (!dixRegisterPrivateKey(&glamor_glyph_key, PRIVATE_GLYPH, 0))
return FALSE;
/* Skip pixmap creation if we don't intend to use it. */
return glamor_realize_glyph_caches(pScreen);
}
/* The most efficient thing to way to upload the glyph to the screen
* is to use CopyArea; glamor pixmaps are always offscreen.
*/
static void
glamor_glyph_cache_upload_glyph(ScreenPtr screen,
glamor_glyph_cache_t * cache,
GlyphPtr glyph, int x, int y)
{
PicturePtr pGlyphPicture = GlyphPicture(glyph)[screen->myNum];
PixmapPtr pGlyphPixmap = (PixmapPtr) pGlyphPicture->pDrawable;
PixmapPtr pCachePixmap = (PixmapPtr) cache->picture->pDrawable;
PixmapPtr scratch;
GCPtr gc;
gc = GetScratchGC(pCachePixmap->drawable.depth, screen);
if (!gc)
return;
ValidateGC(&pCachePixmap->drawable, gc);
scratch = pGlyphPixmap;
if (pGlyphPixmap->drawable.depth != pCachePixmap->drawable.depth) {
scratch = glamor_create_pixmap(screen,
glyph->info.width,
glyph->info.height,
pCachePixmap->
drawable.depth, 0);
if (scratch) {
if (pGlyphPixmap->drawable.depth !=
pCachePixmap->drawable.depth) {
PicturePtr picture;
int error;
picture =
CreatePicture(0,
&scratch->drawable,
PictureMatchFormat
(screen,
pCachePixmap->
drawable.depth,
cache->picture->format),
0, NULL, serverClient,
&error);
if (picture) {
ValidatePicture(picture);
glamor_composite(PictOpSrc,
pGlyphPicture,
NULL, picture,
0, 0, 0, 0, 0,
0,
glyph->info.width,
glyph->info.height);
FreePicture(picture, 0);
}
} else {
glamor_copy_area(&pGlyphPixmap->drawable,
&scratch->drawable,
gc, 0, 0,
glyph->info.width,
glyph->info.height, 0, 0);
}
} else {
scratch = pGlyphPixmap;
}
}
(*gc->ops->CopyArea)(&scratch->drawable, &pCachePixmap->drawable, gc,
0, 0, glyph->info.width, glyph->info.height, x,
y);
if (scratch != pGlyphPixmap)
screen->DestroyPixmap(scratch);
FreeScratchGC(gc);
}
void
glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph)
{
struct glamor_glyph *priv;
/* Use Lookup in case we have not attached to this glyph. */
priv = dixLookupPrivate(&glyph->devPrivates, &glamor_glyph_key);
if (priv == NULL)
return;
priv->cache->glyphs[priv->pos] = NULL;
glamor_glyph_set_private(glyph, NULL);
free(priv);
}
/* Cut and paste from render/glyph.c - probably should export it instead */
static void
glamor_glyph_extents(int nlist,
GlyphListPtr list, GlyphPtr * glyphs, BoxPtr extents)
{
int x1, x2, y1, y2;
int x, y, n;
x1 = y1 = MAXSHORT;
x2 = y2 = MINSHORT;
x = y = 0;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
list++;
while (n--) {
GlyphPtr glyph = *glyphs++;
int v;
v = x - glyph->info.x;
if (v < x1)
x1 = v;
v += glyph->info.width;
if (v > x2)
x2 = v;
v = y - glyph->info.y;
if (v < y1)
y1 = v;
v += glyph->info.height;
if (v > y2)
y2 = v;
x += glyph->info.xOff;
y += glyph->info.yOff;
}
}
extents->x1 = x1 < MINSHORT ? MINSHORT : x1;
extents->x2 = x2 > MAXSHORT ? MAXSHORT : x2;
extents->y1 = y1 < MINSHORT ? MINSHORT : y1;
extents->y2 = y2 > MAXSHORT ? MAXSHORT : y2;
}
/**
* Returns TRUE if the glyphs in the lists intersect. Only checks based on
* bounding box, which appears to be good enough to catch most cases at least.
*/
static Bool
glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
{
int x1, x2, y1, y2;
int n;
int x, y;
BoxRec extents;
Bool first = TRUE;
x = 0;
y = 0;
extents.x1 = 0;
extents.y1 = 0;
extents.x2 = 0;
extents.y2 = 0;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
list++;
while (n--) {
GlyphPtr glyph = *glyphs++;
if (glyph->info.width == 0
|| glyph->info.height == 0) {
x += glyph->info.xOff;
y += glyph->info.yOff;
continue;
}
x1 = x - glyph->info.x;
if (x1 < MINSHORT)
x1 = MINSHORT;
y1 = y - glyph->info.y;
if (y1 < MINSHORT)
y1 = MINSHORT;
x2 = x1 + glyph->info.width;
if (x2 > MAXSHORT)
x2 = MAXSHORT;
y2 = y1 + glyph->info.height;
if (y2 > MAXSHORT)
y2 = MAXSHORT;
if (first) {
extents.x1 = x1;
extents.y1 = y1;
extents.x2 = x2;
extents.y2 = y2;
first = FALSE;
} else {
if (x1 < extents.x2 && x2 > extents.x1
&& y1 < extents.y2
&& y2 > extents.y1) {
return TRUE;
}
if (x1 < extents.x1)
extents.x1 = x1;
if (x2 > extents.x2)
extents.x2 = x2;
if (y1 < extents.y1)
extents.y1 = y1;
if (y2 > extents.y2)
extents.y2 = y2;
}
x += glyph->info.xOff;
y += glyph->info.yOff;
}
}
return FALSE;
}
static inline unsigned int
glamor_glyph_size_to_count(int size)
{
size /= GLYPH_MIN_SIZE;
return size * size;
}
static inline unsigned int
glamor_glyph_count_to_mask(int count)
{
return ~(count - 1);
}
static inline unsigned int
glamor_glyph_size_to_mask(int size)
{
return
glamor_glyph_count_to_mask(glamor_glyph_size_to_count(size));
}
static PicturePtr
glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
int *out_y)
{
glamor_screen_private *glamor = glamor_get_screen_private(screen);
PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum];
glamor_glyph_cache_t *cache =
&glamor->glyphCaches[PICT_FORMAT_RGB(glyph_picture->format) !=
0];
struct glamor_glyph *priv = NULL;
int size, mask, pos, s;
if (glyph->info.width > GLYPH_MAX_SIZE
|| glyph->info.height > GLYPH_MAX_SIZE)
return NULL;
for (size = GLYPH_MIN_SIZE; size <= GLYPH_MAX_SIZE; size *= 2)
if (glyph->info.width <= size
&& glyph->info.height <= size)
break;
s = glamor_glyph_size_to_count(size);
mask = glamor_glyph_count_to_mask(s);
pos = (cache->count + s - 1) & mask;
if (pos < GLYPH_CACHE_SIZE) {
cache->count = pos + s;
} else {
for (s = size; s <= GLYPH_MAX_SIZE; s *= 2) {
int i =
cache->evict & glamor_glyph_size_to_mask(s);
GlyphPtr evicted = cache->glyphs[i];
if (evicted == NULL)
continue;
priv = glamor_glyph_get_private(evicted);
if (priv->size >= s) {
cache->glyphs[i] = NULL;
glamor_glyph_set_private(evicted, NULL);
pos = cache->evict &
glamor_glyph_size_to_mask(size);
} else
priv = NULL;
break;
}
if (priv == NULL) {
int count = glamor_glyph_size_to_count(size);
mask = glamor_glyph_count_to_mask(count);
pos = cache->evict & mask;
for (s = 0; s < count; s++) {
GlyphPtr evicted = cache->glyphs[pos + s];
if (evicted != NULL) {
if (priv != NULL)
free(priv);
priv =
glamor_glyph_get_private
(evicted);
glamor_glyph_set_private(evicted,
NULL);
cache->glyphs[pos + s] = NULL;
}
}
}
/* And pick a new eviction position */
cache->evict = rand() % GLYPH_CACHE_SIZE;
}
if (priv == NULL) {
priv = malloc(sizeof(struct glamor_glyph));
if (priv == NULL)
return NULL;
}
glamor_glyph_set_private(glyph, priv);
cache->glyphs[pos] = glyph;
priv->cache = cache;
priv->size = size;
priv->pos = pos;
s = pos / ((GLYPH_MAX_SIZE / GLYPH_MIN_SIZE) *
(GLYPH_MAX_SIZE / GLYPH_MIN_SIZE));
priv->x =
s % (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE) * GLYPH_MAX_SIZE;
priv->y =
(s / (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE)) * GLYPH_MAX_SIZE;
for (s = GLYPH_MIN_SIZE; s < GLYPH_MAX_SIZE; s *= 2) {
if (pos & 1)
priv->x += s;
if (pos & 2)
priv->y += s;
pos >>= 2;
}
glamor_glyph_cache_upload_glyph(screen, cache, glyph, priv->x,
priv->y);
*out_x = priv->x;
*out_y = priv->y;
return cache->picture;
}
static glamor_glyph_cache_result_t
glamor_buffer_glyph(ScreenPtr screen,
glamor_glyph_buffer_t * buffer,
GlyphPtr glyph, int x_glyph, int y_glyph)
{
glamor_screen_private *glamor_screen =
glamor_get_screen_private(screen);
unsigned int format = (GlyphPicture(glyph)[screen->myNum])->format;
glamor_composite_rect_t *rect;
PicturePtr source;
struct glamor_glyph *priv;
int x, y;
PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum];
glamor_glyph_cache_t *cache;
if (PICT_FORMAT_BPP(format) == 1)
format = PICT_a8;
cache =
&glamor_screen->glyphCaches[PICT_FORMAT_RGB
(glyph_picture->format) != 0];
if (buffer->source && buffer->source != cache->picture)
return GLAMOR_GLYPH_NEED_FLUSH;
if (buffer->count == GLYPH_BUFFER_SIZE)
return GLAMOR_GLYPH_NEED_FLUSH;
priv = glamor_glyph_get_private(glyph);
if (priv) {
rect = &buffer->rects[buffer->count++];
rect->x_src = priv->x;
rect->y_src = priv->y;
if (buffer->source == NULL)
buffer->source = priv->cache->picture;
} else {
source = glamor_glyph_cache(screen, glyph, &x, &y);
if (source != NULL) {
rect = &buffer->rects[buffer->count++];
rect->x_src = x;
rect->y_src = y;
if (buffer->source == NULL)
buffer->source = source;
} else {
source = GlyphPicture(glyph)[screen->myNum];
if (buffer->source && buffer->source != source)
return GLAMOR_GLYPH_NEED_FLUSH;
buffer->source = source;
rect = &buffer->rects[buffer->count++];
rect->x_src = 0;
rect->y_src = 0;
}
}
rect->x_dst = x_glyph - glyph->info.x;
rect->y_dst = y_glyph - glyph->info.y;
rect->width = glyph->info.width;
rect->height = glyph->info.height;
/* Couldn't find the glyph in the cache, use the glyph picture directly */
return GLAMOR_GLYPH_SUCCESS;
}
static void
glamor_glyphs_flush_mask(PicturePtr mask, glamor_glyph_buffer_t * buffer)
{
#ifdef RENDER
glamor_composite_glyph_rects(PictOpAdd, buffer->source, NULL, mask,
buffer->count, buffer->rects);
#endif
buffer->count = 0;
buffer->source = NULL;
}
static void
glamor_glyphs_via_mask(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
INT16 y_src,
int nlist, GlyphListPtr list, GlyphPtr * glyphs)
{
PixmapPtr mask_pixmap = 0;
PicturePtr mask;
ScreenPtr screen = dst->pDrawable->pScreen;
int width = 0, height = 0;
int x, y;
int x_dst = list->xOff, y_dst = list->yOff;
int n;
GlyphPtr glyph;
int error;
BoxRec extents = { 0, 0, 0, 0 };
XID component_alpha;
glamor_glyph_buffer_t buffer;
xRectangle fill_rect;
GCPtr gc;
glamor_glyph_extents(nlist, list, glyphs, &extents);
if (extents.x2 <= extents.x1 || extents.y2 <= extents.y1)
return;
width = extents.x2 - extents.x1;
height = extents.y2 - extents.y1;
if (mask_format->depth == 1) {
PictFormatPtr a8Format =
PictureMatchFormat(screen, 8, PICT_a8);
if (a8Format)
mask_format = a8Format;
}
mask_pixmap = screen->CreatePixmap(screen, width, height,
mask_format->depth,
CREATE_PIXMAP_USAGE_SCRATCH);
if (!mask_pixmap)
return;
component_alpha = NeedsComponent(mask_format->format);
mask = CreatePicture(0, &mask_pixmap->drawable,
mask_format, CPComponentAlpha,
&component_alpha, serverClient, &error);
if (!mask) {
screen->DestroyPixmap(mask_pixmap);
return;
}
gc = GetScratchGC(mask_pixmap->drawable.depth, screen);
ValidateGC(&mask_pixmap->drawable, gc);
gc->fillStyle = FillSolid;
//glamor_fill(&mask_pixmap->drawable, gc, 0, 0, width, height, TRUE);
fill_rect.x = 0;
fill_rect.y = 0;
fill_rect.width = width;
fill_rect.height = height;
gc->ops->PolyFillRect(&mask_pixmap->drawable, gc, 1, &fill_rect);
FreeScratchGC(gc);
x = -extents.x1;
y = -extents.y1;
buffer.count = 0;
buffer.source = NULL;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
while (n--) {
glyph = *glyphs++;
if (glyph->info.width > 0
&& glyph->info.height > 0
&& glamor_buffer_glyph(screen, &buffer,
glyph, x,
y) ==
GLAMOR_GLYPH_NEED_FLUSH) {
glamor_glyphs_flush_mask(mask, &buffer);
glamor_buffer_glyph(screen, &buffer,
glyph, x, y);
}
x += glyph->info.xOff;
y += glyph->info.yOff;
}
list++;
}
if (buffer.count)
glamor_glyphs_flush_mask(mask, &buffer);
x = extents.x1;
y = extents.y1;
CompositePicture(op,
src,
mask,
dst,
x_src + x - x_dst,
y_src + y - y_dst, 0, 0, x, y, width, height);
FreePicture(mask, 0);
screen->DestroyPixmap(mask_pixmap);
}
static void
glamor_glyphs_flush_dst(CARD8 op,
PicturePtr src,
PicturePtr dst,
glamor_glyph_buffer_t * buffer,
INT16 x_src, INT16 y_src, INT16 x_dst, INT16 y_dst)
{
int i;
glamor_composite_rect_t *rect = &buffer->rects[0];
for (i = 0; i < buffer->count; i++, rect++) {
rect->x_mask = rect->x_src;
rect->y_mask = rect->y_src;
rect->x_src = x_src + rect->x_dst - x_dst;
rect->y_src = y_src + rect->y_dst - y_dst;
}
glamor_composite_glyph_rects(op, src, buffer->source, dst,
buffer->count, &buffer->rects[0]);
buffer->count = 0;
buffer->source = NULL;
}
static void
glamor_glyphs_to_dst(CARD8 op,
PicturePtr src,
PicturePtr dst,
INT16 x_src,
INT16 y_src,
int nlist, GlyphListPtr list, GlyphPtr * glyphs)
{
ScreenPtr screen = dst->pDrawable->pScreen;
int x = 0, y = 0;
int x_dst = list->xOff, y_dst = list->yOff;
int n;
GlyphPtr glyph;
glamor_glyph_buffer_t buffer;
buffer.count = 0;
buffer.source = NULL;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
while (n--) {
glyph = *glyphs++;
if (glyph->info.width > 0
&& glyph->info.height > 0
&& glamor_buffer_glyph(screen, &buffer,
glyph, x,
y) ==
GLAMOR_GLYPH_NEED_FLUSH) {
glamor_glyphs_flush_dst(op, src, dst,
&buffer, x_src,
y_src, x_dst,
y_dst);
glamor_buffer_glyph(screen, &buffer,
glyph, x, y);
}
x += glyph->info.xOff;
y += glyph->info.yOff;
}
list++;
}
if (buffer.count)
glamor_glyphs_flush_dst(op, src, dst, &buffer,
x_src, y_src, x_dst, y_dst);
}
static Bool
_glamor_glyphs(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
INT16 y_src, int nlist, GlyphListPtr list,
GlyphPtr * glyphs, Bool fallback)
{
/* If we don't have a mask format but all the glyphs have the same format
* and don't intersect, use the glyph format as mask format for the full
* benefits of the glyph cache.
*/
if (!mask_format) {
Bool same_format = TRUE;
int i;
mask_format = list[0].format;
for (i = 0; i < nlist; i++) {
if (mask_format->format != list[i].format->format) {
same_format = FALSE;
break;
}
}
if (!same_format || (mask_format->depth != 1 &&
glamor_glyphs_intersect(nlist, list,
glyphs))) {
mask_format = NULL;
}
}
if (mask_format)
glamor_glyphs_via_mask(op, src, dst, mask_format,
x_src, y_src, nlist, list, glyphs);
else
glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
list, glyphs);
return TRUE;
}
void
glamor_glyphs(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr * glyphs)
{
_glamor_glyphs(op, src, dst, mask_format, x_src,
y_src, nlist, list, glyphs, TRUE);
}
Bool
glamor_glyphs_nf(CARD8 op,
PicturePtr src,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
INT16 y_src, int nlist,
GlyphListPtr list, GlyphPtr * glyphs)
{
return _glamor_glyphs(op, src, dst, mask_format, x_src,
y_src, nlist, list, glyphs, FALSE);
}
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