diff options
author | TORRI Vincent <torri@alf94-3-82-66-248-160.fbx.proxad.net> | 2006-09-30 12:45:12 +0200 |
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committer | TORRI Vincent <torri@alf94-3-82-66-248-160.fbx.proxad.net> | 2006-09-30 12:45:12 +0200 |
commit | 408e74538676230e289d79c6b0195b464bfc6606 (patch) | |
tree | 474d1463a250d717d0af4766e20bffae131a3424 | |
parent | 15993fccd0b0cba870b793345fb5c5ec13ece0c8 (diff) |
update tutorial to the new api. Add some doc about cursors. Add some colors to section 6 (Opening and closing the connection to an X server). Tell me if you want to keep colors or not (colors can be modified in xcb.css)
-rw-r--r-- | doc/tutorial/index.html | 2442 | ||||
-rw-r--r-- | doc/tutorial/xcb.css | 20 |
2 files changed, 1266 insertions, 1196 deletions
diff --git a/doc/tutorial/index.html b/doc/tutorial/index.html index b24c4ba..64f36a4 100644 --- a/doc/tutorial/index.html +++ b/doc/tutorial/index.html @@ -103,10 +103,11 @@ <li><a class="subsection" href="#pixmapsdraw">Drawing a pixmap in a window</a> <li><a class="subsection" href="#pixmapsfree">Freeing a pixmap</a> </ol> - <li>Messing with the mouse cursor + <li><a class="subsection" href="#mousecursor">Messing with the mouse cursor</a> <ol> - <li>Creating and destroying a mouse cursor - <li>Setting a window's mouse cursor + <li><a class="subsection" href="#mousecursorcreate">Creating and destroying a mouse cursor</a> + <li><a class="subsection" href="#mousecursorset">Setting a window's mouse cursor</a> + <li><a class="subsection" href="#mousecursorexample">Complete example</a> </ol> <li><a class="subsection" href="#translation">Translation of basic Xlib functions and macros</a> <ol> @@ -162,7 +163,7 @@ <p> This tutorial is based on the <a href="http://users.actcom.co.il/~choo/lupg/tutorials/xlib-programming/xlib-programming.html">Xlib Tutorial</a> - written by <a href="mailto:choor@atcom.co.il">Guy Keren</a>. The + written by <a href="mailto:choor at atcom dot co dot il">Guy Keren</a>. The author allowed me to take some parts of his text, mainly the text which deals with the X Windows generality. </p> @@ -300,7 +301,7 @@ requests to the X server. <li>If the event was a quit message, exit the loop. </ol> - <li>Close down the connection to the X server. + <li>Close down the connection to the X server. <li>Perform cleanup operations. </ol> <br> @@ -322,7 +323,7 @@ given X server. It hides a queue of messages coming from the server, and a queue of pending requests that our client intends to send to the server. In XCB, this structure is named - 'XCBConnection'. It is analogous to the Xlib Display. + 'xcb_connection_t'. It is analogous to the Xlib Display. When we open a connection to an X server, the library returns a pointer to such a structure. Later, we supply this pointer to any XCB function that should send @@ -393,7 +394,7 @@ double get_time(void) { struct timeval timev; - + gettimeofday(&timev, NULL); return (double)timev.tv_sec + (((double)timev.tv_usec) / 1000000); @@ -402,46 +403,45 @@ get_time(void) int main () { - XCBConnection *c; - XCBATOM *atoms; - XCBInternAtomCookie *cs; - char **names; - int count; - int i; - double start; - double end; - double diff; + xcb_connection_t *c; + xcb_atom_t *atoms; + xcb_intern_atom_cookie_t *cs; + char **names; + int count; + int i; + double start; + double end; + double diff; /* Xlib */ Display *disp; Atom *atoms_x; double diff_x; - c = XCBConnect (NULL, NULL); + c = xcb_connect (NULL, NULL); count = 500; - atoms = (XCBATOM *)malloc (count * sizeof (atoms)); + atoms = (xcb_atom_t *)malloc (count * sizeof (atoms)); names = (char **)malloc (count * sizeof (char *)); /* init names */ - for (i = 0; i < count; ++i) - { - char buf[100]; + for (i = 0; i < count; ++i) { + char buf[100]; - sprintf (buf, "NAME%d", i); - names[i] = strdup (buf); - } + sprintf (buf, "NAME%d", i); + names[i] = strdup (buf); + } /* bad use */ start = get_time (); for (i = 0; i < count; ++i) - atoms[i] = XCBInternAtomReply (c, - XCBInternAtom (c, - 0, - strlen(names[i]), - names[i]), - NULL)->atom; + atoms[i] = xcb_intern_atom_reply (c, + xcb_intern_atom (c, + 0, + strlen(names[i]), + names[i]), + NULL)->atom; end = get_time (); diff = end - start; @@ -450,19 +450,18 @@ main () /* good use */ start = get_time (); - cs = (XCBInternAtomCookie *) malloc (count * sizeof(XCBInternAtomCookie)); + cs = (xcb_intern_atom_cookie_t *) malloc (count * sizeof(xcb_intern_atom_cookie_t)); for(i = 0; i < count; ++i) - cs[i] = XCBInternAtom (c, 0, strlen(names[i]), names[i]); + cs[i] = xcb_intern_atom (c, 0, strlen(names[i]), names[i]); - for(i = 0; i < count; ++i) - { - XCBInternAtomRep *r; + for(i = 0; i < count; ++i) { + xcb_intern_atom_reply_t *r; - r = XCBInternAtomReply(c, cs[i], 0); - if(r) - atoms[i] = r->atom; - free(r); - } + r = xcb_intern_atom_reply(c, cs[i], 0); + if(r) + atoms[i] = r->atom; + free(r); + } end = get_time (); printf ("good use time : %f\n", end - start); @@ -471,13 +470,11 @@ main () /* free var */ for (i = 0; i < count; ++i) - { - free (names[i]); - } + free (names[i]); free (atoms); free (cs); - XCBDisconnect (c); + xcb_disconnect (c); /* Xlib */ disp = XOpenDisplay (getenv("DISPLAY")); @@ -498,8 +495,8 @@ main () free (names); XCloseDisplay (disp); - - return 1; + + return 0; } </pre> <li class="subtitle"><a name="gc">The Graphic Context</a> @@ -554,22 +551,22 @@ main () </p> <ul> <li>pkgconfig 0.15.0 - <li>automake 1.7 - <li>autoconf 2.50 + <li><a href="http://www.gnu.org/software/automake/">automake 1.7</a> + <li><a href="http://www.gnu.org/software/autoconf/">autoconf 2.50</a> <li><a href="http://www.check.org">check</a> <li><a href="http://xmlsoft.org/XSLT/">xsltproc</a> + <li><a href="http://www.gnu.org/software/gperf/">gperf 3.0.1</a> </ul> <p> - You have to checkout in CVS the following modules: + You have to checkout in the git repository the following modules: </p> <ul> - <li>Xproto from xlibs <li>Xau from xlibs <li>xcb-proto <li>xcb </ul> <p> - Note that Xproto and xcb-proto exist only to install header + Note that xcb-proto exists only to install header files, so typing 'make' or 'make all' will produce the message "Nothing to be done for 'all'". That's normal. </p> @@ -590,8 +587,8 @@ gcc -Wall prog.c -o prog `pkg-config --cflags --libs xcb` will be the one in the environment variable DISPLAY. </p> <pre class="code"> -XCBConnection *XCBConnect (const char *displayname, - int *screenp); +<type>xcb_connection_t</type> *xcb_connect (<keyword>const</keyword> <type>char</type> *displayname, + <type>int</type> *screenp); </pre> <p> The second parameter returns the screen number used for the @@ -599,24 +596,24 @@ XCBConnection *XCBConnect (const char *displayname, and is opaque. Here is how the connection can be opened: </p> <pre class="code"> -#include <X11/XCB/xcb.h> +#<include>include</include> <string><X11/XCB/xcb.h></string> -int -main (int argc, char *argv[]) +<type>int</type> +<function>main</function> () { - XCBConnection *c; - + <type>xcb_connection_t</type> *c; + /* Open the connection to the X server. Use the DISPLAY environment variable as the default display name */ - c = XCBConnect (NULL, NULL); + c = xcb_connect (NULL, NULL); - return 1; + <keyword>return</keyword> 0; } </pre> <p> To close a connection, it suffices to use: </p> <pre class="code"> -void XCBDisconnect (XCBConnection *c); +<type>void</type> xcb_disconnect (<type>xcb_connection_t</type> *c); </pre> <div class="comp"> <div class="title"> @@ -629,7 +626,7 @@ void XCBDisconnect (XCBConnection *c); </div> <div class="xcb"> <ul> - <li>XCBConnect () + <li>xcb_connect () </ul> </div> <div class="xlib"> @@ -639,7 +636,7 @@ void XCBDisconnect (XCBConnection *c); </div> <div class="xcb"> <ul> - <li>XCBDisconnect () + <li>xcb_disconnect () </ul> </div> </div> @@ -651,35 +648,35 @@ void XCBDisconnect (XCBConnection *c); basic information about it: what screens it has, what is the size (width and height) of the screen, how many colors it supports (black and white ? grey scale ?, 256 colors ? more ?), - and so on. We get such information from the XCBSCREEN + and so on. We get such information from the xcb_screen_t structure: </p> <pre class="code"> typedef struct { - XCBWINDOW root; - XCBCOLORMAP default_colormap; - CARD32 white_pixel; - CARD32 black_pixel; - CARD32 current_input_masks; - CARD16 width_in_pixels; - CARD16 height_in_pixels; - CARD16 width_in_millimeters; - CARD16 height_in_millimeters; - CARD16 min_installed_maps; - CARD16 max_installed_maps; - XCBVISUALID root_visual; - BYTE backing_stores; - BOOL save_unders; - CARD8 root_depth; - CARD8 allowed_depths_len; -} XCBSCREEN; + xcb_window_t root; + xcb_colormap_t default_colormap; + uint32_t white_pixel; + uint32_t black_pixel; + uint32_t current_input_masks; + uint16_t width_in_pixels; + uint16_t height_in_pixels; + uint16_t width_in_millimeters; + uint16_t height_in_millimeters; + uint16_t min_installed_maps; + uint16_t max_installed_maps; + xcb_visualid_t root_visual; + uint8_t backing_stores; + uint8_t save_unders; + uint8_t root_depth; + uint8_t allowed_depths_len; +} xcb_screen_t; </pre> <p> We could retrieve the first screen of the connection by using the following function: </p> <pre class="code"> -XCBSCREENIter XCBSetupRootsIter (XCBSetup *R); +xcb_screen_iterator_t xcb_setup_roots_iterator (xcb_setup_t *R); </pre> <p> Here is a small program that shows how to use this function: @@ -692,22 +689,21 @@ XCBSCREENIter XCBSetupRootsIter (XCBSetup *R); int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - int screen_nbr; - XCBSCREENIter iter; - + xcb_connection_t *c; + xcb_screen_t *screen; + int screen_nbr; + xcb_screen_iterator_t iter; + /* Open the connection to the X server. Use the DISPLAY environment variable */ - c = XCBConnect (NULL, &screen_nbr); - + c = xcb_connect (NULL, &screen_nbr); + /* Get the screen #screen_nbr */ - iter = XCBSetupRootsIter (XCBGetSetup (c)); - for (; iter.rem; --screen_nbr, XCBSCREENNext (&iter)) - if (screen_nbr == 0) - { - screen = iter.data; - break; - } + iter = xcb_setup_roots_iterator (xcb_get_setup (c)); + for (; iter.rem; --screen_nbr, xcb_screen_next (&iter)) + if (screen_nbr == 0) { + screen = iter.data; + break; + } printf ("\n"); printf ("Informations of screen %ld:\n", screen->root.xid); @@ -717,7 +713,7 @@ main (int argc, char *argv[]) printf (" black pixel...: %ld\n", screen->black_pixel); printf ("\n"); - return 1; + return 0; } </pre> <li class="title"><a name="helloworld">Creating a basic window - the "hello world" program</a> @@ -728,42 +724,43 @@ main (int argc, char *argv[]) </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBWINDOW; + uint32_t xid; +} xcb_window_t; </pre> <p> We first ask for a new Id for our window, with this function: </p> <pre class="code"> -XCBWINDOW XCBWINDOWNew(XCBConnection *c); +xcb_window_t xcb_window_new(xcb_connection_t *c); </pre> <p> Then, XCB supplies the following function to create new windows: </p> <pre class="code"> -XCBVoidCookie XCBCreateWindow (XCBConnection *c, /* Pointer to the XCBConnection structure */ - CARD8 depth, /* Depth of the screen */ - XCBWINDOW wid, /* Id of the window */ - XCBWINDOW parent, /* Id of an existing window that should be the parent of the new window */ - INT16 x, /* X position of the top-left corner of the window (in pixels) */ - INT16 y, /* Y position of the top-left corner of the window (in pixels) */ - CARD16 width, /* Width of the window (in pixels) */ - CARD16 height, /* Height of the window (in pixels) */ - CARD16 border_width, /* Width of the window's border (in pixels) */ - CARD16 _class, - XCBVISUALID visual, - CARD32 value_mask, - const CARD32 *value_list); +xcb_void_cookie_t xcb_create_window (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ + uint8_t depth, /* Depth of the screen */ + xcb_window_t wid, /* Id of the window */ + xcb_window_t parent, /* Id of an existing window that should be the parent of the new window */ + int16_t x, /* X position of the top-left corner of the window (in pixels) */ + int16_t y, /* Y position of the top-left corner of the window (in pixels) */ + uint16_t width, /* Width of the window (in pixels) */ + uint16_t height, /* Height of the window (in pixels) */ + uint16_t border_width, /* Width of the window's border (in pixels) */ + uint16_t _class, + xcb_visualid_t visual, + uint32_t value_mask, + const uint32_t *value_list); </pre> <p> The fact that we created the window does not mean that it will be drawn on screen. By default, newly created windows are not mapped on the screen (they are invisible). In order to make our - window visible, we use the function <span class="code">XCBMapWindow()</span>, whose + window visible, we use the function <span class="code">xcb_map_window()</span>, whose prototype is </p> <pre class="code"> -XCBVoidCookie XCBMapWindow (XCBConnection *c, XCBWINDOW window); +xcb_void_cookie_t xcb_map_window (xcb_connection_t *c, + xcb_window_t window); </pre> <p> Finally, here is a small program to create a window of size @@ -777,72 +774,72 @@ XCBVoidCookie XCBMapWindow (XCBConnection *c, XCBWINDOW window); int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBDRAWABLE win; - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_drawable_t win; + /* Open the connection to the X server */ - c = XCBConnect (NULL, NULL); - + c = xcb_connect (NULL, NULL); + /* Get the first screen */ - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* Ask for our window's Id */ - win.window = XCBWINDOWNew(c); + win.window = xcb_window_new(c); /* Create the window */ - XCBCreateWindow (c, /* Connection */ - XCBCopyFromParent, /* depth (same as root)*/ - win.window, /* window Id */ - screen->root, /* parent window */ - 0, 0, /* x, y */ - 150, 150, /* width, height */ - 10, /* border_width */ - XCBWindowClassInputOutput,/* class */ - screen->root_visual, /* visual */ - 0, NULL); /* masks, not used yet */ + xcb_create_window (c, /* Connection */ + XCB_COPY_FROM_PARENT, /* depth (same as root)*/ + win.window, /* window Id */ + screen->root, /* parent window */ + 0, 0, /* x, y */ + 150, 150, /* width, height */ + 10, /* border_width */ + XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */ + screen->root_visual, /* visual */ + 0, NULL); /* masks, not used yet */ /* Map the window on the screen */ - XCBMapWindow (c, win.window); + xcb_map_window (c, win.window); /* Make sure commands are sent before we pause, so window is shown */ - XCBFlush (c); - + xcb_flush (c); + pause (); /* hold client until Ctrl-C */ - return 1; + return 0; } </pre> <p> - In this code, you see one more function - <span class="code">XCBFlush()</span>, not explained + In this code, you see one more function - <span class="code">xcb_flush()</span>, not explained yet. It is used to flush all the pending requests. More precisely, there are 2 functions that do such things. The first - one is <span class="code">XCBFlush()</span>: + one is <span class="code">xcb_flush()</span>: </p> <pre class="code"> -int XCBFlush (XCBConnection *c); +int xcb_flush (xcb_connection_t *c); </pre> <p> This function flushes all pending requests to the X server (much like the <span class="code">fflush()</span> function is used to - flush standard output). The second function is - <span class="code">XCBSync()</span>: + flush standard output). The second function is + <span class="code">xcb_sync()</span>: </p> <pre class="code"> -int XCBSync(XCBConnection *c, XCBGenericError **e); +int xcb_aux_sync (xcb_connection_t *c); </pre> <p> This functions also flushes all pending requests to the X server, and then waits until the X server finishing processing these requests. In a normal program, this will not be necessary (we'll see why when we get to write a normal X program), but for - now, we put it there. + now, we put it there. </p> <p> The window that is created by the above code has a default background (gray). This one can be set to a specific color, thanks to the two last parameters of - <span class="code">XCBCreateWindow()</span>, which are not + <span class="code">xcb_create_window()</span>, which are not described yet. See the subsections <a href="#winconf">Configuring a window</a> or <a href="#winconf">Registering for event types using event masks</a> @@ -865,8 +862,8 @@ int XCBSync(XCBConnection *c, XCBGenericError **e); </div> <div class="xcb"> <ul> - <li>XCBWINDOWNew () - <li>XCBCreateWindow () + <li>xcb_window_new () + <li>xcb_create_window () </ul> </div> </div> @@ -891,64 +888,64 @@ int XCBSync(XCBConnection *c, XCBGenericError **e); </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBGCONTEXT; + uint32_t xid; +} xcb_gcontext_t; </pre> <p> We first ask the X server to attribute an Id to our graphic context with this function: </p> <pre class="code"> -XCBGCONTEXT XCBGCONTEXTNew (XCBConnection *c); +xcb_gcontext_t xcb_gcontext_new (xcb_connection_t *c); </pre> <p> Then, we set the attributes of the graphic context with this function: </p> <pre class="code"> -XCBVoidCookie XCBCreateGC (XCBConnection *c, - XCBGCONTEXT cid, - XCBDRAWABLE drawable, - CARD32 value_mask, - const CARD32 *value_list); +xcb_void_cookie_t xcb_create_gc (xcb_connection_t *c, + xcb_gcontext_t cid, + xcb_drawable_t drawable, + uint32_t value_mask, + const uint32_t *value_list); </pre> <p> We give now an example on how to allocate a graphic context that specifies that each drawing function that uses it will draw in foreground with a black color. - </p> + </p> <pre class="code"> #include <X11/XCB/xcb.h> int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBDRAWABLE win; - XCBGCONTEXT black; - CARD32 mask; - CARD32 value[1]; - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_drawable_t win; + xcb_gcontext_t black; + uint32_t mask; + uint32_t value[1]; + /* Open the connection to the X server and get the first screen */ - c = XCBConnect (NULL, NULL); - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + c = xcb_connect (NULL, NULL); + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* Create a black graphic context for drawing in the foreground */ win.window = screen->root; - black = XCBGCONTEXTNew (c); - mask = XCBGCForeground; + black = xcb_gcontext_new (c); + mask = XCB_GC_FOREGROUND; value[0] = screen->black_pixel; - XCBCreateGC (c, black, win, mask, value); + xcb_create_gc (c, black, win, mask, value); - return 1; + return 0; } </pre> <p> Note should be taken regarding the role of "value_mask" and - "value_list" in the prototype of <span class="code">XCBCreateGC()</span>. Since a + "value_list" in the prototype of <span class="code">xcb_create_gc()</span>. Since a graphic context has many attributes, and since we often just want to define a few of them, we need to be able to tell the - <span class="code">XCBCreateGC()</span> which attributes we + <span class="code">xcb_create_gc()</span> which attributes we want to set. This is what the "value_mask" parameter is for. We then use the "value_list" parameter to specify actual values for the attribute we defined in "value_mask". Thus, for @@ -973,8 +970,8 @@ main (int argc, char *argv[]) </div> <div class="xcb"> <ul> - <li>XCBGCONTEXTNew () - <li>XCBCreateGC () + <li>xcb_gcontext_new () + <li>xcb_create_gc () </ul> </div> </div> @@ -989,39 +986,39 @@ main (int argc, char *argv[]) by using this function: </p> <pre class="code"> -XCBVoidCookie XCBChangeGC (XCBConnection *c, /* The XCB Connection */ - XCBGCONTEXT gc, /* The Graphic Context */ - CARD32 value_mask, /* Components of the Graphic Context that have to be set */ - const CARD32 *value_list); /* Value as specified by value_mask */ +xcb_void_cookie_t xcb_change_gc (xcb_connection_t *c, /* The XCB Connection */ + xcb_gcontext_t gc, /* The Graphic Context */ + uint32_t value_mask, /* Components of the Graphic Context that have to be set */ + const uint32_t *value_list); /* Value as specified by value_mask */ </pre> <p> The <span class="code">value_mask</span> parameter could take - any combination of these masks from the XCBGC enumeration: + any combination of these masks from the xcb_gc_t enumeration: </p> <ul> - <li>XCBGCFunction - <li>XCBGCPlaneMask - <li>XCBGCForeground - <li>XCBGCBackground - <li>XCBGCLineWidth - <li>XCBGCLineStyle - <li>XCBGCCapStyle - <li>XCBGCJoinStyle - <li>XCBGCFillStyle - <li>XCBGCFillRule - <li>XCBGCTile - <li>XCBGCStipple - <li>XCBGCTileStippleOriginX - <li>XCBGCTileStippleOriginY - <li>XCBGCFont - <li>XCBGCSubwindowMode - <li>XCBGCGraphicsExposures - <li>XCBGCClipOriginX - <li>XCBGCClipOriginY - <li>XCBGCClipMask - <li>XCBGCDashOffset - <li>XCBGCDashList - <li>XCBGCArcMode + <li>XCB_GC_FUNCTION + <li>XCB_GC_PLANE_MASK + <li>XCB_GC_FOREGROUND + <li>XCB_GC_BACKGROUND + <li>XCB_GC_LINE_WIDTH + <li>XCB_GC_LINE_STYLE + <li>XCB_GC_CAP_STYLE + <li>XCB_GC_JOIN_STYLE + <li>XCB_GC_FILL_STYLE + <li>XCB_GC_FILL_RULE + <li>XCB_GC_TILE + <li>XCB_GC_STIPPLE + <li>XCB_GC_TILE_STIPPLE_ORIGIN_X + <li>XCB_GC_TILE_STIPPLE_ORIGIN_Y + <li>XCB_GC_FONT + <li>XCB_GC_SUBWINDOW_MODE + <li>XCB_GC_GRAPHICS_EXPOSURES + <li>XCB_GC_CLIP_ORIGIN_X + <li>XCB_GC_CLIP_ORIGIN_Y + <li>XCB_GC_CLIP_MASK + <li>XCB_GC_DASH_OFFSET + <li>XCB_GC_DASH_LIST + <li>XCB_GC_ARC_MODE </ul> <p> It is possible to set several attributes at the same @@ -1051,34 +1048,34 @@ XCBVoidCookie XCBChangeGC (XCBConnection *c, /* The XCB Connection */ To draw a point, or several points, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyPoint (XCBConnection *c, /* The connection to the X server */ - BYTE coordinate_mode, /* Coordinate mode, usually set to XCBCoordModeOrigin */ - XCBDRAWABLE drawable, /* The drawable on which we want to draw the point(s) */ - XCBGCONTEXT gc, /* The Graphic Context we use to draw the point(s) */ - CARD32 points_len, /* The number of points */ - const XCBPOINT *points); /* An array of points */ +xcb_void_cookie_t xcb_poly_point (xcb_connection_t *c, /* The connection to the X server */ + uint8_t coordinate_mode, /* Coordinate mode, usually set to XCB_COORD_MODE_ORIGIN */ + xcb_drawable_t drawable, /* The drawable on which we want to draw the point(s) */ + xcb_gcontext_t gc, /* The Graphic Context we use to draw the point(s) */ + uint32_t points_len, /* The number of points */ + const xcb_point_t *points); /* An array of points */ </pre> <p> The <span class="code">coordinate_mode</span> parameter specifies the coordinate mode. Available values are </p> <ul> - <li><span class="code">XCBCoordModeOrigin</span> - <li><span class="code">XCBCoordModePrevious</span> + <li><span class="code">XCB_COORD_MODE_ORIGIN</span> + <li><span class="code">XCB_COORD_MODE_PREVIOUS</span> </ul> <p> - If XCBCoordModePrevious is used, then all points but the first one + If XCB_COORD_MODE_PREVIOUS is used, then all points but the first one are relative to the immediately previous point. </p> <p> - The <span class="code">XCBPOINT</span> type is just a + The <span class="code">xcb_point_t</span> type is just a structure with two fields (the coordinates of the point): </p> <pre class="code"> typedef struct { - INT16 x; - INT16 y; -} XCBPOINT; + int16_t x; + int16_t y; +} xcb_point_t; </pre> <p> You could see an example in xpoints.c. <b>TODO</b> Set the link. @@ -1087,12 +1084,12 @@ typedef struct { To draw a line, or a polygonal line, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyLine (XCBConnection *c, /* The connection to the X server */ - BYTE coordinate_mode, /* Coordinate mode, usually set to XCBCoordModeOrigin */ - XCBDRAWABLE drawable, /* The drawable on which we want to draw the line(s) */ - XCBGCONTEXT gc, /* The Graphic Context we use to draw the line(s) */ - CARD32 points_len, /* The number of points in the polygonal line */ - const XCBPOINT *points); /* An array of points */ +xcb_void_cookie_t xcb_poly_line (xcb_connection_t *c, /* The connection to the X server */ + uint8_t coordinate_mode, /* Coordinate mode, usually set to XCB_COORD_MODE_ORIGIN */ + xcb_drawable_t drawable, /* The drawable on which we want to draw the line(s) */ + xcb_gcontext_t gc, /* The Graphic Context we use to draw the line(s) */ + uint32_t points_len, /* The number of points in the polygonal line */ + const xcb_point_t *points); /* An array of points */ </pre> <p> This function will draw the line between the first and the @@ -1103,47 +1100,47 @@ XCBVoidCookie XCBPolyLine (XCBConnection *c, /* The connection to To draw a segment, or several segments, we use </p> <pre class="code"> -XCBVoidCookie XCBPolySegment (XCBConnection *c, /* The connection to the X server */ - XCBDRAWABLE drawable, /* The drawable on which we want to draw the segment(s) */ - XCBGCONTEXT gc, /* The Graphic Context we use to draw the segment(s) */ - CARD32 segments_len, /* The number of segments */ - const XCBSEGMENT *segments); /* An array of segments */ +xcb_void_cookie_t xcb_poly_segment (xcb_connection_t *c, /* The connection to the X server */ + xcb_drawable_t drawable, /* The drawable on which we want to draw the segment(s) */ + xcb_gcontext_t gc, /* The Graphic Context we use to draw the segment(s) */ + uint32_t segments_len, /* The number of segments */ + const xcb_segment_t *segments); /* An array of segments */ </pre> <p> - The <span class="code">XCBSEGMENT</span> type is just a + The <span class="code">xcb_segment_t</span> type is just a structure with four fields (the coordinates of the two points that define the segment): </p> <pre class="code"> typedef struct { - INT16 x1; - INT16 y1; - INT16 x2; - INT16 y2; -} XCBSEGMENT; + int16_t x1; + int16_t y1; + int16_t x2; + int16_t y2; +} xcb_segment_t; </pre> <p> To draw a rectangle, or several rectangles, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyRectangle (XCBConnection *c, /* The connection to the X server */ - XCBDRAWABLE drawable, /* The drawable on which we want to draw the rectangle(s) */ - XCBGCONTEXT gc, /* The Graphic Context we use to draw the rectangle(s) */ - CARD32 rectangles_len, /* The number of rectangles */ - const XCBRECTANGLE *rectangles); /* An array of rectangles */ +xcb_void_cookie_t xcb_poly_rectangle (xcb_connection_t *c, /* The connection to the X server */ + xcb_drawable_t drawable, /* The drawable on which we want to draw the rectangle(s) */ + xcb_gcontext_t gc, /* The Graphic Context we use to draw the rectangle(s) */ + uint32_t rectangles_len, /* The number of rectangles */ + const xcb_rectangle_t *rectangles); /* An array of rectangles */ </pre> <p> - The <span class="code">XCBRECTANGLE</span> type is just a + The <span class="code">xcb_rectangle_t</span> type is just a structure with four fields (the coordinates of the top-left corner of the rectangle, and its width and height): </p> <pre class="code"> typedef struct { - INT16 x; - INT16 y; - CARD16 width; - CARD16 height; -} XCBRECTANGLE; + int16_t x; + int16_t y; + uint16_t width; + uint16_t height; +} xcb_rectangle_t; </pre> <!-- There's no coordinate_mode. Is it normal? --> <!-- [iano] Yes, it's not in the protocol. --> @@ -1151,25 +1148,25 @@ typedef struct { To draw an elliptical arc, or several elliptical arcs, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyArc (XCBConnection *c, /* The connection to the X server */ - XCBDRAWABLE drawable, /* The drawable on which we want to draw the arc(s) */ - XCBGCONTEXT gc, /* The Graphic Context we use to draw the arc(s) */ - CARD32 arcs_len, /* The number of arcs */ - const XCBARC *arcs); /* An array of arcs */ +xcb_void_cookie_t xcb_poly_arc (xcb_connection_t *c, /* The connection to the X server */ + xcb_drawable_t drawable, /* The drawable on which we want to draw the arc(s) */ + xcb_gcontext_t gc, /* The Graphic Context we use to draw the arc(s) */ + uint32_t arcs_len, /* The number of arcs */ + const xcb_arc_t *arcs); /* An array of arcs */ </pre> <p> - The <span class="code">XCBARC</span> type is a structure with + The <span class="code">xcb_arc_t</span> type is a structure with six fields: </p> <pre class="code"> typedef struct { - INT16 x; /* Top left x coordinate of the rectangle surrounding the ellipse */ - INT16 y; /* Top left y coordinate of the rectangle surrounding the ellipse */ - CARD16 width; /* Width of the rectangle surrounding the ellipse */ - CARD16 height; /* Height of the rectangle surrounding the ellipse */ - INT16 angle1; /* Angle at which the arc begins */ - INT16 angle2; /* Angle at which the arc ends */ -} XCBARC; + int16_t x; /* Top left x coordinate of the rectangle surrounding the ellipse */ + int16_t y; /* Top left y coordinate of the rectangle surrounding the ellipse */ + uint16_t width; /* Width of the rectangle surrounding the ellipse */ + uint16_t height; /* Height of the rectangle surrounding the ellipse */ + int16_t angle1; /* Angle at which the arc begins */ + int16_t angle2; /* Angle at which the arc ends */ +} xcb_arc_t; </pre> <div class="emph"> <p> @@ -1196,13 +1193,13 @@ typedef struct { we use </p> <pre class="code"> -XCBVoidCookie XCBFillPoly (XCBConnection *c, - XCBDRAWABLE drawable, - XCBGCONTEXT gc, - CARD8 shape, - CARD8 coordinate_mode, - CARD32 points_len, - const XCBPOINT *points); +xcb_void_cookie_t xcb_fill_poly (xcb_connection_t *c, + xcb_drawable_t drawable, + xcb_gcontext_t gc, + uint8_t shape, + uint8_t coordinate_mode, + uint32_t points_len, + const xcb_point_t *points); </pre> <p> The <span class="code">shape</span> parameter specifies a @@ -1210,29 +1207,29 @@ XCBVoidCookie XCBFillPoly (XCBConnection *c, values are </p> <ul> - <li><span class="code">XCBPolyShapeComplex</span> - <li><span class="code">XCBPolyShapeNonconvex</span> - <li><span class="code">XCBPolyShapeConvex</span> + <li><span class="code">XCB_POLY_SHAPE_COMPLEX</span> + <li><span class="code">XCB_POLY_SHAPE_NONCONVEX</span> + <li><span class="code">XCB_POLY_SHAPE_CONVEX</span> </ul> <p> To fill one or several rectangles, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyFillRectangle (XCBConnection *c, - XCBDRAWABLE drawable, - XCBGCONTEXT gc, - CARD32 rectangles_len, - const XCBRECTANGLE *rectangles); +xcb_void_cookie_t xcb_poly_fill_rectangle (xcb_connection_t *c, + xcb_drawable_t drawable, + xcb_gcontext_t gc, + uint32_t rectangles_len, + const xcb_rectangle_t *rectangles); </pre> <p> To fill one or several arcs, we use </p> <pre class="code"> -XCBVoidCookie XCBPolyFillArc (XCBConnection *c, - XCBDRAWABLE drawable, - XCBGCONTEXT gc, - CARD32 arcs_len, - const XCBARC *arcs); +xcb_void_cookie_t xcb_poly_fill_arc (xcb_connection_t *c, + xcb_drawable_t drawable, + xcb_gcontext_t gc, + uint32_t arcs_len, + const xcb_arc_t *arcs); </pre> <br> <a name="points.c"></a> @@ -1245,152 +1242,121 @@ XCBVoidCookie XCBPolyFillArc (XCBConnection *c, <p> <b>TODO:</b> Use screen->root_depth for depth parameter. </p> - <p> - <b>TODO:</b> Remove get_depth(). It isn't used! - </p> <pre class="code"> #include <stdlib.h> #include <stdio.h> #include <X11/XCB/xcb.h> -/* Get the depth of the screen. Needed in order to draw something */ -int -get_depth(XCBConnection *c, - XCBSCREEN *root) -{ - XCBDRAWABLE drawable; - XCBGetGeometryRep *geom; - int depth; - - drawable.window = root->root; - geom = XCBGetGeometryReply (c, XCBGetGeometry(c, drawable), 0); - - if(!geom) - { - perror ("GetGeometry(root) failed"); - exit (0); - } - - depth = geom->depth; - free (geom); - - return depth; -} - int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBDRAWABLE win; - XCBGCONTEXT foreground; - XCBGenericEvent *e; - CARD32 mask = 0; - CARD32 values[2]; + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_drawable_t win; + xcb_gcontext_t foreground; + xcb_generic_event_t *e; + uint32_t mask = 0; + uint32_t values[2]; /* geometric objects */ - XCBPOINT points[] = { + xcb_point_t points[] = { {10, 10}, {10, 20}, {20, 10}, {20, 20}}; - XCBPOINT polyline[] = { + xcb_point_t polyline[] = { {50, 10}, { 5, 20}, /* rest of points are relative */ {25,-20}, {10, 10}}; - XCBSEGMENT segments[] = { + xcb_segment_t segments[] = { {100, 10, 140, 30}, {110, 25, 130, 60}}; - XCBRECTANGLE rectangles[] = { + xcb_rectangle_t rectangles[] = { { 10, 50, 40, 20}, { 80, 50, 10, 40}}; - XCBARC arcs[] = { + xcb_arc_t arcs[] = { {10, 100, 60, 40, 0, 90 << 6}, {90, 100, 55, 40, 0, 270 << 6}}; - + /* Open the connection to the X server */ - c = XCBConnect (NULL, NULL); - + c = xcb_connect (NULL, NULL); + /* Get the first screen */ - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* Create black (foreground) graphic context */ win.window = screen->root; - foreground = XCBGCONTEXTNew (c); - mask = XCBGCForeground | XCBGCGraphicsExposures; + foreground = xcb_gcontext_new (c); + mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES; values[0] = screen->black_pixel; values[1] = 0; - XCBCreateGC (c, foreground, win, mask, values); + xcb_create_gc (c, foreground, win, mask, values); /* Ask for our window's Id */ - win.window = XCBWINDOWNew(c); + win.window = xcb_window_new(c); /* Create the window */ - mask = XCBCWBackPixel | XCBCWEventMask; + mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK; values[0] = screen->white_pixel; - values[1] = XCBEventMaskExposure; - XCBCreateWindow (c, /* Connection */ - XCBCopyFromParent, /* depth */ - win.window, /* window Id */ - screen->root, /* parent window */ - 0, 0, /* x, y */ - 150, 150, /* width, height */ - 10, /* border_width */ - XCBWindowClassInputOutput,/* class */ - screen->root_visual, /* visual */ - mask, values); /* masks */ + values[1] = XCB_EVENT_MASK_EXPOSURE; + xcb_create_window (c, /* Connection */ + XCB_COPY_FROM_PARENT, /* depth */ + win.window, /* window Id */ + screen->root, /* parent window */ + 0, 0, /* x, y */ + 150, 150, /* width, height */ + 10, /* border_width */ + XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */ + screen->root_visual, /* visual */ + mask, values); /* masks */ /* Map the window on the screen */ - XCBMapWindow (c, win.window); + xcb_map_window (c, win.window); /* We flush the request */ - XCBFlush (c); - - while ((e = XCBWaitForEvent (c))) - { - switch (e->response_type & ~0x80) - { - case XCBExpose: - { - /* We draw the points */ - XCBPolyPoint (c, XCBCoordModeOrigin, win, foreground, 4, points); - - /* We draw the polygonal line */ - XCBPolyLine (c, XCBCoordModePrevious, win, foreground, 4, polyline); - - /* We draw the segements */ - XCBPolySegment (c, win, foreground, 2, segments); - - /* We draw the rectangles */ - XCBPolyRectangle (c, win, foreground, 2, rectangles); - - /* We draw the arcs */ - XCBPolyArc (c, win, foreground, 2, arcs); - - /* We flush the request */ - XCBFlush (c); - - break; - } - default: - { - /* Unknown event type, ignore it */ - break; - } - } - /* Free the Generic Event */ - free (e); + xcb_flush (c); + + while ((e = xcb_wait_for_event (c))) { + switch (e->response_type & ~0x80) { + case XCB_EXPOSE: { + /* We draw the points */ + xcb_poly_point (c, XCB_COORD_MODE_ORIGIN, win, foreground, 4, points); + + /* We draw the polygonal line */ + xcb_poly_line (c, XCB_COORD_MODE_PREVIOUS, win, foreground, 4, polyline); + + /* We draw the segements */ + xcb_poly_segment (c, win, foreground, 2, segments); + + /* We draw the rectangles */ + xcb_poly_rectangle (c, win, foreground, 2, rectangles); + + /* We draw the arcs */ + xcb_poly_arc (c, win, foreground, 2, arcs); + + /* We flush the request */ + xcb_flush (c); + + break; + } + default: { + /* Unknown event type, ignore it */ + break; + } } + /* Free the Generic Event */ + free (e); + } - return 1; + return 0; } </pre> </ol> @@ -1418,32 +1384,32 @@ main (int argc, char *argv[]) </p> <p> In XCB, you use the "value_mask" and "value_list" data in the - <span class="code">XCBCreateWindow()</span> function to + <span class="code">xcb_create_window()</span> function to register for events. Here is how we register for <span class="code">Expose</span> event when creating a window: </p> <pre class="code"> - mask = XCBCWEventMask; - valwin[0] = XCBEventMaskExposure; - win.window = XCBWINDOWNew (c); - XCBCreateWindow (c, depth, win.window, root->root, - 0, 0, 150, 150, 10, - XCBWindowClassInputOutput, root->root_visual, - mask, valwin); + mask = XCB_CW_EVENT_MASK; + valwin[0] = XCB_EVENT_MASK_EXPOSURE; + win.window = xcb_window_new (c); + xcb_create_window (c, depth, win.window, root->root, + 0, 0, 150, 150, 10, + XCB_WINDOW_CLASS_INPUT_OUTPUT, root->root_visual, + mask, valwin); </pre> <p> - <span class="code">XCBEventMaskExposure</span> is a constant defined - in the XCBEventMask enumeration in the "xproto.h" header file. If we wanted to register for several + <span class="code">XCB_EVENT_MASK_EXPOSURE</span> is a constant defined + in the xcb_event_mask_t enumeration in the "xproto.h" header file. If we wanted to register for several event types, we can logically "or" them, as follows: </p> <pre class="code"> - mask = XCBCWEventMask; - valwin[0] = XCBEventMaskExposure | XCBEventMaskButtonPress; - win.window = XCBWINDOWNew (c); - XCBCreateWindow (c, depth, win.window, root->root, - 0, 0, 150, 150, 10, - XCBWindowClassInputOutput, root->root_visual, - mask, valwin); + mask = XCB_CW_EVENT_MASK; + valwin[0] = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS; + win.window = xcb_window_new (c); + xcb_create_window (c, depth, win.window, root->root, + 0, 0, 150, 150, 10, + XCB_WINDOW_CLASS_INPUT_OUTPUT, root->root_visual, + mask, valwin); </pre> <p> This registers for <span class="code">Expose</span> events as @@ -1453,43 +1419,43 @@ main (int argc, char *argv[]) </p> <p> The values that a mask could take are given - by the <span class="code">XCBCW</span> enumeration: + by the <span class="code">xcb_cw_t</span> enumeration: </p> <pre class="code"> typedef enum { - XCBCWBackPixmap = 1L<<0, - XCBCWBackPixel = 1L<<1, - XCBCWBorderPixmap = 1L<<2, - XCBCWBorderPixel = 1L<<3, - XCBCWBitGravity = 1L<<4, - XCBCWWinGravity = 1L<<5, - XCBCWBackingStore = 1L<<6, - XCBCWBackingPlanes = 1L<<7, - XCBCWBackingPixel = 1L<<8, - XCBCWOverrideRedirect = 1L<<9, - XCBCWSaveUnder = 1L<<10, - XCBCWEventMask = 1L<<11, - XCBCWDontPropagate = 1L<<12, - XCBCWColormap = 1L<<13, - XCBCWCursor = 1L<<14 -} XCBCW; + XCB_CW_BACK_PIXMAP = 1L<<0, + XCB_CW_BACK_PIXEL = 1L<<1, + XCB_CW_BORDER_PIXMAP = 1L<<2, + XCB_CW_BORDER_PIXEL = 1L<<3, + XCB_CW_BIT_GRAVITY = 1L<<4, + XCB_CW_WIN_GRAVITY = 1L<<5, + XCB_CW_BACKING_STORE = 1L<<6, + XCB_CW_BACKING_PLANES = 1L<<7, + XCB_CW_BACKING_PIXEL = 1L<<8, + XCB_CW_OVERRIDE_REDIRECT = 1L<<9, + XCB_CW_SAVE_UNDER = 1L<<10, + XCB_CW_EVENT_MASK = 1L<<11, + XCB_CW_DONT_PROPAGATE = 1L<<12, + XCB_CW_COLORMAP = 1L<<13, + XCB_CW_CURSOR = 1L<<14 +} xcb_cw_t; </pre> <div class="emph"> <p>Note: we must be careful when setting the values of the valwin parameter, as they have to follow the order the - <span class="code">XCBCW</span> enumeration. Here is an + <span class="code">xcb_cw_t</span> enumeration. Here is an example: </p> </div> <pre class="code"> - mask = XCBCWEventMask | XCBCWBackPixmap; - valwin[0] = XCBNone; /* for XCBCWBackPixmap (whose value is 1) */ - valwin[1] = XCBEventMaskExposure | XCBEventMaskButtonPress; /* for XCBCWEventMask, whose value (2048) */ - /* is greater than the one of XCBCWBackPixmap */ + mask = XCB_CW_EVENT_MASK | XCB_CW_BACK_PIXMAP; + valwin[0] = XCB_NONE; /* for XCB_CW_BACK_PIXMAP (whose value is 1) */ + valwin[1] = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS; /* for XCB_CW_EVENT_MASK, whose value (2048) */ + /* is greater than the one of XCB_CW_BACK_PIXMAP */ </pre> <p> If the window has already been created, we can use the - <span class="code">XCBConfigureWindow()</span> function to set + <span class="code">xcb_configure_window()</span> function to set the events that the window will receive. The subsection <a href="#winconf">Configuring a window</a> shows its prototype. As an example, here is a piece of code that @@ -1498,11 +1464,11 @@ typedef enum { <span class="code">ButtonPress</span> events: </p> <pre class="code"> -const static CARD32 values[] = { XCBEventMaskExposure | XCBEventMaskButtonPress }; +const static uint32_t values[] = { XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS }; /* The connection c and the window win are supposed to be defined */ -XCBConfigureWindow (c, win, XCBCWEventMask, values); +xcb_configure_window (c, win, XCB_CW_EVENT_MASK, values); </pre> <div class="emph"> <p> @@ -1524,16 +1490,16 @@ XCBConfigureWindow (c, win, XCBCWEventMask, values); </p> <ul> <li> - <span class="code">XCBWaitForEvent (XCBConnection *c)</span> + <span class="code">xcb_wait_for_event (xcb_connection_t *c)</span> is the blocking way. It waits (so blocks...) until an event is queued in the X server. Then it retrieves it into a newly allocated structure (it dequeues it from the queue) and returns it. This structure has to be freed. The function returns <span class="code">NULL</span> if an error occurs. - + <br> <li> - <span class="code">XCBPollForEvent (XCBConnection *c, int + <span class="code">xcb_poll_for_event (xcb_connection_t *c, int *error)</span> is the non-blocking way. It looks at the event queue and returns (and dequeues too) an existing event into a newly allocated structure. This structure has to be @@ -1545,76 +1511,69 @@ XCBConfigureWindow (c, win, XCBCWEventMask, values); <p> There are various ways to write such a loop. We present two ways to write such a loop, with the two functions above. The - first one uses <span class="code">XCBWaitForEvent</span>, which + first one uses <span class="code">xcb_wait_for_event_t</span>, which is similar to an event Xlib loop using only <span class="code">XNextEvent</span>: </p> <pre class="code"> - XCBGenericEvent *e; - - while ((e = XCBWaitForEvent (c))) - { - switch (e->response_type & ~0x80) - { - case XCBExpose: - { - /* Handle the Expose event type */ - XCBExposeEvent *ev = (XCBExposeEvent *)e; - - /* ... */ - - break; - } - case XCBButtonPress: - { - /* Handle the ButtonPress event type */ - XCBButtonPressEvent *ev = (XCBButtonPressEvent *)e; - - /* ... */ - - break; - } - default: - { - /* Unknown event type, ignore it */ - break; - } - } - /* Free the Generic Event */ - free (e); + xcb_generic_event_t *e; + + while ((e = xcb_wait_for_event (c))) { + switch (e->response_type & ~0x80) { + case XCB_EXPOSE: { + /* Handle the Expose event type */ + xcb_expose_event_t *ev = (xcb_expose_event_t *)e; + + /* ... */ + + break; } + case XCB_BUTTON_PRESS: { + /* Handle the ButtonPress event type */ + xcb_button_press_event_t *ev = (xcb_button_press_event_t *)e; + + /* ... */ + + break; + } + default: { + /* Unknown event type, ignore it */ + break; + } + } + /* Free the Generic Event */ + free (e); + } </pre> <p> You will certainly want to use <span - class="code">XCBPollForEvent(XCBConnection *c, int + class="code">xcb_poll_for_event(xcb_connection_t *c, int *error)</span> if, in Xlib, you use <span class="code">XPending</span> or <span class="code">XCheckMaskEvent</span>: </p> <pre class="code"> - while (XPending (display)) - { - XEvent ev; + while (XPending (display)) { + XEvent ev; - XNextEvent(d, &ev); - - /* Manage your event */ - } + XNextEvent(d, &ev); + + /* Manage your event */ + } </pre> <p> Such a loop in XCB looks like: </p> <pre class="code"> - XCBGenericEvent *ev; + xcb_generic_event_t *ev; - while ((ev = XCBPollForEvent (conn, 0))) - { - /* Manage your event */ - } + while ((ev = xcb_poll_for_event (conn, 0))) { + /* Manage your event */ + } </pre> <p> The events are managed in the same way as with <span - class="code">XCBWaitForEvent</span>. + class="code">xcb_wait_for_event_t</span>. Obviously, we will need to give the user some way of terminating the program. This is usually done by handling a special "quit" event, as we will soon see. @@ -1630,18 +1589,18 @@ XCBConfigureWindow (c, win, XCBCWEventMask, values); </div> <div class="xcb"> <ul> - <li>XCBWaitForEvent () + <li>xcb_wait_for_event () </ul> </div> <div class="xlib"> <ul> - <li>XPending ()</li> - <li>XCheckMaskEvent ()</li> + <li>XPending () + <li>XCheckMaskEvent () </ul> </div> <div class="xcb"> <ul> - <li>XCBPollForEvent () + <li>xcb_poll_for_event () </ul> </div> </div> @@ -1677,17 +1636,17 @@ XCBConfigureWindow (c, win, XCBCWEventMask, values); </p> <pre class="code"> typedef struct { - BYTE response_type; /* The type of the event, here it is XCBExpose */ - CARD8 pad0; - CARD16 sequence; - XCBWINDOW window; /* The Id of the window that receives the event (in case */ - /* our application registered for events on several windows */ - CARD16 x; /* The x coordinate of the top-left part of the window that needs to be redrawn */ - CARD16 y; /* The y coordinate of the top-left part of the window that needs to be redrawn */ - CARD16 width; /* The width of the part of the window that needs to be redrawn */ - CARD16 height; /* The height of the part of the window that needs to be redrawn */ - CARD16 count; -} XCBExposeEvent; + uint8_t response_type; /* The type of the event, here it is XCB_EXPOSE */ + uint8_t pad0; + uint16_t sequence; + xcb_window_t window; /* The Id of the window that receives the event (in case */ + /* our application registered for events on several windows */ + uint16_t x; /* The x coordinate of the top-left part of the window that needs to be redrawn */ + uint16_t y; /* The y coordinate of the top-left part of the window that needs to be redrawn */ + uint16_t width; /* The width of the part of the window that needs to be redrawn */ + uint16_t height; /* The height of the part of the window that needs to be redrawn */ + uint16_t count; +} xcb_expose_event_t; </pre> <li class="subtitle"><a name="userinput">Getting user input</a> <p> @@ -1706,9 +1665,9 @@ typedef struct { (or more) of the following masks when we create our window: </p> <ul> - <li><span class="code">XCBEventMaskButtonPress</span>: notify us + <li><span class="code">XCB_EVENT_MASK_BUTTON_PRESS</span>: notify us of any button that was pressed in one of our windows. - <li><span class="code">XCBEventMaskButtonRelease</span>: notify us + <li><span class="code">XCB_EVENT_MASK_BUTTON_RELEASE</span>: notify us of any button that was released in one of our windows. </ul> <p> @@ -1717,22 +1676,22 @@ typedef struct { </p> <pre class="code"> typedef struct { - BYTE response_type; /* The type of the event, here it is XCBButtonPressEvent or XCBButtonReleaseEvent */ - XCBBUTTON detail; - CARD16 sequence; - XCBTIMESTAMP time; /* Time, in milliseconds the event took place in */ - XCBWINDOW root; - XCBWINDOW event; - XCBWINDOW child; - INT16 root_x; - INT16 root_y; - INT16 event_x; /* The x coordinate where the mouse has been pressed in the window */ - INT16 event_y; /* The y coordinate where the mouse has been pressed in the window */ - CARD16 state; /* A mask of the buttons (or keys) during the event */ - BOOL same_screen; -} XCBButtonPressEvent; - -typedef XCBButtonPressEvent XCBButtonReleaseEvent; + uint8_t response_type; /* The type of the event, here it is xcb_button_press_event_t or xcb_button_release_event_t */ + xcb_button_t detail; + uint16_t sequence; + xcb_timestamp_t time; /* Time, in milliseconds the event took place in */ + xcb_window_t root; + xcb_window_t event; + xcb_window_t child; + int16_t root_x; + int16_t root_y; + int16_t event_x; /* The x coordinate where the mouse has been pressed in the window */ + int16_t event_y; /* The y coordinate where the mouse has been pressed in the window */ + uint16_t state; /* A mask of the buttons (or keys) during the event */ + uint8_t same_screen; +} xcb_button_press_event_t; + +typedef xcb_button_press_event_t xcb_button_release_event_t; </pre> <p> The <span class="code">time</span> field may be used to calculate "double-click" @@ -1742,23 +1701,23 @@ typedef XCBButtonPressEvent XCBButtonReleaseEvent; </p> <p> The <span class="code">state</span> field is a mask of the buttons held down during - the event. It is a bitwise OR of any of the following (from the XCBButtonMask and - XCBModMask enumerations): + the event. It is a bitwise OR of any of the following (from the xcb_button_mask_t and + xcb_mod_mask_t enumerations): </p> <ul> - <li><span class="code">XCBButtonMask1</span> - <li><span class="code">XCBButtonMask2</span> - <li><span class="code">XCBButtonMask3</span> - <li><span class="code">XCBButtonMask4</span> - <li><span class="code">XCBButtonMask5</span> - <li><span class="code">XCBModMaskShift</span> - <li><span class="code">XCBModMaskLock</span> - <li><span class="code">XCBModMaskControl</span> - <li><span class="code">XCBModMask1</span> - <li><span class="code">XCBModMask2</span> - <li><span class="code">XCBModMask3</span> - <li><span class="code">XCBModMask4</span> - <li><span class="code">XCBModMask5</span> + <li><span class="code">XCB_BUTTON_MASK_1</span> + <li><span class="code">XCB_BUTTON_MASK_2</span> + <li><span class="code">XCB_BUTTON_MASK_3</span> + <li><span class="code">XCB_BUTTON_MASK_4</span> + <li><span class="code">XCB_BUTTON_MASK_5</span> + <li><span class="code">XCB_MOD_MASK_SHIFT</span> + <li><span class="code">XCB_MOD_MASK_LOCK</span> + <li><span class="code">XCB_MOD_MASK_CONTROL</span> + <li><span class="code">XCB_MOD_MASK_1</span> + <li><span class="code">XCB_MOD_MASK_2</span> + <li><span class="code">XCB_MOD_MASK_3</span> + <li><span class="code">XCB_MOD_MASK_4</span> + <li><span class="code">XCB_MOD_MASK_5</span> </ul> <p> Their names are self explanatory, where the first 5 refer to @@ -1771,7 +1730,7 @@ typedef XCBButtonPressEvent XCBButtonReleaseEvent; change when clicking with various buttons. </p> <li class="subsubtitle"><a name="mousemvnt">Mouse movement events</a> - <p> + <p> Similar to mouse button press and release events, we also can be notified of various mouse movement events. These can be split into two families. One is of mouse pointer @@ -1782,20 +1741,20 @@ typedef XCBButtonPressEvent XCBButtonReleaseEvent; during the creation of our window: </p> <ul> - <li><span class="code">XCBEventMaskPointerMotion</span>: events of + <li><span class="code">XCB_EVENT_MASK_POINTER_MOTION</span>: events of the pointer moving in one of the windows controlled by our application, while no mouse button is held pressed. - <li><span class="code">XCBEventMaskButtonMotion</span>: Events of + <li><span class="code">XCB_EVENT_MASK_BUTTON_MOTION</span>: Events of the pointer moving while one or more of the mouse buttons is held pressed. - <li><span class="code">XCBEventMaskButton1Motion</span>: same as - <span class="code">XCBEventMaskButtonMotion</span>, but only when + <li><span class="code">XCB_EVENT_MASK_BUTTON_1_MOTION</span>: same as + <span class="code">XCB_EVENT_MASK_BUTTON_MOTION</span>, but only when the 1st mouse button is held pressed. - <li><span class="code">XCBEventMaskButton2Motion</span>, - <span class="code">XCBEventMaskButton3Motion</span>, - <span class="code">XCBEventMaskButton4Motion</span>, - <span class="code">XCBEventMaskButton5Motion</span>: same as - <span class="code">XCBEventMaskButton1Motion</span>, but + <li><span class="code">XCB_EVENT_MASK_BUTTON_2_MOTION</span>, + <span class="code">XCB_EVENT_MASK_BUTTON_3_MOTION</span>, + <span class="code">XCB_EVENT_MASK_BUTTON_4_MOTION</span>, + <span class="code">XCB_EVENT_MASK_BUTTON_5_MOTION</span>: same as + <span class="code">XCB_EVENT_MASK_BUTTON_1_MOTION</span>, but respectively for 2nd, 3rd, 4th and 5th mouse button. </ul> <p> @@ -1804,20 +1763,20 @@ typedef XCBButtonPressEvent XCBButtonReleaseEvent; </p> <pre class="code"> typedef struct { - BYTE response_type; /* The type of the event */ - BYTE detail; - CARD16 sequence; - XCBTIMESTAMP time; /* Time, in milliseconds the event took place in */ - XCBWINDOW root; - XCBWINDOW event; - XCBWINDOW child; - INT16 root_x; - INT16 root_y; - INT16 event_x; /* The x coordinate of the mouse when the event was generated */ - INT16 event_y; /* The y coordinate of the mouse when the event was generated */ - CARD16 state; /* A mask of the buttons (or keys) during the event */ - BOOL same_screen; -} XCBMotionNotifyEvent; + uint8_t response_type; /* The type of the event */ + uint8_t detail; + uint16_t sequence; + xcb_timestamp_t time; /* Time, in milliseconds the event took place in */ + xcb_window_t root; + xcb_window_t event; + xcb_window_t child; + int16_t root_x; + int16_t root_y; + int16_t event_x; /* The x coordinate of the mouse when the event was generated */ + int16_t event_y; /* The y coordinate of the mouse when the event was generated */ + uint16_t state; /* A mask of the buttons (or keys) during the event */ + uint8_t same_screen; +} xcb_motion_notify_event_t; </pre> <li class="subsubtitle"><a name="mouseenter">Mouse pointer enter and leave events</a> <p> @@ -1830,10 +1789,10 @@ typedef struct { create our window: </p> <ul> - <li><span class="code">XCBEventEnterWindow</span>: notify us + <li><span class="code">xcb_event_enter_window_t</span>: notify us when the mouse pointer enters any of our controlled windows. - <li><span class="code">XCBEventLeaveWindow</span>: notify us + <li><span class="code">xcb_event_leave_window_t</span>: notify us when the mouse pointer leaves any of our controlled windows. </ul> @@ -1843,23 +1802,23 @@ typedef struct { </p> <pre class="code"> typedef struct { - BYTE response_type; /* The type of the event */ - BYTE detail; - CARD16 sequence; - XCBTIMESTAMP time; /* Time, in milliseconds the event took place in */ - XCBWINDOW root; - XCBWINDOW event; - XCBWINDOW child; - INT16 root_x; - INT16 root_y; - INT16 event_x; /* The x coordinate of the mouse when the event was generated */ - INT16 event_y; /* The y coordinate of the mouse when the event was generated */ - CARD16 state; /* A mask of the buttons (or keys) during the event */ - BYTE mode; /* The number of mouse button that was clicked */ - BYTE same_screen_focus; -} XCBEnterNotifyEvent; - -typedef XCBEnterNotifyEvent XCBLeaveNotifyEvent; + uint8_t response_type; /* The type of the event */ + uint8_t detail; + uint16_t sequence; + xcb_timestamp_t time; /* Time, in milliseconds the event took place in */ + xcb_window_t root; + xcb_window_t event; + xcb_window_t child; + int16_t root_x; + int16_t root_y; + int16_t event_x; /* The x coordinate of the mouse when the event was generated */ + int16_t event_y; /* The y coordinate of the mouse when the event was generated */ + uint16_t state; /* A mask of the buttons (or keys) during the event */ + uint8_t mode; /* The number of mouse button that was clicked */ + uint8_t same_screen_focus; +} xcb_enter_notify_event_t; + +typedef xcb_enter_notify_event_t xcb_leave_notify_event_t; </pre> <li class="subsubtitle"><a name="focus">The keyboard focus</a> <p> @@ -1884,10 +1843,10 @@ typedef XCBEnterNotifyEvent XCBLeaveNotifyEvent; masks when we create our window: </p> <ul> - <li><span class="code">XCBEventMaskKeyPress</span>: notify us when + <li><span class="code">XCB_EVENT_MASK_KEY_PRESS</span>: notify us when a key was pressed while any of our controlled windows had the keyboard focus. - <li><span class="code">XCBEventMaskKeyRelease</span>: notify us + <li><span class="code">XCB_EVENT_MASK_KEY_RELEASE</span>: notify us when a key was released while any of our controlled windows had the keyboard focus. </ul> @@ -1897,22 +1856,22 @@ typedef XCBEnterNotifyEvent XCBLeaveNotifyEvent; </p> <pre class="code"> typedef struct { - BYTE response_type; /* The type of the event */ - XCBKEYCODE detail; - CARD16 sequence; - XCBTIMESTAMP time; /* Time, in milliseconds the event took place in */ - XCBWINDOW root; - XCBWINDOW event; - XCBWINDOW child; - INT16 root_x; - INT16 root_y; - INT16 event_x; - INT16 event_y; - CARD16 state; - BOOL same_screen; -} XCBKeyPressEvent; - -typedef XCBKeyPressEvent XCBKeyReleaseEvent; + uint8_t response_type; /* The type of the event */ + xcb_keycode_t detail; + uint16_t sequence; + xcb_timestamp_t time; /* Time, in milliseconds the event took place in */ + xcb_window_t root; + xcb_window_t event; + xcb_window_t child; + int16_t root_x; + int16_t root_y; + int16_t event_x; + int16_t event_y; + uint16_t state; + uint8_t same_screen; +} xcb_key_press_event_t; + +typedef xcb_key_press_event_t xcb_key_release_event_t; </pre> <p> The <span class="code">detail</span> field refers to the @@ -1938,162 +1897,145 @@ typedef XCBKeyPressEvent XCBKeyReleaseEvent; #include <X11/XCB/xcb.h> void -print_modifiers(CARD32 mask) +print_modifiers (uint32_t mask) { const char **mod, *mods[] = { "Shift", "Lock", "Ctrl", "Alt", "Mod2", "Mod3", "Mod4", "Mod5", "Button1", "Button2", "Button3", "Button4", "Button5" }; - printf("Modifier mask: "); + printf ("Modifier mask: "); for (mod = mods ; mask; mask >>= 1, mod++) if (mask & 1) printf(*mod); - putchar('\n'); + putchar ('\n'); } int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBDRAWABLE win; - XCBGenericEvent *e; - CARD32 mask = 0; - CARD32 values[2]; - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_drawable_t win; + xcb_generic_event_t *e; + uint32_t mask = 0; + uint32_t values[2]; + /* Open the connection to the X server */ - c = XCBConnect (NULL, NULL); - + c = xcb_connect (NULL, NULL); + /* Get the first screen */ - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* Ask for our window's Id */ - win.window = XCBWINDOWNew(c); + win.window = xcb_window_new (c); /* Create the window */ - mask = XCBCWBackPixel | XCBCWEventMask; + mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK; values[0] = screen->white_pixel; - values[1] = XCBEventMaskExposure | XCBEventMaskButtonPress - | XCBEventMaskButtonRelease | XCBEventMaskPointerMotion - | XCBEventMaskEnterWindow | XCBEventMaskLeaveWindow - | XCBEventMaskKeyPress | XCBEventMaskKeyRelease; - XCBCreateWindow (c, /* Connection */ - 0, /* depth */ - win.window, /* window Id */ - screen->root, /* parent window */ - 0, 0, /* x, y */ - 150, 150, /* width, height */ - 10, /* border_width */ - XCBWindowClassInputOutput,/* class */ - screen->root_visual, /* visual */ - mask, values); /* masks */ + values[1] = XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_BUTTON_PRESS | + XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION | + XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | + XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE; + xcb_create_window (c, /* Connection */ + 0, /* depth */ + win.window, /* window Id */ + screen->root, /* parent window */ + 0, 0, /* x, y */ + 150, 150, /* width, height */ + 10, /* border_width */ + XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */ + screen->root_visual, /* visual */ + mask, values); /* masks */ /* Map the window on the screen */ - XCBMapWindow (c, win.window); - - XCBFlush (c); - - while ((e = XCBWaitForEvent (c))) - { - switch (e->response_type & ~0x80) - { - case XCBExpose: - { - XCBExposeEvent *ev = (XCBExposeEvent *)e; - - printf ("Window %ld exposed. Region to be redrawn at location (%d,%d), with dimension (%d,%d)\n", - ev->window.xid, ev->x, ev->y, ev->width, ev->height); - break; - } - case XCBButtonPress: - { - XCBButtonPressEvent *ev = (XCBButtonPressEvent *)e; - print_modifiers(ev->state); - - switch (ev->detail.id) - { - case 4: - { - printf ("Wheel Button up in window %ld, at coordinates (%d,%d)\n", - ev->event.xid, ev->event_x, ev->event_y); - break; - } - case 5: - { - printf ("Wheel Button down in window %ld, at coordinates (%d,%d)\n", - ev->event.xid, ev->event_x, ev->event_y); - break; - } - default: - printf ("Button %d pressed in window %ld, at coordinates (%d,%d)\n", - ev->detail.id, ev->event.xid, ev->event_x, ev->event_y); - } - break; - } - case XCBButtonRelease: - { - XCBButtonReleaseEvent *ev = (XCBButtonReleaseEvent *)e; - print_modifiers(ev->state); - - printf ("Button %d released in window %ld, at coordinates (%d,%d)\n", - ev->detail.id, ev->event.xid, ev->event_x, ev->event_y); - break; - } - case XCBMotionNotify: - { - XCBMotionNotifyEvent *ev = (XCBMotionNotifyEvent *)e; - - printf ("Mouse moved in window %ld, at coordinates (%d,%d)\n", - ev->event.xid, ev->event_x, ev->event_y); - break; - } - case XCBEnterNotify: - { - XCBEnterNotifyEvent *ev = (XCBEnterNotifyEvent *)e; - - printf ("Mouse entered window %ld, at coordinates (%d,%d)\n", - ev->event.xid, ev->event_x, ev->event_y); - break; - } - case XCBLeaveNotify: - { - XCBLeaveNotifyEvent *ev = (XCBLeaveNotifyEvent *)e; - - printf ("Mouse left window %ld, at coordinates (%d,%d)\n", - ev->event.xid, ev->event_x, ev->event_y); - break; - } - case XCBKeyPress: - { - XCBKeyPressEvent *ev = (XCBKeyPressEvent *)e; - print_modifiers(ev->state); - - printf ("Key pressed in window %ld\n", - ev->event.xid); - break; - } - case XCBKeyRelease: - { - XCBKeyReleaseEvent *ev = (XCBKeyReleaseEvent *)e; - print_modifiers(ev->state); - - printf ("Key released in window %ld\n", - ev->event.xid); - break; - } - default: - { - /* Unknown event type, ignore it */ - printf("Unknown event: %d\n", e->response_type); - break; - } - } - /* Free the Generic Event */ - free (e); + xcb_map_window (c, win.window); + + xcb_flush (c); + + while ((e = xcb_wait_for_event (c))) { + switch (e->response_type & ~0x80) { + case XCB_EXPOSE: { + xcb_expose_event_t *ev = (xcb_expose_event_t *)e; + + printf ("Window %ld exposed. Region to be redrawn at location (%d,%d), with dimension (%d,%d)\n", + ev->window.xid, ev->x, ev->y, ev->width, ev->height); + break; + } + case XCB_BUTTON_PRESS: { + xcb_button_press_event_t *ev = (xcb_button_press_event_t *)e; + print_modifiers(ev->state); + + switch (ev->detail.id) { + case 4: + printf ("Wheel Button up in window %ld, at coordinates (%d,%d)\n", + ev->event.xid, ev->event_x, ev->event_y); + break; + case 5: + printf ("Wheel Button down in window %ld, at coordinates (%d,%d)\n", + ev->event.xid, ev->event_x, ev->event_y); + break; + default: + printf ("Button %d pressed in window %ld, at coordinates (%d,%d)\n", + ev->detail.id, ev->event.xid, ev->event_x, ev->event_y); + } + break; + } + case XCB_BUTTON_RELEASE: { + xcb_button_release_event_t *ev = (xcb_button_release_event_t *)e; + print_modifiers(ev->state); + + printf ("Button %d released in window %ld, at coordinates (%d,%d)\n", + ev->detail.id, ev->event.xid, ev->event_x, ev->event_y); + break; + } + case XCB_MOTION_NOTIFY: { + xcb_motion_notify_event_t *ev = (xcb_motion_notify_event_t *)e; + + printf ("Mouse moved in window %ld, at coordinates (%d,%d)\n", + ev->event.xid, ev->event_x, ev->event_y); + break; + } + case XCB_ENTER_NOTIFY: { + xcb_enter_notify_event_t *ev = (xcb_enter_notify_event_t *)e; + + printf ("Mouse entered window %ld, at coordinates (%d,%d)\n", + ev->event.xid, ev->event_x, ev->event_y); + break; + } + case XCB_LEAVE_NOTIFY: { + xcb_leave_notify_event_t *ev = (xcb_leave_notify_event_t *)e; + + printf ("Mouse left window %ld, at coordinates (%d,%d)\n", + ev->event.xid, ev->event_x, ev->event_y); + break; } + case XCB_KEY_PRESS: { + xcb_key_press_event_t *ev = (xcb_key_press_event_t *)e; + print_modifiers(ev->state); - return 1; + printf ("Key pressed in window %ld\n", + ev->event.xid); + break; + } + case XCB_KEY_RELEASE: { + xcb_key_release_event_t *ev = (xcb_key_release_event_t *)e; + print_modifiers(ev->state); + + printf ("Key released in window %ld\n", + ev->event.xid); + break; + } + default: + /* Unknown event type, ignore it */ + printf("Unknown event: %d\n", e->response_type); + break; + } + /* Free the Generic Event */ + free (e); + } + + return 0; } </pre> </ol> @@ -2114,8 +2056,8 @@ main (int argc, char *argv[]) </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBFONT; + uint32_t xid; +} xcb_font_t; </pre> <p> It is used to contain information about a font, and is passed @@ -2152,43 +2094,43 @@ typedef struct { </p> <p> The property and its type (a string, an integer, etc) are - Id. Their type are <span class="code">XCBATOM</span>: + Id. Their type are <span class="code">xcb_atom_t</span>: </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBATOM; + uint32_t xid; +} xcb_atom_t; </pre> <p> To change the property of a window, we use the following function: </p> <pre class="code"> -XCBVoidCookie XCBChangeProperty (XCBConnection *c, /* Connection to the X server */ - CARD8 mode, /* Property mode */ - XCBWINDOW window, /* Window */ - XCBATOM property, /* Property to change */ - XCBATOM type, /* Type of the property */ - CARD8 format, /* Format of the property (8, 16, 32) */ - CARD32 data_len, /* Length of the data parameter */ - const void *data); /* Data */ +xcb_void_cookie_t xcb_change_property (xcb_connection_t *c, /* Connection to the X server */ + uint8_t mode, /* Property mode */ + xcb_window_t window, /* Window */ + xcb_atom_t property, /* Property to change */ + xcb_atom_t type, /* Type of the property */ + uint8_t format, /* Format of the property (8, 16, 32) */ + uint32_t data_len, /* Length of the data parameter */ + const void *data); /* Data */ </pre> <p> The <span class="code">mode</span> parameter coud be one of - the following values (defined in enumeration XCBPropMode in + the following values (defined in enumeration xcb_prop_mode_t in the xproto.h header file): </p> <ul> - <li>XCBPropModeReplace - <li>XCBPropModePrepend - <li>XCBPropModeAppend + <li>XCB_PROP_MODE_REPLACE + <li>XCB_PROP_MODE_PREPEND + <li>XCB_PROP_MODE_APPEND </ul> <br> <li class="subtitle"><a name="wmname">Setting the window name and icon name</a> <p> The first thing we want to do would be to set the name for our window. This is done using the - <span class="code">XCBChangeProperty()</span> function. This + <span class="code">xcb_change_property()</span> function. This name may be used by the window manager as the title of the window (in the title bar), in a task list, etc. The property atom to use to set the name of a window is @@ -2206,53 +2148,53 @@ XCBVoidCookie XCBChangeProperty (XCBConnection *c, /* Connection to the X serve int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBDRAWABLE win; - char *title = "Hello World !"; - char *title_icon = "Hello World ! (iconified)"; + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_window_t win; + char *title = "Hello World !"; + char *title_icon = "Hello World ! (iconified)"; + - /* Open the connection to the X server */ - c = XCBConnect (NULL, NULL); - + c = xcb_connect (NULL, NULL); + /* Get the first screen */ - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* Ask for our window's Id */ - win.window = XCBWINDOWNew(c); + win = xcb_window_new (c); /* Create the window */ - XCBCreateWindow (c, /* Connection */ - 0, /* depth */ - win.window, /* window Id */ - screen->root, /* parent window */ - 0, 0, /* x, y */ - 250, 150, /* width, height */ - 10, /* border_width */ - XCBWindowClassInputOutput,/* class */ - screen->root_visual, /* visual */ - 0, NULL); /* masks, not used */ + xcb_create_window (c, /* Connection */ + 0, /* depth */ + win, /* window Id */ + screen->root, /* parent window */ + 0, 0, /* x, y */ + 250, 150, /* width, height */ + 10, /* border_width */ + XCB_WINDOW_CLASS_INPUT_OUTPUT, /* class */ + screen->root_visual, /* visual */ + 0, NULL); /* masks, not used */ /* Set the title of the window */ - XCBChangeProperty(c, XCBPropModeReplace, win.window, - WM_NAME, STRING, 8, - strlen(title), title); + xcb_change_property (c, XCB_PROP_MODE_REPLACE, win, + WM_NAME, STRING, 8, + strlen (title), title); /* Set the title of the window icon */ - XCBChangeProperty(c, XCBPropModeReplace, win.window, - WM_ICON_NAME, STRING, 8, - strlen(title_icon), title_icon); + xcb_change_property (c, XCB_PROP_MODE_REPLACE, win, + WM_ICON_NAME, STRING, 8, + strlen(title_icon), title_icon); /* Map the window on the screen */ - XCBMapWindow (c, win.window); + xcb_map_window (c, win); + + xcb_flush (c); - XCBFlush (c); - while (1) {} - return 1; + return 0; } </pre> <div class="emph"> @@ -2299,7 +2241,8 @@ gcc prog.c -o prog `pkg-config --cflags --libs xcb_atom` To map a window, you use the following function: </p> <pre class="code"> -XCBVoidCookie XCBMapWindow(XCBConnection *c, XCBWINDOW window); +xcb_void_cookie_t xcb_map_window (xcb_connection_t *c, + xcb_window_t window); </pre> <p> To have a simple example, see the <a href="#helloworld">example</a> @@ -2312,11 +2255,12 @@ XCBVoidCookie XCBMapWindow(XCBConnection *c, XCBWINDOW window); Un-mapping a window is also simple. You use the function </p> <pre class="code"> -XCBVoidCookie XCBUnmapWindow(XCBConnection *c, XCBWINDOW window); +xcb_void_cookie_t xcb_unmap_window (xcb_connection_t *c, + xcb_window_t window); </pre> <p> The utilization of this function is the same as - <span class="code">XCBMapWindow()</span>. + <span class="code">xcb_map_window()</span>. </p> <li class="subtitle"><a name="winconf">Configuring a window</a> <p> @@ -2328,28 +2272,28 @@ XCBVoidCookie XCBUnmapWindow(XCBConnection *c, XCBWINDOW window); function: </p> <pre class="code"> -XCBVoidCookie XCBConfigureWindow (XCBConnection *c, /* The connection to the X server*/ - XCBWINDOW window, /* The window to configure */ - CARD16 value_mask, /* The mask */ - const CARD32 *value_list); /* The values to set */ +xcb_void_cookie_t xcb_configure_window (xcb_connection_t *c, /* The connection to the X server*/ + xcb_window_t window, /* The window to configure */ + uint16_t value_mask, /* The mask */ + const uint32_t *value_list); /* The values to set */ </pre> <p> We set the <span class="code">value_mask</span> to one or - several mask values that are in the XCBConfigWindow enumeration in the xproto.h header: + several mask values that are in the xcb_config_window_t enumeration in the xproto.h header: </p> <ul> - <li><span class="code">XCBConfigWindowX</span>: new x coordinate of the window's top left corner - <li><span class="code">XCBConfigWindowY</span>: new y coordinate of the window's top left corner - <li><span class="code">XCBConfigWindowWidth</span>: new width of the window - <li><span class="code">XCBConfigWindowHeight</span>: new height of the window - <li><span class="code">XCBConfigWindowBorderWidth</span>: new width of the border of the window - <li><span class="code">XCBConfigWindowSibling</span> - <li><span class="code">XCBConfigWindowStackMode</span>: the new stacking order + <li><span class="code">XCB_CONFIG_WINDOW_X</span>: new x coordinate of the window's top left corner + <li><span class="code">XCB_CONFIG_WINDOW_Y</span>: new y coordinate of the window's top left corner + <li><span class="code">XCB_CONFIG_WINDOW_WIDTH</span>: new width of the window + <li><span class="code">XCB_CONFIG_WINDOW_HEIGHT</span>: new height of the window + <li><span class="code">XCB_CONFIG_WINDOW_BORDER_WIDTH</span>: new width of the border of the window + <li><span class="code">XCB_CONFIG_WINDOW_SIBLING</span> + <li><span class="code">XCB_CONFIG_WINDOW_STACK_MODE</span>: the new stacking order </ul> <p> We then give to <span class="code">value_mask</span> the new value. We now describe how to use - <span class="code">XCBConfigureWindow</span> in some useful + <span class="code">xcb_configure_window_t</span> in some useful situations. </p> <li class="subtitle"><a name="winmove">Moving a window around the screen</a> @@ -2358,12 +2302,12 @@ XCBVoidCookie XCBConfigureWindow (XCBConnection *c, /* The connection to a different location. This can be done like this: </p> <pre class="code"> -const static CARD32 values[] = { 10, 20 }; +const static uint32_t values[] = { 10, 20 }; /* The connection c and the window win are supposed to be defined */ /* Move the window to coordinates x = 10 and y = 20 */ -XCBConfigureWindow (c, win, XCBConfigWindowX | XCBConfigWindowY, values); +xcb_configure_window (c, win, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, values); </pre> <p> Note that when the window is moved, it might get partially @@ -2377,25 +2321,25 @@ XCBConfigureWindow (c, win, XCBConfigWindowX | XCBConfigWindowY, values); window. This is done using the following code: </p> <pre class="code"> -const static CARD32 values[] = { 200, 300 }; +const static uint32_t values[] = { 200, 300 }; /* The connection c and the window win are supposed to be defined */ /* Resize the window to width = 10 and height = 20 */ -XCBConfigureWindow (c, win, XCBConfigWindowWidth | XCBConfigWindowHeight, values); +xcb_configure_window (c, win, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values); </pre> <p> We can also combine the move and resize operations using one - single call to <span class="code">XCBConfigureWindow</span>: + single call to <span class="code">xcb_configure_window_t</span>: </p> <pre class="code"> -const static CARD32 values[] = { 10, 20, 200, 300 }; +const static uint32_t values[] = { 10, 20, 200, 300 }; /* The connection c and the window win are supposed to be defined */ /* Move the window to coordinates x = 10 and y = 20 */ /* and resize the window to width = 10 and height = 20 */ -XCBConfigureWindow (c, win, XCBConfigWindowX | XCBConfigWindowY | XCBConfigWindowWidth | XCBConfigWindowHeight, values); +xcb_configure_window (c, win, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values); </pre> <li class="subtitle"><a name="winstack">Changing windows stacking order: raise and lower</a> <p> @@ -2408,20 +2352,20 @@ XCBConfigureWindow (c, win, XCBConfigWindowX | XCBConfigWindowY | XCBConfigWindo how to manipulate our windows stack order: </p> <pre class="code"> -const static CARD32 values[] = { XCBStackModeAbove }; +const static uint32_t values[] = { XCB_STACK_MODE_ABOVE }; /* The connection c and the window win are supposed to be defined */ /* Move the window on the top of the stack */ -XCBConfigureWindow (c, win, XCBConfigWindowStackMode, values); +xcb_configure_window (c, win, XCB_CONFIG_WINDOW_STACK_MODE, values); </pre> <pre class="code"> -const static CARD32 values[] = { XCBStackModeBelow }; +const static uint32_t values[] = { XCB_STACK_MODE_BELOW }; /* The connection c and the window win are supposed to be defined */ /* Move the window on the bottom of the stack */ -XCBConfigureWindow (c, win, XCBConfigWindowStackMode, values); +xcb_configure_window (c, win, XCB_CONFIG_WINDOW_STACK_MODE, values); </pre> <li class="subtitle"><a name="wingetinfo">Getting information about a window</a> <p> @@ -2434,47 +2378,47 @@ XCBConfigureWindow (c, win, XCBConfigWindowStackMode, values); </p> <pre class="code"> typedef struct { - BYTE response_type; - CARD8 depth; /* depth of the window */ - CARD16 sequence; - CARD32 length; - XCBWINDOW root; /* Id of the root window *> - INT16 x; /* X coordinate of the window's location */ - INT16 y; /* Y coordinate of the window's location */ - CARD16 width; /* Width of the window */ - CARD16 height; /* Height of the window */ - CARD16 border_width; /* Width of the window's border */ -} XCBGetGeometryRep; + uint8_t response_type; + uint8_t depth; /* depth of the window */ + uint16_t sequence; + uint32_t length; + xcb_window_t root; /* Id of the root window *> + int16_t x; /* X coordinate of the window's location */ + int16_t y; /* Y coordinate of the window's location */ + uint16_t width; /* Width of the window */ + uint16_t height; /* Height of the window */ + uint16_t border_width; /* Width of the window's border */ +} xcb_get_geometry_reply_t; </pre> <p> XCB fill this structure with two functions: </p> <pre class="code"> -XCBGetGeometryCookie XCBGetGeometry (XCBConnection *c, - XCBDRAWABLE drawable); -XCBGetGeometryRep *XCBGetGeometryReply (XCBConnection *c, - XCBGetGeometryCookie cookie, - XCBGenericError **e); +xcb_get_geometry_cookie_t xcb_get_geometry (xcb_connection_t *c, + xcb_drawable_t drawable); +xcb_get_geometry_reply_t *xcb_get_geometry_reply (xcb_connection_t *c, + xcb_get_geometry_cookie_t cookie, + xcb_generic_error_t **e); </pre> <p> You use them as follows: </p> <pre class="code"> - XCBConnection *c; - XCBDRAWABLE win; - XCBGetGeometryRep *geom; + xcb_connection_t *c; + xcb_drawable_t win; + xcb_get_geometry_reply_t *geom; /* You initialize c and win */ - geom = XCBGetGeometryReply (c, XCBGetGeometry (c, win), 0); + geom = xcb_get_geometry_reply (c, xcb_get_geometry (c, win), NULL); /* Do something with the fields of geom */ - + free (geom); </pre> <p> Remark that you have to free the structure, as - <span class="code">XCBGetGeometryReply</span> allocates a + <span class="code">xcb_get_geometry_reply_t</span> allocates a newly one. </p> <p> @@ -2491,79 +2435,79 @@ XCBGetGeometryRep *XCBGetGeometryReply (XCBConnection *c, </p> <pre class="code"> typedef struct { - BYTE response_type; - CARD8 pad0; - CARD16 sequence; - CARD32 length; - XCBWINDOW root; - XCBWINDOW parent; /* Id of the parent window */ - CARD16 children_len; - CARD8 pad1[14]; -} XCBQueryTreeRep; + uint8_t response_type; + uint8_t pad0; + uint16_t sequence; + uint32_t length; + xcb_window_t root; + xcb_window_t parent; /* Id of the parent window */ + uint16_t children_len; + uint8_t pad1[14]; +} xcb_query_tree_reply_t; </pre> <p> To fill this structure, we use these two functions: </p> <pre class="code"> -XCBQueryTreeCookie XCBQueryTree (XCBConnection *c, - XCBWINDOW window); -XCBQueryTreeRep *XCBQueryTreeReply (XCBConnection *c, - XCBQueryTreeCookie cookie, - XCBGenericError **e); +xcb_query_tree_cookie_t xcb_query_tree (xcb_connection_t *c, + xcb_window_t window); +xcb_query_tree_reply_t *xcb_query_tree_reply (xcb_connection_t *c, + xcb_query_tree_cookie_t cookie, + xcb_generic_error_t **e); </pre> <p> The translated coordinates will be found in this structure: </p> <pre class="code"> typedef struct { - BYTE response_type; - BOOL same_screen; - CARD16 sequence; - CARD32 length; - XCBWINDOW child; - CARD16 dst_x; /* Translated x coordinate */ - CARD16 dst_y; /* Translated y coordinate */ -} XCBTranslateCoordinatesRep; + uint8_t response_type; + uint8_t same_screen; + uint16_t sequence; + uint32_t length; + xcb_window_t child; + uint16_t dst_x; /* Translated x coordinate */ + uint16_t dst_y; /* Translated y coordinate */ +} xcb_translate_coordinates_reply_t; </pre> <p> As usual, we need two functions to fill this structure: </p> <pre class="code"> -XCBTranslateCoordinatesCookie XCBTranslateCoordinates (XCBConnection *c, - XCBWINDOW src_window, - XCBWINDOW dst_window, - INT16 src_x, - INT16 src_y); -XCBTranslateCoordinatesRep *XCBTranslateCoordinatesReply (XCBConnection *c, - XCBTranslateCoordinatesCookie cookie, - XCBGenericError **e); +xcb_translate_coordinates_cookie_t xcb_translate_coordinates (xcb_connection_t *c, + xcb_window_t src_window, + xcb_window_t dst_window, + int16_t src_x, + int16_t src_y); +xcb_translate_coordinates_reply_t *xcb_translate_coordinates_reply (xcb_connection_t *c, + xcb_translate_coordinates_cookie_t cookie, + xcb_generic_error_t **e); </pre> <p> We use them as follows: </p> <pre class="code"> - XCBConnection *c; - XCBDRAWABLE win; - XCBGetGeometryRep *geom; - XCBQueryTreeRep *tree; - XCBTranslateCoordinatesRep *trans; + xcb_connection_t *c; + xcb_drawable_t win; + xcb_get_geometry_reply_t *geom; + xcb_query_tree_reply_t *tree; + xcb_translate_coordinates_reply_t *trans; /* You initialize c and win */ - geom = XCBGetGeometryReply (c, XCBGetGeometry (c, win), 0); + geom = xcb_get_geometry_reply (c, xcb_get_geometry (c, win), NULL); if (!geom) return 0; - tree = XCBQueryTreeReply (c, XCBQueryTree (c, win), 0); + tree = xcb_query_tree_reply (c, xcb_query_tree (c, win), NULL); if (!tree) return 0; - trans = XCBTranslateCoordinatesReply (c, - XCBTranslateCoordinates (c, - win, - tree->parent, - geom->x, geom->y), - 0); + trans = xcb_translate_coordinates_reply (c, + xcb_translate_coordinates (c, + win, + tree->parent, + geom->x, geom->y), + NULL); if (!trans) return 0; @@ -2590,53 +2534,53 @@ XCBTranslateCoordinatesRep *XCBTranslateCoordinatesReply (XCBConnection </p> <pre class="code"> typedef struct { - BYTE response_type; - CARD8 backing_store; - CARD16 sequence; - CARD32 length; - XCBVISUALID visual; /* Visual of the window */ - CARD16 _class; - CARD8 bit_gravity; - CARD8 win_gravity; - CARD32 backing_planes; - CARD32 backing_pixel; - BOOL save_under; - BOOL map_is_installed; - CARD8 map_state; /* Map state of the window */ - BOOL override_redirect; - XCBCOLORMAP colormap; /* Colormap of the window */ - CARD32 all_event_masks; - CARD32 your_event_mask; - CARD16 do_not_propagate_mask; -} XCBGetWindowAttributesRep; + uint8_t response_type; + uint8_t backing_store; + uint16_t sequence; + uint32_t length; + xcb_visualid_t visual; /* Visual of the window */ + uint16_t _class; + uint8_t bit_gravity; + uint8_t win_gravity; + uint32_t backing_planes; + uint32_t backing_pixel; + uint8_t save_under; + uint8_t map_is_installed; + uint8_t map_state; /* Map state of the window */ + uint8_t override_redirect; + xcb_colormap_t colormap; /* Colormap of the window */ + uint32_t all_event_masks; + uint32_t your_event_mask; + uint16_t do_not_propagate_mask; +} xcb_get_window_attributes_reply_t; </pre> <p> XCB supplies these two functions to fill it: </p> <pre class="code"> -XCBGetWindowAttributesCookie XCBGetWindowAttributes (XCBConnection *c, - XCBWINDOW window); -XCBGetWindowAttributesRep *XCBGetWindowAttributesReply (XCBConnection *c, - XCBGetWindowAttributesCookie cookie, - XCBGenericError **e); +xcb_get_window_attributes_cookie_t xcb_get_window_attributes (xcb_connection_t *c, + xcb_window_t window); +xcb_get_window_attributes_reply_t *xcb_get_window_attributes_reply (xcb_connection_t *c, + xcb_get_window_attributes_cookie_t cookie, + xcb_generic_error_t **e); </pre> <p> You use them as follows: </p> <pre class="code"> - XCBConnection *c; - XCBDRAWABLE win; - XCBGetWindowAttributesRep *attr; + xcb_connection_t *c; + xcb_drawable_t win; + xcb_get_window_attributes_reply_t *attr; /* You initialize c and win */ - attr = XCBGetWindowAttributesReply (c, XCBGetWindowAttributes (c, win), 0); + attr = xcb_get_window_attributes_reply (c, xcb_get_window_attributes (c, win), NULL); if (!attr) return 0; /* Do something with the fields of attr */ - + free (attr); </pre> <p> @@ -2660,7 +2604,7 @@ XCBGetWindowAttributesRep *XCBGetWindowAttributesReply (XCBConnection application allocated the colors it needed, and when all the color entries (4, 16, 256 colors) were in use, the next color allocation would fail. - </p> + </p> <p> Thus, the notion of "a color map" was introduced. A color map is a table whose size is the same as the number of @@ -2716,13 +2660,13 @@ XCBGetWindowAttributesRep *XCBGetWindowAttributesReply (XCBConnection </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBCOLORMAP; + uint32_t xid; +} xcb_colormap_t; </pre> <p> In order to access the screen's default color map, you just - have to retrieve the <span class="code">default_colormap</span> - field of the <span class="code">XCBSCREEN</span> structure + have to retrieve the <span class="code">default_colormap</span> + field of the <span class="code">xcb_screen_t</span> structure (see Section <a href="#screen">Checking basic information about a connection</a>): </p> @@ -2734,17 +2678,17 @@ typedef struct { int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBCOLORMAP colormap; - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_colormap_t colormap; + /* Open the connection to the X server and get the first screen */ - c = XCBConnect (NULL, NULL); - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + c = xcb_connect (NULL, NULL); + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; colormap = screen->default_colormap; - return 1; + return 0; } </pre> <p> @@ -2758,17 +2702,17 @@ main (int argc, char *argv[]) map, with this function: </p> <pre class="code"> -XCBCOLORMAP XCBCOLORMAPNew (XCBConnection *c); +xcb_colormap_t xcb_colormap_new (xcb_connection_t *c); </pre> <p> Then, we create the color map with </p> <pre class="code"> -XCBVoidCookie XCBCreateColormap (XCBConnection *c, /* Pointer to the XCBConnection structure */ - BYTE alloc, /* Colormap entries to be allocated (AllocNone or AllocAll) */ - XCBCOLORMAP mid, /* Id of the color map */ - XCBWINDOW window, /* Window on whose screen the colormap will be created */ - XCBVISUALID visual); /* Id of the visual supported by the screen */ +xcb_void_cookie_t xcb_create_colormap (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ + uint8_t alloc, /* Colormap entries to be allocated (AllocNone or AllocAll) */ + xcb_colormap_t mid, /* Id of the color map */ + xcb_window_t window, /* Window on whose screen the colormap will be created */ + xcb_visualid_t visual); /* Id of the visual supported by the screen */ </pre> <p> Here is an example of creation of a new color map: @@ -2779,21 +2723,21 @@ XCBVoidCookie XCBCreateColormap (XCBConnection *c, /* Pointer to the XCBCo int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBWINDOW win; - XCBCOLORMAP cmap - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_window_t win; + xcb_colormap_t cmap + /* Open the connection to the X server and get the first screen */ - c = XCBConnect (NULL, NULL); - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + c = xcb_connect (NULL, NULL); + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* We create the window win here*/ - cmap = XCBCOLORMAPNew (c); - XCBCreateColormap (c, XCBColormapAllocNone, cmap, win, screen->root_visual); + cmap = xcb_colormap_new (c); + xcb_create_colormap (c, XCB_COLORMAP_ALLOC_NONE, cmap, win, screen->root_visual); - return 1; + return 0; } </pre> <p> @@ -2805,8 +2749,8 @@ main (int argc, char *argv[]) To free a color map, it suffices to use this function: </p> <pre class="code"> -XCBVoidCookie XCBFreeColormap (XCBConnection *c, /* The connection */ - XCBCOLORMAP cmap); /* The color map */ +xcb_void_cookie_t xcb_free_colormap (xcb_connection_t *c, /* The connection */ + xcb_colormap_t cmap); /* The color map */ </pre> <div class="comp"> <div class="title"> @@ -2819,8 +2763,8 @@ XCBVoidCookie XCBFreeColormap (XCBConnection *c, /* The connection */ </div> <div class="xcb"> <ul> - <li>XCBCOLORMAPNew () - <li>XCBCreateColormap () + <li>xcb_colormap_new () + <li>xcb_create_colormap () </ul> </div> <div class="xlib"> @@ -2830,7 +2774,7 @@ XCBVoidCookie XCBFreeColormap (XCBConnection *c, /* The connection */ </div> <div class="xcb"> <ul> - <li>XCBFreeColormap () + <li>xcb_free_colormap () </ul> </div> </div> @@ -2843,32 +2787,32 @@ XCBVoidCookie XCBFreeColormap (XCBConnection *c, /* The connection */ </p> <pre class="code"> typedef struct { - BYTE response_type; - CARD8 pad0; - CARD16 sequence; - CARD32 length; - CARD16 red; /* The red component */ - CARD16 green; /* The green component */ - CARD16 blue; /* The blue component */ - CARD8 pad1[2]; - CARD32 pixel; /* The entry in the color map, supplied by the X server */ -} XCBAllocColorRep; + uint8_t response_type; + uint8_t pad0; + uint16_t sequence; + uint32_t length; + uint16_t red; /* The red component */ + uint16_t green; /* The green component */ + uint16_t blue; /* The blue component */ + uint8_t pad1[2]; + uint32_t pixel; /* The entry in the color map, supplied by the X server */ +} xcb_alloc_color_reply_t; </pre> <p> XCB supplies these two functions to fill it: </p> <pre class="code"> -XCBAllocColorCookie XCBAllocColor (XCBConnection *c, - XCBCOLORMAP cmap, - CARD16 red, - CARD16 green, - CARD16 blue); -XCBAllocColorRep *XCBAllocColorReply (XCBConnection *c, - XCBAllocColorCookie cookie, - XCBGenericError **e); +xcb_alloc_color_cookie_t xcb_alloc_color (xcb_connection_t *c, + xcb_colormap_t cmap, + uint16_t red, + uint16_t green, + uint16_t blue); +xcb_alloc_color_reply_t *xcb_alloc_color_reply (xcb_connection_t *c, + xcb_alloc_color_cookie_t cookie, + xcb_generic_error_t **e); </pre> <p> - The fuction <span class="code">XCBAllocColor()</span> takes the + The fuction <span class="code">xcb_alloc_color()</span> takes the 3 RGB components as parameters (red, green and blue). Here is an example of using these functions: </p> @@ -2880,23 +2824,23 @@ XCBAllocColorRep *XCBAllocColorReply (XCBConnection *c, int main (int argc, char *argv[]) { - XCBConnection *c; - XCBSCREEN *screen; - XCBWINDOW win; - XCBCOLORMAP cmap; - XCBAllocColorRep *rep; - + xcb_connection_t *c; + xcb_screen_t *screen; + xcb_window_t win; + xcb_colormap_t cmap; + xcb_alloc_color_reply_t *rep; + /* Open the connection to the X server and get the first screen */ - c = XCBConnect (NULL, NULL); - screen = XCBSetupRootsIter (XCBGetSetup (c)).data; + c = xcb_connect (NULL, NULL); + screen = xcb_setup_roots_iterator (xcb_get_setup (c)).data; /* We create the window win here*/ - cmap = XCBCOLORMAPNew (c); - XCBCreateColormap (c, XCBColormapAllocNone, cmap, win, screen->root_visual); + cmap = xcb_colormap_new (c); + xcb_create_colormap (c, XCB_COLORMAP_ALLOC_NONE, cmap, win, screen->root_visual); + + rep = xcb_alloc_color_reply (c, xcb_alloc_color (c, cmap, 65535, 0, 0), NULL); - rep = XCBAllocColorReply (c, XCBAllocColor (c, cmap, 65535, 0, 0), 0); - if (!rep) return 0; @@ -2904,11 +2848,11 @@ main (int argc, char *argv[]) free (rep); - return 1; + return 0; } </pre> <p> - As <span class="code">XCBAllocColorReply()</span> allocates + As <span class="code">xcb_alloc_color_reply()</span> allocates memory, you have to free <span class="code">rep</span>. </p> <p> @@ -2940,7 +2884,7 @@ main (int argc, char *argv[]) looks like a C source file. It contains variables defining the width and the height of the bitmap, an array containing the bit values of the bitmap (the size of the array is - (width+7)/8*height and the bit and byte order are LSB), and + (width+7)/8*height and the bit and byte order are LSB), and an optional hot-spot location (that will be explained later, when discussing mouse cursors). </p> @@ -2959,8 +2903,8 @@ main (int argc, char *argv[]) </p> <pre class="code"> typedef struct { - CARD32 xid; -} XCBPIXMAP; + uint32_t xid; +} xcb_pixmap_t; </pre> <p> In order to make the difference between a window and a pixmap, @@ -2968,14 +2912,14 @@ typedef struct { </p> <pre class="code"> typedef union { - XCBWINDOW window; - XCBPIXMAP pixmap; -} XCBDRAWABLE; + xcb_window_t window; + xcb_pixmap_t pixmap; +} xcb_drawable_t; </pre> <p> in order to avoid confusion between a window and a pixmap. The operations that will work the same on a window or a pixmap - will require a <span class="code">XCBDRAWABLE</span> + will require a <span class="code">xcb_drawable_t</span> </p> <div class="emph"> <p> @@ -2999,21 +2943,21 @@ typedef union { </p> <p> To create a new pixmap, we first ask the X server to give an - Id to our pixmap, with this function: + Id to our pixmap, with this function: </p> <pre class="code"> -XCBPIXMAP XCBPIXMAPNew (XCBConnection *c); +xcb_pixmap_t xcb_pixmap_new (xcb_connection_t *c); </pre> <p> Then, XCB supplies the following function to create new pixmaps: </p> <pre class="code"> -XCBVoidCookie XCBCreatePixmap (XCBConnection *c, /* Pointer to the XCBConnection structure */ - CARD8 depth, /* Depth of the screen */ - XCBPIXMAP pid, /* Id of the pixmap */ - XCBDRAWABLE drawable, - CARD16 width, /* Width of the window (in pixels) */ - CARD16 height); /* Height of the window (in pixels) */ +xcb_void_cookie_t xcb_create_pixmap (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ + uint8_t depth, /* Depth of the screen */ + xcb_pixmap_t pid, /* Id of the pixmap */ + xcb_drawable_t drawable, + uint16_t width, /* Width of the window (in pixels) */ + uint16_t height); /* Height of the window (in pixels) */ </pre> <p> <b>TODO</b>: Explain the drawable parameter, and give an @@ -3025,16 +2969,16 @@ XCBVoidCookie XCBCreatePixmap (XCBConnection *c, /* Pointer to the XCBCo window, using the following function: </p> <pre class="code"> -XCBVoidCookie XCBCopyArea (XCBConnection *c, /* Pointer to the XCBConnection structure */ - XCBDRAWABLE src_drawable, /* The Drawable we want to paste */ - XCBDRAWABLE dst_drawable, /* The Drawable on which we copy the previous Drawable */ - XCBGCONTEXT gc, /* A Graphic Context */ - INT16 src_x, /* Top left x coordinate of the region we want to copy */ - INT16 src_y, /* Top left y coordinate of the region we want to copy */ - INT16 dst_x, /* Top left x coordinate of the region where we want to copy */ - INT16 dst_y, /* Top left y coordinate of the region where we want to copy */ - CARD16 width, /* Width of the region we want to copy */ - CARD16 height); /* Height of the region we want to copy */ +xcb_void_cookie_t xcb_copy_area (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ + xcb_drawable_t src_drawable, /* The Drawable we want to paste */ + xcb_drawable_t dst_drawable, /* The Drawable on which we copy the previous Drawable */ + xcb_gcontext_t gc, /* A Graphic Context */ + int16_t src_x, /* Top left x coordinate of the region we want to copy */ + int16_t src_y, /* Top left y coordinate of the region we want to copy */ + int16_t dst_x, /* Top left x coordinate of the region where we want to copy */ + int16_t dst_y, /* Top left y coordinate of the region where we want to copy */ + uint16_t width, /* Width of the region we want to copy */ + uint16_t height); /* Height of the region we want to copy */ </pre> <p> As you can see, we could copy the whole pixmap, as well as @@ -3050,7 +2994,7 @@ XCBVoidCookie XCBCopyArea (XCBConnection *c, /* Pointer to the XCBCo depth. If they have a different depth, the operation would fail. The exception to this is if we copy a specific bit plane of the source pixmap using the - <span class="code">XCBCopyPlane</span> function. In such an + <span class="code">xcb_copy_plane_t</span> function. In such an event, we can copy a specific plane to the target window (in actuality, setting a specific bit in the color of each pixel copied). This can be used to generate strange graphic effects @@ -3063,8 +3007,8 @@ XCBVoidCookie XCBCopyArea (XCBConnection *c, /* Pointer to the XCBCo using this function: </p> <pre class="code"> -XCBVoidCookie XCBFreePixmap (XCBConnection *c, /* Pointer to the XCBConnection structure */ - XCBPIXMAP pixmap); /* A given pixmap */ +xcb_void_cookie_t xcb_free_pixmap (xcb_connection_t *c, /* Pointer to the xcb_connection_t structure */ + xcb_pixmap_t pixmap); /* A given pixmap */ </pre> <p> Of course, after having freed it, we must not try accessing @@ -3074,6 +3018,115 @@ XCBVoidCookie XCBFreePixmap (XCBConnection *c, /* Pointer to the XCBConne <b>TODO</b>: Give an example, or a link to xpoints.c </p> </ol> + <li class="title"><a name="mousecursor">Messing with the mouse cursor</a> + <p> + It it possible to modify the shape of the mouse pointer (also + called the X pointer) when in certain states, as we otfen see in + programs. For example, a busy application would often display + the sand clock over its main window, to give the user a visual + hint that he should wait. Let's see how we can change the mouse + cursor of our windows. + </p> + <ol> + <li class="subtitle"><a name="mousecursorcreate">Creating and destroying a mouse cursor</a> + <p> + There are two methods for creating cursors. One of them is by + using a set of predefined cursors, that are supplied by the X + server, the other is by using a user-supplied bitmap. + </p> + <p> + In the first method, we use a special font named "cursor", and + the function <span class="code">xcb_create_glyph_cursor</span>: + </p> + <pre class="code"> +xcb_void_cookie_t xcb_create_glyph_cursor_checked (xcb_connection_t *c, + xcb_cursor_t cid, + xcb_font_t source_font, /* font for the source glyph */ + xcb_font_t mask_font, /* font for the mask glyph or XCB_NONE */ + uint16_t source_char, /* character glyph for the source */ + uint16_t mask_char, /* character glyph for the mask */ + uint16_t fore_red, /* red value for the foreground of the source */ + uint16_t fore_green, /* green value for the foreground of the source */ + uint16_t fore_blue, /* blue value for the foreground of the source */ + uint16_t back_red, /* red value for the background of the source */ + uint16_t back_green, /* green value for the background of the source */ + uint16_t back_blue) /* blue value for the background of the source */ +</pre> + <p> + <b>TODO</b>: Describe <span class="code">source_char</span> + and <span class="code">mask_char</span>, for example by giving + an example on how to get the values. There is a list there: + <a href="http://tronche.com/gui/x/xlib/appendix/b/">X Font Cursors</a> + </p> + <p> + So we first open that font (see <a href="#loadfont">Loading a Font</a>) + and create the new cursor. As for every X ressource, we have to + ask for an X id with <span class="code">xcb_cursor_new</span> + first: + </p> + <pre class="code"> +xcb_font_t font; +xcb_cursor_t cursor; + +/* The connection is set */ + +font = xcb_font_new (conn); +xcb_open_font (conn, font, strlen ("cursor"), "cursor"); + +cursor = xcb_cursor_new (conn); +xcb_create_glyph_cursor (conn, cursor, font, font, + 58, 58 + 1, + 0, 0, 0, + 0, 0, 0); +</pre> + <p> + We have created the cursor "right hand" by specifying 58 to + the <span class="code">source_fon</span>t argument and 58 + 1 + to the <span class="code">mask_font</span>. + </p> + <p> + The cursor is destroyed by using the function + </p> + <pre class="code"> +xcb_void_cookie_t xcb_free_cursor (xcb_connection_t *c, + xcb_cursor_t cursor); +</pre> + <p> + In the second method, we create a new cursor by using a pair + of pixmaps, with depth of one (that is, two colors + pixmaps). One pixmap defines the shape of the cursor, while + the other works as a mask, specifying which pixels of the + cursor will be actually drawn. The rest of the pixels will be + transparent. + </p> + <p> + <b>TODO</b>: give an example. + </p> + <li class="subtitle"><a name="mousecursorset">Setting a window's mouse cursor</a> + <p> + Once the cursor is created, we can modify the cursor of our + window by using <span class="code">xcb_change_window_attributes</span> + and using the <span class="code">XCB_CWCURSOR</span> attribute: + </p> + <pre class="code"> +uint32_t mask; +uint32_t value_list; + +/* The connection and window are set */ +/* The cursor is already created */ + +mask = XCB_CWCURSOR; +value_list = cursor.xid; +xcb_change_window_attributes (conn, window, mask, &value_list); +</pre> + <p> + Of course, the cursor and the font must be freed. + </p> + <li class="subtitle"><a name="mousecursorexample">Complete example</a> + <p> + <b>TODO</b>: to do... + </p> + </ol> <li class="title"><a name="translation">Translation of basic Xlib functions and macros</a> <p> The problem when you want to port an Xlib program to XCB is that @@ -3084,13 +3137,15 @@ XCBVoidCookie XCBFreePixmap (XCBConnection *c, /* Pointer to the XCBConne </p> <ol> <li class="subtitle"><a name="displaystructure">Members of the Display structure</a> + <p> In this section, we look at how to translate the macros that return some members of the <span class="code">Display</span> structure. They are obtained by using a function that requires a - <span class="code">XCBConnection *</span> or a member of the - <span class="code">XCBSetup</span> structure - (via the function <span class="code">XCBGetSetup</span>), or + <span class="code">xcb_connection_t *</span> or a member of the + <span class="code">xcb_setup_t</span> structure + (via the function <span class="code">xcb_get_setup_t</span>), or a function that requires that structure. + </p> <ol> <li class="subtitle"><a name="ConnectionNumber">ConnectionNumber</a> <p> @@ -3098,28 +3153,28 @@ XCBVoidCookie XCBFreePixmap (XCBConnection *c, /* Pointer to the XCBConne to the server. You just have to use that function: </p> <pre class="code"> -int XCBGetFileDescriptor(XCBConnection *c); +int xcb_get_file_descriptor (xcb_connection_t *c); </pre> <li class="subtitle"><a name="DefaultScreen"></a>DefaultScreen <p> That number is not stored by XCB. It is returned in the - second parameter of the function <span class="code"><a href="#openconn">XCBConnect</a></span>. + second parameter of the function <span class="code"><a href="#openconn">xcb_connect</a></span>. Hence, you have to store it yourself if you want to use - it. Then, to get the <span class="code">XCBSCREEN</span> + it. Then, to get the <span class="code">xcb_screen_t</span> structure, you have to iterate on the screens. The equivalent function of the Xlib's <span class="code">ScreenOfDisplay</span> function can be found <a href="#ScreenOfDisplay">below</a>. This is also provided in the - XCBAux library as <span class="code">XCBAuxGetScreen()</span>. OK, here is the + xcb_aux_t library as <span class="code">xcb_aux_get_screen()</span>. OK, here is the small piece of code to get that number: </p> <pre class="code"> -XCBConnection *c; -int screen_default_nbr; +xcb_connection_t *c; +int screen_default_nbr; -/* you pass the name of the display you want to XCBConnect */ +/* you pass the name of the display you want to xcb_connect_t */ -c = XCBConnect (display_name, &screen_default_nbr); +c = xcb_connect (display_name, &screen_default_nbr); /* screen_default_nbr contains now the number of the default screen */ </pre> @@ -3137,56 +3192,56 @@ c = XCBConnect (display_name, &screen_default_nbr); <li class="subtitle"><a name="ScreenCount"></a>ScreenCount <p> You get the count of screens with the functions - <span class="code">XCBGetSetup</span> + <span class="code">xcb_get_setup_t</span> and - <span class="code">XCBSetupRootsIter</span> + <span class="code">xcb_setup_roots_iterator_t</span> (if you need to iterate): </p> <pre class="code"> -XCBConnection *c; -int screen_count; +xcb_connection_t *c; +int screen_count; /* you init the connection */ -screen_count = XCBSetupRootsIter (XCBGetSetup (c)).rem; +screen_count = xcb_setup_roots_iterator (xcb_get_setup (c)).rem; /* screen_count contains now the count of screens */ </pre> <p> If you don't want to iterate over the screens, a better way to get that number is to use - <span class="code">XCBSetupRootsLength</span>: + <span class="code">xcb_setup_roots_length_t</span>: </p> <pre class="code"> -XCBConnection *c; -int screen_count; +xcb_connection_t *c; +int screen_count; /* you init the connection */ -screen_count = XCBSetupRootsLength (XCBGetSetup (c)); +screen_count = xcb_setup_roots_length (xcb_get_setup (c)); /* screen_count contains now the count of screens */ </pre> <li class="subtitle"><a name="ServerVendor"></a>ServerVendor <p> You get the name of the vendor of the server hardware with - the functions <span class="code">XCBGetSetup</span> + the functions <span class="code">xcb_get_setup_t</span> and <span - class="code">XCBSetupVendor</span>. Beware + class="code">xcb_setup_vendor_t</span>. Beware that, unlike Xlib, the string returned by XCB is not necessarily null-terminaled: </p> <pre class="code"> -XCBConnection *c; -char *vendor = NULL; -int length; +xcb_connection_t *c; +char *vendor = NULL; +int length; /* you init the connection */ -length = XCBSetupVendorLength (XCBGetSetup (c)); +length = xcb_setup_vendor_length (xcb_get_setup (c)); vendor = (char *)malloc (length + 1); if (vendor) -memcpy (vendor, XCBSetupVendor (XCBGetSetup (c)), length); +memcpy (vendor, xcb_setup_vendor (xcb_get_setup (c)), length); vendor[length] = '\0'; /* vendor contains now the name of the vendor. Must be freed when not used anymore */ @@ -3194,48 +3249,48 @@ vendor[length] = '\0'; <li class="subtitle"><a name="ProtocolVersion"></a>ProtocolVersion <p> You get the major version of the protocol in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD16 protocol_major_version; +xcb_connection_t *c; +uint16_t protocol_major_version; /* you init the connection */ -protocol_major_version = XCBGetSetup (c)->protocol_major_version; +protocol_major_version = xcb_get_setup (c)->protocol_major_version; /* protocol_major_version contains now the major version of the protocol */ </pre> <li class="subtitle"><a name="ProtocolRevision"></a>ProtocolRevision <p> You get the minor version of the protocol in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD16 protocol_minor_version; +xcb_connection_t *c; +uint16_t protocol_minor_version; /* you init the connection */ -protocol_minor_version = XCBGetSetup (c)->protocol_minor_version; +protocol_minor_version = xcb_get_setup (c)->protocol_minor_version; /* protocol_minor_version contains now the minor version of the protocol */ </pre> <li class="subtitle"><a name="VendorRelease"></a>VendorRelease <p> You get the number of the release of the server hardware in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD32 release_number; +xcb_connection_t *c; +uint32_t release_number; /* you init the connection */ -release_number = XCBGetSetup (c)->release_number; +release_number = xcb_get_setup (c)->release_number; /* release_number contains now the number of the release of the server hardware */ </pre> @@ -3247,64 +3302,64 @@ release_number = XCBGetSetup (c)->release_number; <li class="subtitle"><a name="BitmapUnit"></a>BitmapUnit <p> You get the bitmap scanline unit in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD8 bitmap_format_scanline_unit; +xcb_connection_t *c; +uint8_t bitmap_format_scanline_unit; /* you init the connection */ -bitmap_format_scanline_unit = XCBGetSetup (c)->bitmap_format_scanline_unit; +bitmap_format_scanline_unit = xcb_get_setup (c)->bitmap_format_scanline_unit; /* bitmap_format_scanline_unit contains now the bitmap scanline unit */ </pre> <li class="subtitle"><a name="BitmapBitOrder"></a>BitmapBitOrder <p> You get the bitmap bit order in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD8 bitmap_format_bit_order; +xcb_connection_t *c; +uint8_t bitmap_format_bit_order; /* you init the connection */ -bitmap_format_bit_order = XCBGetSetup (c)->bitmap_format_bit_order; +bitmap_format_bit_order = xcb_get_setup (c)->bitmap_format_bit_order; /* bitmap_format_bit_order contains now the bitmap bit order */ </pre> <li class="subtitle"><a name="BitmapPad"></a>BitmapPad <p> You get the bitmap scanline pad in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD8 bitmap_format_scanline_pad; +xcb_connection_t *c; +uint8_t bitmap_format_scanline_pad; /* you init the connection */ -bitmap_format_scanline_pad = XCBGetSetup (c)->bitmap_format_scanline_pad; +bitmap_format_scanline_pad = xcb_get_setup (c)->bitmap_format_scanline_pad; /* bitmap_format_scanline_pad contains now the bitmap scanline pad */ </pre> <li class="subtitle"><a name="ImageByteOrder"></a>ImageByteOrder <p> You get the image byte order in the - <span class="code">XCBSetup</span> - structure, with the function <span class="code">XCBGetSetup</span>: + <span class="code">xcb_setup_t</span> + structure, with the function <span class="code">xcb_get_setup_t</span>: </p> <pre class="code"> -XCBConnection *c; -CARD8 image_byte_order; +xcb_connection_t *c; +uint8_t image_byte_order; /* you init the connection */ -image_byte_order = XCBGetSetup (c)->image_byte_order; +image_byte_order = xcb_get_setup (c)->image_byte_order; /* image_byte_order contains now the image byte order */ </pre> @@ -3314,13 +3369,13 @@ image_byte_order = XCBGetSetup (c)->image_byte_order; in Xlib, <span class="code">ScreenOfDisplay</span> returns a <span class="code">Screen</span> structure that contains several characteristics of your screen. XCB has a similar - structure (<span class="code">XCBSCREEN</span>), + structure (<span class="code">xcb_screen_t</span>), but the way to obtain it is a bit different. With Xlib, you just provide the number of the screen and you grab it from an array. With XCB, you iterate over all the screens to obtain the one you want. The complexity of this operation is O(n). So the best is to store this structure if you use - it often. See <a href="#ScreenOfDisplay">ScreenOfDisplay</a> just below. + it often. See <a href="#ScreenOfDisplay">screen_of_display</a> just below. </p> <p> Xlib provides generally two functions to obtain the characteristics @@ -3328,7 +3383,7 @@ image_byte_order = XCBGetSetup (c)->image_byte_order; the screen, which calls <span class="code">ScreenOfDisplay</span>, and the other that uses the <span class="code">Screen</span> structure. This might be a bit confusing. As mentioned above, with XCB, it - is better to store the <span class="code">XCBSCREEN</span> + is better to store the <span class="code">xcb_screen_t</span> structure. Then, you have to read the members of this structure. That's why the Xlib functions are put by pairs (or more) as, with XCB, you will use the same code. @@ -3341,13 +3396,13 @@ image_byte_order = XCBGetSetup (c)->image_byte_order; once you get the one you want, you return it: </p> <pre class="code"><a name="ScreenOfDisplay"></a> -XCBSCREEN *ScreenOfDisplay (XCBConnection *c, - int screen) +xcb_screen_t *screen_of_display (xcb_connection_t *c, + int screen) { - XCBSCREENIter iter; + xcb_screen_iterator_t iter; - iter = XCBSetupRootsIter (XCBGetSetup (c)); - for (; iter.rem; --screen, XCBSCREENNext (&iter)) + iter = xcb_setup_roots_iterator (xcb_get_setup (c)); + for (; iter.rem; --screen, xcb_screen_next (&iter)) if (screen == 0) return iter.data; @@ -3361,24 +3416,24 @@ XCBSCREEN *ScreenOfDisplay (XCBConnection *c, <p> All the functions below will use the result of that function, as they just grab a specific member of the - <span class="code">XCBSCREEN</span> structure. + <span class="code">xcb_screen_t</span> structure. </p> <li class="subtitle"><a name="DefaultScreenOfDisplay"></a>DefaultScreenOfDisplay <p> It is the default screen that you obtain when you connect to - the X server. It suffices to call the <a href="#ScreenOfDisplay">ScreenOfDisplay</a> + the X server. It suffices to call the <a href="#ScreenOfDisplay">screen_of_display</a> function above with the connection and the number of the default screen. </p> <pre class="code"> -XCBConnection *c; -int screen_default_nbr; -XCBSCREEN *default_screen; /* the returned default screen */ +xcb_connection_t *c; +int screen_default_nbr; +xcb_screen_t *default_screen; /* the returned default screen */ -/* you pass the name of the display you want to XCBConnect */ +/* you pass the name of the display you want to xcb_connect_t */ -c = XCBConnect (display_name, &screen_default_nbr); -default_screen = ScreenOfDisplay (c, screen_default_nbr); +c = xcb_connect (display_name, &screen_default_nbr); +default_screen = screen_of_display (c, screen_default_nbr); /* default_screen contains now the default root window, or a NULL window if no screen is found */ </pre> @@ -3386,14 +3441,14 @@ default_screen = ScreenOfDisplay (c, screen_default_nbr); <p> </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -XCBWINDOW root_window = { 0 }; /* the returned window */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +xcb_window_t root_window = { 0 }; /* the returned window */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) root_window = screen->root; @@ -3407,15 +3462,15 @@ if (screen) <a href="#RootWindow">root window</a> as above: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_default_nbr; -XCBWINDOW root_window = { 0 }; /* the returned root window */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_default_nbr; +xcb_window_t root_window = { 0 }; /* the returned root window */ -/* you pass the name of the display you want to XCBConnect */ +/* you pass the name of the display you want to xcb_connect_t */ -c = XCBConnect (display_name, &screen_default_nbr); -screen = ScreenOfDisplay (c, screen_default_nbr); +c = xcb_connect (display_name, &screen_default_nbr); +screen = screen_of_display (c, screen_default_nbr); if (screen) root_window = screen->root; @@ -3424,67 +3479,63 @@ if (screen) <li class="subtitle"><a name="DefaultVisual">DefaultVisual / DefaultVisualOfScreen</a> <p> While a Visual is, in Xlib, a structure, in XCB, there are - two types: <span class="code">XCBVISUALID</span>, which is - the Id of the visual, and <span class="code">XCBVISUALTYPE</span>, + two types: <span class="code">xcb_visualid_t</span>, which is + the Id of the visual, and <span class="code">xcb_visualtype_t</span>, which corresponds to the Xlib Visual. To get the Id of the visual of a screen, just get the <span class="code">root_visual</span> - member of a <span class="code">XCBSCREEN</span>: + member of a <span class="code">xcb_screen_t</span>: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -XCBVISUALID root_visual = { 0 }; /* the returned visual Id */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +xcb_visualid_t root_visual = { 0 }; /* the returned visual Id */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) root_visual = screen->root_visual; /* root_visual contains now the value of the Id of the visual, or a NULL visual if no screen is found */ </pre> <p> - To get the <span class="code">XCBVISUALTYPE</span> + To get the <span class="code">xcb_visualtype_t</span> structure, it's a bit less easy. You have to get the - <span class="code">XCBSCREEN</span> structure that you want, + <span class="code">xcb_screen_t</span> structure that you want, get its <span class="code">root_visual</span> member, - then iterate over the <span class="code">XCBDEPTH</span>s - and the <span class="code">XCBVISUALTYPE</span>s, and compare - the <span class="code">XCBVISUALID</span> of these <span class="code">XCBVISUALTYPE</span>s: + then iterate over the <span class="code">xcb_depth_t</span>s + and the <span class="code">xcb_visualtype_t</span>s, and compare + the <span class="code">xcb_visualid_t</span> of these <span class="code">xcb_visualtype_t</span>s: with <span class="code">root_visual</span>: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -XCBVISUALID root_visual = { 0 }; -XCBVISUALTYPE *visual_type = NULL; /* the returned visual type */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +xcb_visualid_t root_visual = { 0 }; +xcb_visualtype_t *visual_type = NULL; /* the returned visual type */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); -if (screen) - { - XCBDEPTHIter depth_iter; - - depth_iter = XCBSCREENAllowedDepthsIter (screen); - for (; depth_iter.rem; XCBDEPTHNext (&depth_iter)) - { - XCBVISUALTYPEIter visual_iter; - - visual_iter = XCBDEPTHVisualsIter (depth_iter.data); - for (; visual_iter.rem; XCBVISUALTYPENext (&visual_iter)) - { - if (screen->root_visual.id == visual_iter.data->visual_id.id) - { - visual_type = visual_iter.data; - break; - } - } +screen = screen_of_display (c, screen_nbr); +if (screen) { + xcb_depth_iterator_t depth_iter; + + depth_iter = xcb_screen_allowed_depths_iterator (screen); + for (; depth_iter.rem; xcb_depth_next (&depth_iter)) { + xcb_visualtype_iterator_t visual_iter; + + visual_iter = xcb_depth_visuals_iterator (depth_iter.data); + for (; visual_iter.rem; xcb_visualtype_next (&visual_iter)) { + if (screen->root_visual.id == visual_iter.data->visual_id.id) { + visual_type = visual_iter.data; + break; } + } } +} /* visual_type contains now the visual structure, or a NULL visual structure if no screen is found */ </pre> @@ -3492,48 +3543,47 @@ if (screen) <p> This default Graphic Context is just a newly created Graphic Context, associated to the root window of a - <span class="code">XCBSCREEN</span>, + <span class="code">xcb_screen_t</span>, using the black white pixels of that screen: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -XCBGCONTEXT gc = { 0 }; /* the returned default graphic context */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +xcb_gcontext_t gc = { 0 }; /* the returned default graphic context */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); -if (screen) - { - XCBDRAWABLE draw; - CARD32 mask; - CARD32 values[2]; - - gc = XCBGCONTEXTNew (c); - draw.window = screen->root; - mask = XCBGCForeground | XCBGCBackground; - values[0] = screen->black_pixel; - values[1] = screen->white_pixel; - XCBCreateGC (c, gc, draw, mask, values); - } +screen = screen_of_display (c, screen_nbr); +if (screen) { + xcb_drawable_t draw; + uint32_t mask; + uint32_t values[2]; + + gc = xcb_gcontext_new (c); + draw.window = screen->root; + mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND; + values[0] = screen->black_pixel; + values[1] = screen->white_pixel; + xcb_create_gc (c, gc, draw, mask, values); +} /* gc contains now the default graphic context */ </pre> <li class="subtitle"><a name="BlackPixel">BlackPixel / BlackPixelOfScreen</a> <p> It is the Id of the black pixel, which is in the structure - of an <span class="code">XCBSCREEN</span>. + of an <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 black_pixel = 0; /* the returned black pixel */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t black_pixel = 0; /* the returned black pixel */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) black_pixel = screen->black_pixel; @@ -3542,17 +3592,17 @@ if (screen) <li class="subtitle"><a name="WhitePixel">WhitePixel / WhitePixelOfScreen</a> <p> It is the Id of the white pixel, which is in the structure - of an <span class="code">XCBSCREEN</span>. + of an <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 white_pixel = 0; /* the returned white pixel */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t white_pixel = 0; /* the returned white pixel */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) white_pixel = screen->white_pixel; @@ -3562,17 +3612,17 @@ if (screen) <p> It is the width in pixels of the screen that you want, and which is in the structure of the corresponding - <span class="code">XCBSCREEN</span>. + <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 width_in_pixels = 0; /* the returned width in pixels */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t width_in_pixels = 0; /* the returned width in pixels */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) width_in_pixels = screen->width_in_pixels; @@ -3582,17 +3632,17 @@ if (screen) <p> It is the height in pixels of the screen that you want, and which is in the structure of the corresponding - <span class="code">XCBSCREEN</span>. + <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 height_in_pixels = 0; /* the returned height in pixels */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t height_in_pixels = 0; /* the returned height in pixels */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) height_in_pixels = screen->height_in_pixels; @@ -3602,17 +3652,17 @@ if (screen) <p> It is the width in millimeters of the screen that you want, and which is in the structure of the corresponding - <span class="code">XCBSCREEN</span>. + <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 width_in_millimeters = 0; /* the returned width in millimeters */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t width_in_millimeters = 0; /* the returned width in millimeters */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) width_in_millimeters = screen->width_in_millimeters; @@ -3622,17 +3672,17 @@ if (screen) <p> It is the height in millimeters of the screen that you want, and which is in the structure of the corresponding - <span class="code">XCBSCREEN</span>. + <span class="code">xcb_screen_t</span>. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 height_in_millimeters = 0; /* the returned height in millimeters */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t height_in_millimeters = 0; /* the returned height in millimeters */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) height_in_millimeters = screen->height_in_millimeters; @@ -3641,17 +3691,17 @@ if (screen) <li class="subtitle"><a name="DisplayPlanes">DisplayPlanes / DefaultDepth / DefaultDepthOfScreen / PlanesOfScreen</a> <p> It is the depth (in bits) of the root window of the - screen. You get it from the <span class="code">XCBSCREEN</span> structure. + screen. You get it from the <span class="code">xcb_screen_t</span> structure. </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD8 root_depth = 0; /* the returned depth of the root window */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint8_t root_depth = 0; /* the returned depth of the root window */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) root_depth = screen->root_depth; @@ -3661,17 +3711,17 @@ if (screen) <p> This is the default colormap of the screen (and not the (default) colormap of the default screen !). As usual, you - get it from the <span class="code">XCBSCREEN</span> structure: + get it from the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -XCBCOLORMAP default_colormap = { 0 }; /* the returned default colormap */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +xcb_colormap_t default_colormap = { 0 }; /* the returned default colormap */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) default_colormap = screen->default_colormap; @@ -3679,17 +3729,17 @@ if (screen) </pre> <li class="subtitle"><a name="MinCmapsOfScreen"></a>MinCmapsOfScreen <p> - You get the minimum installed colormaps in the <span class="code">XCBSCREEN</span> structure: + You get the minimum installed colormaps in the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD16 min_installed_maps = 0; /* the returned minimum installed colormaps */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint16_t min_installed_maps = 0; /* the returned minimum installed colormaps */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) min_installed_maps = screen->min_installed_maps; @@ -3697,17 +3747,17 @@ if (screen) </pre> <li class="subtitle"><a name="MaxCmapsOfScreen"></a>MaxCmapsOfScreen <p> - You get the maximum installed colormaps in the <span class="code">XCBSCREEN</span> structure: + You get the maximum installed colormaps in the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD16 max_installed_maps = 0; /* the returned maximum installed colormaps */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint16_t max_installed_maps = 0; /* the returned maximum installed colormaps */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) max_installed_maps = screen->max_installed_maps; @@ -3716,17 +3766,17 @@ if (screen) <li class="subtitle"><a name="DoesSaveUnders"></a>DoesSaveUnders <p> You know if <span class="code">save_unders</span> is set, - by looking in the <span class="code">XCBSCREEN</span> structure: + by looking in the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -BOOL save_unders = 0; /* the returned value of save_unders */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint8_t save_unders = 0; /* the returned value of save_unders */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) save_unders = screen->save_unders; @@ -3735,17 +3785,17 @@ if (screen) <li class="subtitle"><a name="DoesBackingStore"></a>DoesBackingStore <p> You know the value of <span class="code">backing_stores</span>, - by looking in the <span class="code">XCBSCREEN</span> structure: + by looking in the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -BYTE backing_stores = 0; /* the returned value of backing_stores */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint8_t backing_stores = 0; /* the returned value of backing_stores */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) backing_stores = screen->backing_stores; @@ -3754,17 +3804,17 @@ if (screen) <li class="subtitle"><a name="EventMaskOfScreen"></a>EventMaskOfScreen <p> To get the current input masks, - you look in the <span class="code">XCBSCREEN</span> structure: + you look in the <span class="code">xcb_screen_t</span> structure: </p> <pre class="code"> -XCBConnection *c; -XCBSCREEN *screen; -int screen_nbr; -CARD32 current_input_masks = 0; /* the returned value of current input masks */ +xcb_connection_t *c; +xcb_screen_t *screen; +int screen_nbr; +uint32_t current_input_masks = 0; /* the returned value of current input masks */ /* you init the connection and screen_nbr */ -screen = ScreenOfDisplay (c, screen_nbr); +screen = screen_of_display (c, screen_nbr); if (screen) current_input_masks = screen->current_input_masks; @@ -3774,7 +3824,7 @@ if (screen) <li class="subtitle"><a name="misc">Miscellaneous macros</a> <ol> <li class="subtitle"><a name="DisplayOfScreen"></a>DisplayOfScreen - <p> + <p> in Xlib, the <span class="code">Screen</span> structure stores its associated <span class="code">Display</span> structure. This is not the case in the X Window protocol, @@ -3784,13 +3834,13 @@ if (screen) <li class="subtitle"><a name="DisplayCells"></a>DisplayCells / CellsOfScreen <p> To get the colormap entries, - you look in the <span class="code">XCBVISUALTYPE</span> + you look in the <span class="code">xcb_visualtype_t</span> structure, that you grab like <a class="subsection" href="#DefaultVisual">here</a>: </p> <pre class="code"> -XCBConnection *c; -XCBVISUALTYPE *visual_type; -CARD16 colormap_entries = 0; /* the returned value of the colormap entries */ +xcb_connection_t *c; +xcb_visualtype_t *visual_type; +uint16_t colormap_entries = 0; /* the returned value of the colormap entries */ /* you init the connection and visual_type */ diff --git a/doc/tutorial/xcb.css b/doc/tutorial/xcb.css index dd07232..d2ab886 100644 --- a/doc/tutorial/xcb.css +++ b/doc/tutorial/xcb.css @@ -101,3 +101,23 @@ span.code font-family: monospace; font-size: 12px; } +pre.code type +{ + color: #44bb44; +} +pre.code function +{ + color: #449fb7; +} +pre.code include +{ + color: #7d93ae; +} +pre.code string +{ + color: #ef6e4b; +} +pre.code keyword +{ + color: #00bbbb; +} |