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/*
* $Id$
* Copyright (C) 2007 Oliver McFadden <z3ro.geek@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <GL/gl.h>
#include <GL/glext.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <revenge_test.h>
void
gl_stencil_mask (void)
{
int i;
char buf[BUFSIZ];
for (i = 0; i <= 255; i += 64)
{
snprintf (buf, BUFSIZ, "%04d", i);
test_prologue (buf);
glEnable (GL_STENCIL_TEST);
glStencilFunc (GL_ALWAYS, 0, ~0);
glStencilMask (i);
glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
tri ();
glDisable (GL_STENCIL_TEST);
test_epilogue (true);
}
glStencilMask (~0);
glDisable (GL_STENCIL_TEST);
}
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