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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2018-02-01 16:37:15 +0100
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>2018-02-02 12:32:21 +0100
commitdf1d5174fccc6771e24ef09e0cd77dfa377a7b6a (patch)
tree07a37c56b2b215a7a538ea26e11c17d38a1b178b /m4
parentf9c121c420eb3d4b39aad3635b63cd48fe268783 (diff)
ac/nir: replace SI.buffer.load.dword with amdgcn.buffer.load
The old one generates useless instructions in there, found while comparing geometry shaders between RadeonSI and RADV. This improves all Vulkan demos that use geometry shaders, +4% for deferredshadows, +9% for viewportarray, +7% for geometryshader on Polaris10. This seems to also improve DOW3 a little bit (+1%). Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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