summaryrefslogtreecommitdiff
path: root/source/opt/local_redundancy_elimination.h
diff options
context:
space:
mode:
authorSteven Perron <stevenperron@google.com>2017-11-10 20:26:55 -0500
committerSteven Perron <stevenperron@google.com>2017-11-23 11:45:09 -0500
commit28c415500dc0f4bddfbe2bff00f83a92f2680ded (patch)
tree18f47ce4f16be3c807c4fe8248e22f0ec57ebc2f /source/opt/local_redundancy_elimination.h
parentf407ae2b5004a2a53e4f303b8b44c868d1c4c228 (diff)
Create a local value numbering pass
Creates a pass that removes redundant instructions within the same basic block. This will be implemented using a hash based value numbering algorithm. Added a number of functions that check for the Vulkan descriptor types. These are used to determine if we are variables are read-only or not. Implemented a function to check if loads and variables are read-only. Implemented kernel specific and shader specific versions. A big change is that the Combinator analysis in ADCE is factored out into the IRContext as an analysis. This was done because it is being reused in the value number table.
Diffstat (limited to 'source/opt/local_redundancy_elimination.h')
-rw-r--r--source/opt/local_redundancy_elimination.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/source/opt/local_redundancy_elimination.h b/source/opt/local_redundancy_elimination.h
new file mode 100644
index 00000000..e714c171
--- /dev/null
+++ b/source/opt/local_redundancy_elimination.h
@@ -0,0 +1,53 @@
+// Copyright (c) 2017 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef LIBSPIRV_OPT_LOCAL_REDUNDANCY_ELIMINATION_H_
+#define LIBSPIRV_OPT_LOCAL_REDUNDANCY_ELIMINATION_H_
+
+#include "ir_context.h"
+#include "pass.h"
+#include "value_number_table.h"
+
+namespace spvtools {
+namespace opt {
+
+// This pass implements local redundancy elimination. Its goal is to reduce the
+// number of times the same value is computed. It works on each basic block
+// independently, ie local. For each instruction in a basic block, it gets the
+// value number for the result id, |id|, of the instruction. If that value
+// number has already been computed in the basic block, it tries to replace the
+// uses of |id| by the id that already contains the same value. Then the
+// current instruction is deleted.
+class LocalRedundancyEliminationPass : public Pass {
+ public:
+ const char* name() const override { return "local-redundancy-elimination"; }
+ Status Process(ir::IRContext*) override;
+
+ private:
+ // Deletes instructions in |block| whose value is in |vnTable| or is computed
+ // earlier in |block|. The values computed in |block| are added to |vnTable|.
+ // |value_to_ids| is a map from a value number to the result ids known to
+ // contain those values. The definition of the ids in value_to_ids must
+ // dominate |block|. One value needs to map to multiple ids because the ids
+ // may contain the same value, but have different decorations. Returns true
+ // if the module is changed.
+ bool EliminateRedundanciesInBB(
+ ir::BasicBlock* block, ValueNumberTable* vnTable,
+ std::vector<std::vector<uint32_t>>* value_to_ids);
+};
+
+} // namespace opt
+} // namespace spvtools
+
+#endif // LIBSPIRV_OPT_LOCAL_REDUNDANCY_ELIMINATION_H_