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/*
* Copyright © 2011 Collabora, Ltd.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef WSCREENSAVER_H
#define WSCREENSAVER_H
#define MESA_EGL_NO_X11_HEADERS
#include <EGL/egl.h>
extern const char *progname;
struct wscreensaver;
struct ModeInfo {
struct wscreensaver *priv;
EGLContext eglctx;
int swap_buffers;
struct window *window;
int instance_number;
unsigned width;
unsigned height;
unsigned long polygon_count;
int fps_p;
};
struct wscreensaver_plugin {
const char *name;
void (*init)(struct ModeInfo *mi);
void (*draw)(struct ModeInfo *mi);
void (*reshape)(struct ModeInfo *mi, int w, int h);
/* void (*refresh)(struct ModeInfo *mi);
void (*finish)(struct ModeInfo *mi);*/
};
EGLContext *
init_GL(struct ModeInfo *mi);
#endif /* WSCREENSAVER_H */
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