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authorKristian Høgsberg <krh@bitplanet.net>2012-03-26 15:56:39 -0400
committerKristian Høgsberg <krh@bitplanet.net>2012-03-26 19:27:35 -0400
commit9629fe32060cda8ebad45f80fb480a26317c67c6 (patch)
tree6ec062b8ae6d60a6de4deffdd9de6f047bde4348
parent42b4f801164241eb31f9618f35aa0b8614e700c3 (diff)
Simplify shm buffer handling
There was a lot of code here to do a lot of work we didn't need to do. If we damage a surface with a shm buffer attached, all we need to do is to re-upload the damaged region to the texture. As for drm buffers, we don't assume anything changes on attach and only update the regions the client tells us to update in the damage request.
-rw-r--r--clients/simple-shm.c1
-rw-r--r--clients/simple-touch.c5
-rw-r--r--clients/smoke.c2
-rw-r--r--clients/window.c26
-rw-r--r--src/compositor.c94
-rw-r--r--src/compositor.h1
6 files changed, 24 insertions, 105 deletions
diff --git a/clients/simple-shm.c b/clients/simple-shm.c
index c94ede3..7026af9 100644
--- a/clients/simple-shm.c
+++ b/clients/simple-shm.c
@@ -142,7 +142,6 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
offset = time >> 4;
for (i = 0; i < end; i++)
p[i] = (i + offset) * 0x0080401;
- wl_buffer_damage(window->buffer, 0, 0, window->width, window->height);
wl_surface_attach(window->surface, window->buffer, 0, 0);
wl_surface_damage(window->surface,
diff --git a/clients/simple-touch.c b/clients/simple-touch.c
index b85a841..ade720e 100644
--- a/clients/simple-touch.c
+++ b/clients/simple-touch.c
@@ -184,9 +184,7 @@ touch_paint(struct touch *touch, int32_t x, int32_t y, int32_t id)
p += touch->width;
p[1] = c;
- wl_buffer_damage(touch->buffer, 0, 0, touch->width, touch->height);
- wl_surface_damage(touch->surface,
- 0, 0, touch->width, touch->height);
+ wl_surface_damage(touch->surface, 0, 0, touch->width, touch->height);
}
static void
@@ -312,7 +310,6 @@ touch_create(int width, int height)
wl_surface_set_user_data(touch->surface, touch);
memset(touch->data, 64, width * height * 4);
- wl_buffer_damage(touch->buffer, 0, 0, width, height);
wl_surface_attach(touch->surface, touch->buffer, 0, 0);
wl_surface_damage(touch->surface, 0, 0, width, height);
diff --git a/clients/smoke.c b/clients/smoke.c
index d618100..2ab171f 100644
--- a/clients/smoke.c
+++ b/clients/smoke.c
@@ -220,8 +220,6 @@ redraw_handler(struct widget *widget, void *data)
render(smoke, surface);
- display_surface_damage(smoke->display, surface,
- 0, 0, smoke->width, smoke->height);
window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
cairo_surface_destroy(surface);
diff --git a/clients/window.c b/clients/window.c
index 09114b5..75e3b84 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -782,21 +782,8 @@ window_attach_surface(struct window *window)
void
window_flush(struct window *window)
{
- if (window->cairo_surface) {
- switch (window->buffer_type) {
- case WINDOW_BUFFER_TYPE_EGL_IMAGE:
- case WINDOW_BUFFER_TYPE_SHM:
- display_surface_damage(window->display,
- window->cairo_surface,
- 0, 0,
- window->allocation.width,
- window->allocation.height);
- break;
- default:
- break;
- }
+ if (window->cairo_surface)
window_attach_surface(window);
- }
}
void
@@ -2280,17 +2267,6 @@ window_get_title(struct window *window)
}
void
-display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
- int32_t x, int32_t y, int32_t width, int32_t height)
-{
- struct wl_buffer *buffer;
-
- buffer = display_get_buffer_for_surface(display, cairo_surface);
-
- wl_buffer_damage(buffer, x, y, width, height);
-}
-
-void
window_damage(struct window *window, int32_t x, int32_t y,
int32_t width, int32_t height)
{
diff --git a/src/compositor.c b/src/compositor.c
index 5af20ec..3b2ebd4 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -212,7 +212,6 @@ weston_surface_create(struct weston_compositor *compositor)
wl_list_init(&surface->link);
wl_list_init(&surface->layer_link);
- wl_list_init(&surface->buffer_link);
surface->surface.resource.client = NULL;
@@ -637,8 +636,6 @@ destroy_surface(struct wl_resource *resource)
compositor->destroy_image(compositor->display,
surface->image);
- wl_list_remove(&surface->buffer_link);
-
pixman_region32_fini(&surface->transform.boundingbox);
pixman_region32_fini(&surface->damage);
pixman_region32_fini(&surface->opaque);
@@ -663,7 +660,6 @@ weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
{
struct weston_surface *es = (struct weston_surface *) surface;
struct weston_compositor *ec = es->compositor;
- struct wl_list *surfaces_attached_to;
if (!es->texture) {
glGenTextures(1, &es->texture);
@@ -679,15 +675,6 @@ weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
if (wl_buffer_is_shm(buffer)) {
es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
- glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
- es->pitch, buffer->height, 0,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE,
- wl_shm_buffer_get_data(buffer));
-
- surfaces_attached_to = buffer->user_data;
-
- wl_list_remove(&es->buffer_link);
- wl_list_insert(surfaces_attached_to, &es->buffer_link);
} else {
if (es->image != EGL_NO_IMAGE_KHR)
ec->destroy_image(ec->display, es->image);
@@ -1187,6 +1174,17 @@ surface_damage(struct wl_client *client,
struct weston_surface *es = resource->data;
weston_surface_damage_rectangle(es, x, y, width, height);
+
+ if (es->buffer && wl_buffer_is_shm(es->buffer)) {
+ glBindTexture(GL_TEXTURE_2D, es->texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
+ es->pitch, es->buffer->height, 0,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE,
+ wl_shm_buffer_get_data(es->buffer));
+
+ /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
+ * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
+ }
}
static void
@@ -1877,6 +1875,9 @@ input_device_attach(struct wl_client *client,
if (device->input_device.pointer_focus->resource.client != client)
return;
+ if (device->sprite->buffer)
+ wl_list_remove(&device->sprite->buffer_destroy_listener.link);
+
if (!buffer_resource) {
if (device->sprite->output)
weston_surface_unmap(device->sprite);
@@ -1897,8 +1898,13 @@ input_device_attach(struct wl_client *client,
device->input_device.y - device->hotspot_y,
buffer->width, buffer->height);
+ device->sprite->buffer = buffer;
+ wl_list_insert(buffer->resource.destroy_listener_list.prev,
+ &device->sprite->buffer_destroy_listener.link);
+
weston_buffer_attach(buffer, &device->sprite->surface);
- weston_surface_damage(device->sprite);
+ surface_damage(NULL, &device->sprite->surface.resource,
+ 0, 0, buffer->width, buffer->height);
}
const static struct wl_input_device_interface input_device_interface = {
@@ -1946,6 +1952,7 @@ weston_input_device_init(struct weston_input_device *device,
device, bind_input_device);
device->sprite = weston_surface_create(ec);
+ device->sprite->surface.resource.data = device->sprite;
device->compositor = ec;
device->hotspot_x = 16;
@@ -2273,61 +2280,6 @@ weston_output_init(struct weston_output *output, struct weston_compositor *c,
}
static void
-shm_buffer_created(struct wl_buffer *buffer)
-{
- struct wl_list *surfaces_attached_to;
-
- surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
- if (!surfaces_attached_to) {
- buffer->user_data = NULL;
- return;
- }
-
- wl_list_init(surfaces_attached_to);
-
- buffer->user_data = surfaces_attached_to;
-}
-
-static void
-shm_buffer_damaged(struct wl_buffer *buffer,
- int32_t x, int32_t y, int32_t width, int32_t height)
-{
- struct wl_list *surfaces_attached_to = buffer->user_data;
- struct weston_surface *es;
- GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4;
-
- wl_list_for_each(es, surfaces_attached_to, buffer_link) {
- glBindTexture(GL_TEXTURE_2D, es->texture);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
- tex_width, buffer->height, 0,
- GL_BGRA_EXT, GL_UNSIGNED_BYTE,
- wl_shm_buffer_get_data(buffer));
- /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
- * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
- }
-}
-
-static void
-shm_buffer_destroyed(struct wl_buffer *buffer)
-{
- struct wl_list *surfaces_attached_to = buffer->user_data;
- struct weston_surface *es, *next;
-
- wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
- wl_list_remove(&es->buffer_link);
- wl_list_init(&es->buffer_link);
- }
-
- free(surfaces_attached_to);
-}
-
-const static struct wl_shm_callbacks shm_callbacks = {
- shm_buffer_created,
- shm_buffer_damaged,
- shm_buffer_destroyed
-};
-
-static void
compositor_bind(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
@@ -2349,7 +2301,7 @@ weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
ec, compositor_bind))
return -1;
- ec->shm = wl_shm_init(display, &shm_callbacks);
+ wl_display_init_shm(display);
ec->image_target_texture_2d =
(void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
@@ -2429,8 +2381,6 @@ weston_compositor_shutdown(struct weston_compositor *ec)
weston_binding_list_destroy_all(&ec->binding_list);
- wl_shm_finish(ec->shm);
-
wl_array_release(&ec->vertices);
wl_array_release(&ec->indices);
}
diff --git a/src/compositor.h b/src/compositor.h
index a5f8d8a..c106f17 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -284,7 +284,6 @@ struct weston_surface {
int32_t pitch;
struct wl_list link;
struct wl_list layer_link;
- struct wl_list buffer_link;
struct weston_shader *shader;
GLfloat color[4];
uint32_t alpha;