diff options
author | Gregory Hainaut <gregory.hainaut@gmail.com> | 2013-05-03 19:44:14 +0200 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2014-03-25 10:25:26 -0700 |
commit | 658eaa32295c62d65a40445cef1daaf9c41f311e (patch) | |
tree | 8eb8f39453cdac95a14f30b85ed168cd41e4c65a | |
parent | 9e9fac4714791c2a76728d66243380017273b5f3 (diff) |
mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGet
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
-rw-r--r-- | src/mesa/main/get.c | 9 | ||||
-rw-r--r-- | src/mesa/main/get_hash_params.py | 3 |
2 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index cf133c7c9c..6d95790086 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -387,6 +387,7 @@ EXTRA_EXT(ARB_texture_cube_map_array); EXTRA_EXT(ARB_texture_buffer_range); EXTRA_EXT(ARB_texture_multisample); EXTRA_EXT(ARB_texture_gather); +EXTRA_EXT(ARB_separate_shader_objects); EXTRA_EXT(ARB_shader_atomic_counters); EXTRA_EXT(ARB_draw_indirect); EXTRA_EXT(ARB_shader_image_load_store); @@ -1014,6 +1015,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_DRAW_INDIRECT_BUFFER_BINDING: v->value_int = ctx->DrawIndirectBuffer->Name; break; + /* GL_ARB_separate_shader_objects */ + case GL_PROGRAM_PIPELINE_BINDING: + if (ctx->Pipeline.Current) { + v->value_int = ctx->Pipeline.Current->Name; + } else { + v->value_int = 0; + } + break; } } diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 674d0032af..06d0bbaccc 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -726,6 +726,9 @@ descriptor=[ [ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather"], [ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"], +# GL_ARB_separate_shader_objects + [ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, extra_ARB_separate_shader_objects" ], + # GL_ARB_shader_atomic_counters [ "ATOMIC_COUNTER_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_atomic_counters" ], [ "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters" ], |