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authorAaron Plattner <aplattner@nvidia.com>2008-06-25 17:55:28 -0700
committerAaron Plattner <aplattner@nvidia.com>2008-06-26 22:38:59 -0700
commiteb53d111bd8651cd00c1b728b09e8be09b8482f7 (patch)
tree985ad99f48f9d8274abf09ccfb51cfa8b9f8071f /TODO
parent3c43b869f3821495978c61b9195f0b0e9e9e1245 (diff)
Add a lossy 32-bit generic pixel fetch function for wide surfaces.
The transformed fetch path currently only works at 32-bit precision. Until a wide version of that function is added, we need to have a path to perform a wide FetchPixel and then contract it down to a8r8g8b8. Also, use the right format when expanding the result in fbFetchTransformed64. fbFetchTransformed returns a8r8g8b8 results.
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