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author | Aaron Plattner <aplattner@nvidia.com> | 2008-06-25 17:55:28 -0700 |
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committer | Aaron Plattner <aplattner@nvidia.com> | 2008-06-26 22:38:59 -0700 |
commit | eb53d111bd8651cd00c1b728b09e8be09b8482f7 (patch) | |
tree | 985ad99f48f9d8274abf09ccfb51cfa8b9f8071f /TODO | |
parent | 3c43b869f3821495978c61b9195f0b0e9e9e1245 (diff) |
Add a lossy 32-bit generic pixel fetch function for wide surfaces.
The transformed fetch path currently only works at 32-bit precision. Until a
wide version of that function is added, we need to have a path to perform a
wide FetchPixel and then contract it down to a8r8g8b8.
Also, use the right format when expanding the result in fbFetchTransformed64.
fbFetchTransformed returns a8r8g8b8 results.
Diffstat (limited to 'TODO')
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