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path: root/tests/spec/arb_vertex_program/vp-two-constants.shader_test
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# Detects whether or not the implementation correctly handles having two
# constants in the same operand.
#
# This is a potential issue with gen4, and is something we should probably
# make the optimizer handle.

[require]
GL >= 1.3
ARB_vertex_program
ARB_fragment_program

[vertex program]
!!ARBvp1.0
OPTION ARB_position_invariant;
ADD result.color, {1, 0, .25, 0}, {0.5, 0, 1, 0};
END

[fragment program]
!!ARBfp1.0
MOV result.color, fragment.color;
END

[test]
ortho 0 1 0 1
clear color 0.0 1.0 0.0 1.0
clear
draw rect 0 0 1 1
probe all rgba 1.0 0.0 1.0 0.0