summaryrefslogtreecommitdiff
path: root/tests/shaders/glsl-fs-vec4-mat2.shader_test
blob: 50f07ae85e94e4bb040c1e5f340e9a52823f586a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
[require]
GLSL >= 1.10

[vertex shader]
void main()
{
	gl_Position = gl_Vertex;
}

[fragment shader]
void main()
{
	mat2 matrix2 = mat2(0.1, 0.2, 0.3, 0.4);

	gl_FragColor = vec4(matrix2);
}

[test]
draw rect -1 -1 2 2
probe all rgba 0.1 0.2 0.3 0.4