summaryrefslogtreecommitdiff
path: root/tests/shaders/glsl-const-builtin-equal-04.shader_test
blob: 4bc22dbfec8cbe20a5821f582d727b041cf33ca5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19

[require]
GLSL >= 1.20

[vertex shader file]
glsl-mvp.vert

[fragment shader]
void main()
{
  const bvec4 res = equal(vec4(-2.0, 0.0, 0.123, -1000.5),
                          vec4(-2.4, 0.0, 0.456, 12.5));
  gl_FragColor = (res == bvec4(false, true, false, false))
    ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
}

[test]
draw rect -1 -1 2 2
probe all rgb 0.0 1.0 0.0