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2012-03-22glsl-{fs|vs}-loop-300.shader_test: test simple loops of 300 iterationsBrian Paul1-0/+40
PS 3.0 only supports loops of up to 255 iterations. Test a 300-iteration loop to see what happens on platforms that eventually translate GLSL into PS 3.0 shaders. Reviewed-by: Brian Paul <brianp@vmware.com>