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glsl-getactiveuniform-length.c
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2014-07-15
util/gl: Rename piglit-util-gl-common.h
Chad Versace
1
-1
/
+1
2013-01-16
Accept array uniform names with or without [0] from glGetActiveUniform
Ian Romanick
1
-5
/
+18
2013-01-14
test/shaders: remove explicit 100x100 window sizes
Brian Paul
1
-2
/
+0
2012-10-09
util: Add fields to piglit_gl_test_config for listing supported GL flavors (v2)
Chad Versace
1
-0
/
+2
2012-10-09
util: Convert GL tests to use PIGLIT_GL_CONFIG_BEGIN/END
Chad Versace
1
-4
/
+7
2012-10-09
util,tests: Replace GLUT visual enums with PIGLTI_GL_VISUAL enums (v2)
Chad Versace
1
-1
/
+1
2012-09-10
Convert simple if(piglit_get_gl_version() < N) { SKIP } to require
Chris Forbes
1
-4
/
+1
2012-06-28
util: Move piglit-util to piglit-util-gl-common
Blaž Tomažič
1
-1
/
+1
2012-06-20
tests: Let each test define main()
Chad Versace
1
-2
/
+4
2012-03-07
Stop using GLEW_VERSION_* macros
Paul Berry
1
-1
/
+1
2011-04-29
Rename PIGLIT_SUCCESS and PIGLIT_FAILURE to PIGLIT_PASS and PIGLIT_FAIL, resp.
Marek Olšák
1
-3
/
+3
2010-10-13
glsl-getactiveuniform-length: Fix printf format warnings.
Vinson Lee
1
-3
/
+3
2010-08-25
glsl-getactiveuniform-length: Fix this testcase based on other paragraph.
Eric Anholt
1
-16
/
+9
2010-08-23
glsl-getactiveuniform-*: New tests for glGetActiveUniform() behavior.
Eric Anholt
1
-0
/
+109