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getuniform-01.c
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2014-07-15
util/gl: Rename piglit-util-gl-common.h
Chad Versace
1
-1
/
+1
2012-11-30
util/gl: Kill shader wrapper functions
Chad Versace
1
-6
/
+6
2012-11-06
shaders: remove config.window_width/height = 100 lines
Brian Paul
1
-2
/
+0
2012-10-09
util: Add fields to piglit_gl_test_config for listing supported GL flavors (v2)
Chad Versace
1
-0
/
+2
2012-10-09
util: Convert GL tests to use PIGLIT_GL_CONFIG_BEGIN/END
Chad Versace
1
-4
/
+7
2012-10-09
tests: Remove direct includes of piglit-framework.h
Chad Versace
1
-1
/
+0
2012-10-09
util,tests: Replace GLUT visual enums with PIGLTI_GL_VISUAL enums (v2)
Chad Versace
1
-1
/
+1
2012-06-28
util: Move piglit-util to piglit-util-gl-common
Blaž Tomažič
1
-1
/
+1
2012-06-20
tests: Let each test define main()
Chad Versace
1
-2
/
+4
2011-10-26
getuniform-01: Add a fragment shader to enusre the uniform is active
Ian Romanick
1
-1
/
+8
2011-07-25
getuniform-0[12]: Remove the unused fragment shaders.
Eric Anholt
1
-12
/
+0
2011-04-29
Rename PIGLIT_SUCCESS and PIGLIT_FAILURE to PIGLIT_PASS and PIGLIT_FAIL, resp.
Marek Olšák
1
-7
/
+7
2011-01-26
Fix stupid mistakes in previous commit
Ian Romanick
1
-2
/
+4
2011-01-26
Make the test check for the actual behavior required by the GL spec
Ian Romanick
1
-47
/
+50
2010-12-24
getuniform-01: Fix several bugs in the single array element tests.
Vinson Lee
1
-3
/
+3
2010-12-09
Add test to validate glGetUniformfv for array uniforms
Ian Romanick
1
-0
/
+184