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-rw-r--r--tests/glslparsertest/shaders/array12.frag16
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diff --git a/tests/glslparsertest/shaders/array12.frag b/tests/glslparsertest/shaders/array12.frag
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+++ b/tests/glslparsertest/shaders/array12.frag
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+// [config]
+// expect_result: fail
+// glsl_version: 1.20
+// check_link: false
+// [end config]
+//
+// Verify that out-of-bounds access to an array using a constant expression
+// results in to compile error.
+
+float array[5];
+const int idx = 8;
+
+void main()
+{
+ gl_FragColor = vec4(0.0, 1.0, 0.0, array[idx]);
+}