diff options
Diffstat (limited to 'tests/glslparsertest/glsl2/make_tex_lod_tests.sh')
-rwxr-xr-x | tests/glslparsertest/glsl2/make_tex_lod_tests.sh | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/tests/glslparsertest/glsl2/make_tex_lod_tests.sh b/tests/glslparsertest/glsl2/make_tex_lod_tests.sh deleted file mode 100755 index 1324cb111..000000000 --- a/tests/glslparsertest/glsl2/make_tex_lod_tests.sh +++ /dev/null @@ -1,63 +0,0 @@ -#!/bin/bash - -function gen_frag_test -{ - case $1 in - texture1D) coord_type="float" ;; - texture1DProj) coord_type="vec2" ;; - texture2D) coord_type="vec2" ;; - texture2DProj) coord_type="vec3" ;; - texture3D) coord_type="vec3" ;; - texture3DProj) coord_type="vec4" ;; - textureCube) coord_type="vec3" ;; - shadow1D) coord_type="vec3" ;; - shadow1DProj) coord_type="vec4" ;; - shadow2D) coord_type="vec3" ;; - shadow2DProj) coord_type="vec4" ;; - esac - - # This expression does 3 steps: - # 1. Moves the word 'texture' or 'shadow' to the end - # 2. Deletes the word 'texture' - # 3. Deletes the word 'Proj' - # 4. Replaces 'shadow' with 'Shadow' - dim=$(echo $1 | sed 's/^\(shadow\|texture\)\(.*\)/\2\1/;s/texture//;s/Proj//;s/shadow/Shadow/') - mode=$1 - - if test x$2 != x ; then - coord_type=$2 - fi - - cat <<EOF -/* FAIL - * Without GLSL 1.40 or GL_ARB_shader_texture_lod, the "Lod" versions of the - * texture lookup functions are not available in fragment shaders. - */ -uniform sampler${dim} s; -varying ${coord_type} coord; -varying float lod; - -void main() -{ - gl_FragColor = ${mode}Lod(s, coord, lod); -} -EOF -} - - -i=1 -for d in texture1D texture1DProj shadow1D shadow1DProj \ - texture2D texture2DProj shadow2D shadow2DProj \ - texture3D texture3DProj textureCube -do - name=$(printf "tex_lod-%02d.frag" $i) - gen_frag_test $d > $name - i=$((i + 1)) - - - if echo $d | egrep -q 'texture[12]DProj' ; then - name=$(printf "tex_lod-%02d.frag" $i) - gen_frag_test $d vec4 > $name - i=$((i + 1)) - fi -done |