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authorMatt Turner <mattst88@gmail.com>2013-06-29 14:58:39 -0700
committerMatt Turner <mattst88@gmail.com>2013-07-08 11:23:44 -0700
commit172ae2c71b6c8d0a3241c246f41b23c5856ba80f (patch)
treef50597e7a5e8db11ce13cf2841c8ca89a356ef35 /tests/spec/arb_shading_language_420pack
parente29fbf6bac620ec17e5baec8db41702e5185d9a8 (diff)
arb_shading_language_420pack: Test too many elements in array initializer
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'tests/spec/arb_shading_language_420pack')
-rw-r--r--tests/spec/arb_shading_language_420pack/compiler/illegal-aggregate-initializer-array-too-many-elements.frag15
1 files changed, 15 insertions, 0 deletions
diff --git a/tests/spec/arb_shading_language_420pack/compiler/illegal-aggregate-initializer-array-too-many-elements.frag b/tests/spec/arb_shading_language_420pack/compiler/illegal-aggregate-initializer-array-too-many-elements.frag
new file mode 100644
index 000000000..9854a1044
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/illegal-aggregate-initializer-array-too-many-elements.frag
@@ -0,0 +1,15 @@
+/* [config]
+ * expect_result: fail
+ * glsl_version: 1.30
+ * require_extensions: GL_ARB_shading_language_420pack
+ * [end config]
+ */
+
+#version 130
+#extension GL_ARB_shading_language_420pack: enable
+
+void main() {
+ // Illegal since a has only 2 elements, but 3 elements given as initializer
+ float a[2] = { 3.4, 4.2, 5.0 };
+ gl_FragColor = vec4(1.0);
+}