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authorPaul Berry <stereotype441@gmail.com>2012-02-27 09:50:42 -0800
committerPaul Berry <stereotype441@gmail.com>2012-03-07 18:20:27 -0800
commit7ffd7d0691baabaefc3e12dcc5f7f4780a3a3fd9 (patch)
treefce3f9ca497a2f072f7941cbaf9f19605594b834 /tests/shaders/glsl-vs-sqrt-zero.c
parentac16e8c519ad5b5f6f17a7da41d627338a3d2b0d (diff)
Stop using GLEW_VERSION_* macros
Several tests were checking the GL version using GLEW's GLEW_VERSION_* macros. This patch changes the tests to use piglit_get_gl_version(), which provides the same functionality in a way that is not dependent on GLEW. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'tests/shaders/glsl-vs-sqrt-zero.c')
-rw-r--r--tests/shaders/glsl-vs-sqrt-zero.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/shaders/glsl-vs-sqrt-zero.c b/tests/shaders/glsl-vs-sqrt-zero.c
index 2794c1416..85f2efc4f 100644
--- a/tests/shaders/glsl-vs-sqrt-zero.c
+++ b/tests/shaders/glsl-vs-sqrt-zero.c
@@ -60,7 +60,7 @@ piglit_init(int argc, char **argv)
{
GLint vs, fs;
- if (!GLEW_VERSION_2_0) {
+ if (piglit_get_gl_version() < 20) {
printf("Requires OpenGL 2.0\n");
piglit_report_result(PIGLIT_SKIP);
}