diff options
author | Vinson Lee <vlee@vmware.com> | 2011-06-08 15:53:14 -0700 |
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committer | Vinson Lee <vlee@vmware.com> | 2011-06-08 15:53:14 -0700 |
commit | b4a6f715d6e42d76ccc31a157eb895a901e05c01 (patch) | |
tree | 88371ff02b7eb06818bcd6f6494c77eede00eb23 /tests/shaders/glsl-link-bug38015.c | |
parent | 2a6f5885b2d874624b9efc604c545038e406a14d (diff) |
glsl-link-bug38015: Add test case for FDO bug 38015.
Diffstat (limited to 'tests/shaders/glsl-link-bug38015.c')
-rw-r--r-- | tests/shaders/glsl-link-bug38015.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/tests/shaders/glsl-link-bug38015.c b/tests/shaders/glsl-link-bug38015.c new file mode 100644 index 000000000..7a7f7fe3a --- /dev/null +++ b/tests/shaders/glsl-link-bug38015.c @@ -0,0 +1,72 @@ +/* + * Copyright 2011 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * \file glsl-link-bug38015.c + * + * Reproduces i965 crash from FDO bug 38015. + * + * \author Vinson Lee <vlee@vmware.com> + */ + +#include "piglit-util.h" + +int piglit_width = 100, piglit_height = 100; +int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE; + +static const char fs_text[] = + "#extension GL_ARB_shader_texture_lod : enable\n" + "uniform sampler2D S0;" + "void main(void) {" + " vec2 coord = vec2(0.0, 0.0);" + " vec2 ddx = vec2(0.0, 0.0);" + " vec2 ddy = vec2(0.0, 0.0);" + " gl_FragColor = texture2DGradARB(S0, coord, ddx, ddy);" + "}"; + +enum piglit_result +piglit_display(void) +{ + return PIGLIT_FAIL; +} + +void piglit_init(int argc, char **argv) +{ + GLint frag; + GLint prog; + + if (!GLEW_VERSION_2_0) { + printf("Requires OpenGL 2.0\n"); + piglit_report_result(PIGLIT_SKIP); + } + + /* Intentionally omit check for GL_ARB_shader_texture_lod. */ + + frag = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text); + + prog = glCreateProgram(); + glAttachShader(prog, frag); + glLinkProgram(prog); + + piglit_report_result(PIGLIT_PASS); +} |