diff options
author | Francisco Jerez <currojerez@riseup.net> | 2015-06-28 21:15:28 +0300 |
---|---|---|
committer | Francisco Jerez <currojerez@riseup.net> | 2015-07-29 14:12:50 +0300 |
commit | b5f1a48e234d47b24df38cb562cffb8941d43795 (patch) | |
tree | acae972bb6b93e4624e74778e2e8bd3c7ba3bd34 | |
parent | 3e5a90792d14aeb599dd236f830e6e344b35c905 (diff) |
i965/fs: Execute nir_setup_uniforms, _inputs and _outputs unconditionally.
Images take up zero uniform slots in the nir_shader::num_uniforms
calculation, but nir_setup_uniforms needs to be executed even if the
program has no non-image uniforms so the driver-specific image
parameters are uploaded. nir_setup_uniforms is a no-op if there are
really no uniforms, so checking the num_uniform count is useless in
any case.
The nir_setup_inputs and _outputs changes shouldn't lead to any
functional change, they are just meant to preserve the symmetry
between them and nir_setup_uniforms.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 03a1ef5fc8..6d22faa54c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -39,21 +39,9 @@ fs_visitor::emit_nir_code() /* emit the arrays used for inputs and outputs - load/store intrinsics will * be converted to reads/writes of these arrays */ - - if (nir->num_inputs > 0) { - nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs); - nir_setup_inputs(nir); - } - - if (nir->num_outputs > 0) { - nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_outputs); - nir_setup_outputs(nir); - } - - if (nir->num_uniforms > 0) { - nir_setup_uniforms(nir); - } - + nir_setup_inputs(nir); + nir_setup_outputs(nir); + nir_setup_uniforms(nir); nir_emit_system_values(nir); /* get the main function and emit it */ @@ -67,6 +55,8 @@ fs_visitor::emit_nir_code() void fs_visitor::nir_setup_inputs(nir_shader *shader) { + nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, shader->num_inputs); + foreach_list_typed(nir_variable, var, node, &shader->inputs) { enum brw_reg_type type = brw_type_for_base_type(var->type); fs_reg input = offset(nir_inputs, bld, var->data.driver_location); @@ -129,6 +119,8 @@ fs_visitor::nir_setup_outputs(nir_shader *shader) { brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; + nir_outputs = bld.vgrf(BRW_REGISTER_TYPE_F, shader->num_outputs); + foreach_list_typed(nir_variable, var, node, &shader->outputs) { fs_reg reg = offset(nir_outputs, bld, var->data.driver_location); |