diff options
author | Chandler Carruth <chandlerc@gmail.com> | 2014-09-20 20:52:07 +0000 |
---|---|---|
committer | Chandler Carruth <chandlerc@gmail.com> | 2014-09-20 20:52:07 +0000 |
commit | 9c7ffd20df8504d26b63658f784d0bdc6a935048 (patch) | |
tree | 76157f56c83c60ef5c634620c9a76ddcd3805d20 /test/CodeGen/X86/vector-shuffle-128-v4.ll | |
parent | 1c1bde666c548fb86e7e45ca61eeaa39413f38b2 (diff) |
[x86] Teach the new vector shuffle lowering to use the AVX VPERMILPS
instruction for single-vector floating point shuffles. This in turn
allows the shuffles to fold a load into the instruction which is one of
the common regressions hit with the new shuffle lowering.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218190 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/vector-shuffle-128-v4.ll')
-rw-r--r-- | test/CodeGen/X86/vector-shuffle-128-v4.ll | 100 |
1 files changed, 79 insertions, 21 deletions
diff --git a/test/CodeGen/X86/vector-shuffle-128-v4.ll b/test/CodeGen/X86/vector-shuffle-128-v4.ll index 9a0f2b349ca..1d0a90f9a94 100644 --- a/test/CodeGen/X86/vector-shuffle-128-v4.ll +++ b/test/CodeGen/X86/vector-shuffle-128-v4.ll @@ -73,51 +73,93 @@ define <4 x i32> @shuffle_v4i32_2121(<4 x i32> %a, <4 x i32> %b) { } define <4 x float> @shuffle_v4f32_0001(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_0001 -; ALL: shufps {{.*}} # xmm0 = xmm0[0,0,0,1] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_0001 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0,0,1] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_0001 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,1] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0020(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_0020 -; ALL: shufps {{.*}} # xmm0 = xmm0[0,0,2,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_0020 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[0,0,2,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_0020 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,2,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0300(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_0300 -; ALL: shufps {{.*}} # xmm0 = xmm0[0,3,0,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_0300 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[0,3,0,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_0300 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,3,0,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_1000(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_1000 -; ALL: shufps {{.*}} # xmm0 = xmm0[1,0,0,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_1000 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[1,0,0,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_1000 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[1,0,0,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_2200(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_2200 -; ALL: shufps {{.*}} # xmm0 = xmm0[2,2,0,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_2200 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[2,2,0,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_2200 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[2,2,0,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3330(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_3330 -; ALL: shufps {{.*}} # xmm0 = xmm0[3,3,3,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_3330 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[3,3,3,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_3330 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[3,3,3,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3210(<4 x float> %a, <4 x float> %b) { -; ALL-LABEL: @shuffle_v4f32_3210 -; ALL: shufps {{.*}} # xmm0 = xmm0[3,2,1,0] -; ALL-NEXT: retq +; SSE-LABEL: @shuffle_v4f32_3210 +; SSE: # BB#0: +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[3,2,1,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_v4f32_3210 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = xmm0[3,2,1,0] +; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %shuffle } @@ -805,3 +847,19 @@ define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x float> %shuffle } + +define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { +; SSE-LABEL: @shuffle_mem_v4f32_3210 +; SSE: # BB#0: +; SSE-NEXT: movaps (%rdi), %xmm0 +; SSE-NEXT: shufps {{.*}} # xmm0 = xmm0[3,2,1,0] +; SSE-NEXT: retq +; +; AVX-LABEL: @shuffle_mem_v4f32_3210 +; AVX: # BB#0: +; AVX-NEXT: vpermilps {{.*}} # xmm0 = mem[3,2,1,0] +; AVX-NEXT: retq + %a = load <4 x float>* %ptr + %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> + ret <4 x float> %shuffle +} |