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authorReid Kleckner <reid@kleckner.net>2014-04-29 23:55:41 +0000
committerReid Kleckner <reid@kleckner.net>2014-04-29 23:55:41 +0000
commit9902128e2a6450644fb4caf929ff0e3a2d6b0704 (patch)
treefe4b2e756fc7e604d69a318ded6e929c211133f6 /test/CodeGen/X86/musttail-indirect.ll
parentfc288c83394800c2eb3e6627cd52f72d5f997b4a (diff)
Implement X86 code generation for musttail
Currently, musttail codegen is relying on sibcall optimization, and reporting a fatal error if fails. Sibcall optimization fails when stack arguments need to be modified, which is insufficient for musttail. The logic for moving arguments in memory safely is already implemented for GuaranteedTailCallOpt. This change merely arranges for musttail calls to use it. No functional change for GuaranteedTailCallOpt. Reviewers: espindola Differential Revision: http://reviews.llvm.org/D3493 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207598 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/musttail-indirect.ll')
-rw-r--r--test/CodeGen/X86/musttail-indirect.ll124
1 files changed, 124 insertions, 0 deletions
diff --git a/test/CodeGen/X86/musttail-indirect.ll b/test/CodeGen/X86/musttail-indirect.ll
new file mode 100644
index 00000000000..9d21b5ea5d5
--- /dev/null
+++ b/test/CodeGen/X86/musttail-indirect.ll
@@ -0,0 +1,124 @@
+; RUN: llc < %s -mtriple=i686-win32 | FileCheck %s
+; RUN: llc < %s -mtriple=i686-win32 -O0 | FileCheck %s
+
+; IR simplified from the following C++ snippet compiled for i686-windows-msvc:
+
+; struct A { A(); ~A(); int a; };
+;
+; struct B {
+; virtual int f(int);
+; virtual int g(A, int, A);
+; virtual void h(A, int, A);
+; virtual A i(A, int, A);
+; virtual A j(int);
+; };
+;
+; int (B::*mp_f)(int) = &B::f;
+; int (B::*mp_g)(A, int, A) = &B::g;
+; void (B::*mp_h)(A, int, A) = &B::h;
+; A (B::*mp_i)(A, int, A) = &B::i;
+; A (B::*mp_j)(int) = &B::j;
+
+; Each member pointer creates a thunk. The ones with inalloca are required to
+; tail calls by the ABI, even at O0.
+
+%struct.B = type { i32 (...)** }
+%struct.A = type { i32 }
+
+; CHECK-LABEL: f_thunk:
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc i32 @f_thunk(%struct.B* %this, i32) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, i32)***
+ %vtable = load i32 (%struct.B*, i32)*** %1
+ %2 = load i32 (%struct.B*, i32)** %vtable
+ %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, i32 %0)
+ ret i32 %3
+}
+
+; Inalloca thunks shouldn't require any stores to the stack.
+; CHECK-LABEL: g_thunk:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc i32 @g_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
+ %vtable = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
+ %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
+ ret i32 %3
+}
+
+; CHECK-LABEL: h_thunk:
+; CHECK: jmpl
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK-NOT: ret
+define x86_thiscallcc void @h_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
+ %vtable = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 2
+ %2 = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
+ musttail call x86_thiscallcc void %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
+ ret void
+}
+
+; CHECK-LABEL: i_thunk:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc %struct.A* @i_thunk(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)***
+ %vtable = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vtable, i32 3
+ %2 = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vfn
+ %3 = musttail call x86_thiscallcc %struct.A* %2(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca %0)
+ ret %struct.A* %3
+}
+
+; CHECK-LABEL: j_thunk:
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_thiscallcc void @j_thunk(%struct.A* noalias sret %agg.result, %struct.B* %this, i32) {
+entry:
+ %1 = bitcast %struct.B* %this to void (%struct.A*, %struct.B*, i32)***
+ %vtable = load void (%struct.A*, %struct.B*, i32)*** %1
+ %vfn = getelementptr inbounds void (%struct.A*, %struct.B*, i32)** %vtable, i32 4
+ %2 = load void (%struct.A*, %struct.B*, i32)** %vfn
+ musttail call x86_thiscallcc void %2(%struct.A* sret %agg.result, %struct.B* %this, i32 %0)
+ ret void
+}
+
+; CHECK-LABEL: _stdcall_thunk@8:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_stdcallcc i32 @stdcall_thunk(<{ %struct.B*, %struct.A }>* inalloca) {
+entry:
+ %this_ptr = getelementptr inbounds <{ %struct.B*, %struct.A }>* %0, i32 0, i32 0
+ %this = load %struct.B** %this_ptr
+ %1 = bitcast %struct.B* %this to i32 (<{ %struct.B*, %struct.A }>*)***
+ %vtable = load i32 (<{ %struct.B*, %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (<{ %struct.B*, %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (<{ %struct.B*, %struct.A }>*)** %vfn
+ %3 = musttail call x86_stdcallcc i32 %2(<{ %struct.B*, %struct.A }>* inalloca %0)
+ ret i32 %3
+}
+
+; CHECK-LABEL: @fastcall_thunk@8:
+; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
+; CHECK: jmpl
+; CHECK-NOT: ret
+define x86_fastcallcc i32 @fastcall_thunk(%struct.B* inreg %this, <{ %struct.A }>* inalloca) {
+entry:
+ %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A }>*)***
+ %vtable = load i32 (%struct.B*, <{ %struct.A }>*)*** %1
+ %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A }>*)** %vtable, i32 1
+ %2 = load i32 (%struct.B*, <{ %struct.A }>*)** %vfn
+ %3 = musttail call x86_fastcallcc i32 %2(%struct.B* inreg %this, <{ %struct.A }>* inalloca %0)
+ ret i32 %3
+}