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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-08-08 17:15:43 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-08-08 17:15:43 +0000
commit66b0f515d5f7d4b830c3407a273facde405e4f86 (patch)
tree86571b1582994d48b0654eed8d0d8f32dd1d004f /test/CodeGen/X86/inline-asm-fpstack.ll
parentbf13ee1941a312998f0e754016921045626698e9 (diff)
Don't clobber pending ST regs when FP regs are killed.
X86FloatingPoint keeps track of pending ST registers for an upcoming inline asm instruction with fixed stack register constraints. It does this by remembering which FP register holds the value that should appear at a fixed stack position for the inline asm. When that FP register is killed before the inline asm, make sure to duplicate it to a scratch register, so the ST register still has a live FP reference. This could happen when the same FP register was copied to two ST registers, or when a spill instruction is inserted between the ST copy and the inline asm. This fixes PR10602. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137050 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/inline-asm-fpstack.ll')
-rw-r--r--test/CodeGen/X86/inline-asm-fpstack.ll11
1 files changed, 11 insertions, 0 deletions
diff --git a/test/CodeGen/X86/inline-asm-fpstack.ll b/test/CodeGen/X86/inline-asm-fpstack.ll
index 8e48bbec8e3..c9a1c1c38c5 100644
--- a/test/CodeGen/X86/inline-asm-fpstack.ll
+++ b/test/CodeGen/X86/inline-asm-fpstack.ll
@@ -329,3 +329,14 @@ entry:
%asmresult = extractvalue %complex %0, 0
ret float %asmresult
}
+
+; Pass the same value in two fixed stack slots.
+; CHECK: PR10602
+; CHECK: flds LCPI
+; CHECK: fld %st(0)
+; CHECK: fcomi %st(1), %st(0)
+define i32 @PR10602() nounwind ssp {
+entry:
+ %0 = tail call i32 asm "fcomi $2, $1; pushf; pop $0", "=r,{st},{st(1)},~{dirflag},~{fpsr},~{flags}"(double 2.000000e+00, double 2.000000e+00) nounwind
+ ret i32 %0
+}