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author | bellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-02-01 10:05:41 +0000 |
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committer | bellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162> | 2008-02-01 10:05:41 +0000 |
commit | c896fe29d6c8ae6cde3917727812ced3f2e536a4 (patch) | |
tree | a8536077171bbe49b59f00734500627032289364 /tcg/README | |
parent | 56abbcfff3f0073bf616be7af20106e51e78bd22 (diff) |
TCG code generator
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@3943 c046a42c-6fe2-441c-8c8c-71466251a162
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diff --git a/tcg/README b/tcg/README new file mode 100644 index 0000000000..f5b1280913 --- /dev/null +++ b/tcg/README @@ -0,0 +1,420 @@ +Tiny Code Generator - Fabrice Bellard. + +1) Introduction + +TCG (Tiny Code Generator) began as a generic backend for a C +compiler. It was simplified to be used in QEMU. It also has its roots +in the QOP code generator written by Paul Brook. + +2) Definitions + +The TCG "target" is the architecture for which we generate the +code. It is of course not the same as the "target" of QEMU which is +the emulated architecture. As TCG started as a generic C backend used +for cross compiling, it is assumed that the TCG target is different +from the host, although it is never the case for QEMU. + +A TCG "function" corresponds to a QEMU Translated Block (TB). + +A TCG "temporary" is a variable only live in a given +function. Temporaries are allocated explicitely in each function. + +A TCG "global" is a variable which is live in all the functions. They +are defined before the functions defined. A TCG global can be a memory +location (e.g. a QEMU CPU register), a fixed host register (e.g. the +QEMU CPU state pointer) or a memory location which is stored in a +register outside QEMU TBs (not implemented yet). + +A TCG "basic block" corresponds to a list of instructions terminated +by a branch instruction. + +3) Intermediate representation + +3.1) Introduction + +TCG instructions operate on variables which are temporaries or +globals. TCG instructions and variables are strongly typed. Two types +are supported: 32 bit integers and 64 bit integers. Pointers are +defined as an alias to 32 bit or 64 bit integers depending on the TCG +target word size. + +Each instruction has a fixed number of output variable operands, input +variable operands and always constant operands. + +The notable exception is the call instruction which has a variable +number of outputs and inputs. + +In the textual form, output operands come first, followed by input +operands, followed by constant operands. The output type is included +in the instruction name. Constants are prefixed with a '$'. + +add_i32 t0, t1, t2 (t0 <- t1 + t2) + +sub_i64 t2, t3, $4 (t2 <- t3 - 4) + +3.2) Assumptions + +* Basic blocks + +- Basic blocks end after branches (e.g. brcond_i32 instruction), + goto_tb and exit_tb instructions. +- Basic blocks end before legacy dyngen operations. +- Basic blocks start after the end of a previous basic block, at a + set_label instruction or after a legacy dyngen operation. + +After the end of a basic block, temporaries at destroyed and globals +are stored at their initial storage (register or memory place +depending on their declarations). + +* Floating point types are not supported yet + +* Pointers: depending on the TCG target, pointer size is 32 bit or 64 + bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or + TCG_TYPE_I64. + +* Helpers: + +Using the tcg_gen_helper_x_y it is possible to call any function +taking i32, i64 or pointer types types. Before calling an helper, all +globals are stored at their canonical location and it is assumed that +the function can modify them. In the future, function modifiers will +be allowed to tell that the helper does not read or write some globals. + +On some TCG targets (e.g. x86), several calling conventions are +supported. + +* Branches: + +Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an +explicit address. Conditional branches can only jump to labels. + +3.3) Code Optimizations + +When generating instructions, you can count on at least the following +optimizations: + +- Single instructions are simplified, e.g. + + and_i32 t0, t0, $0xffffffff + + is suppressed. + +- A liveness analysis is done at the basic block level. The + information is used to suppress moves from a dead temporary to + another one. It is also used to remove instructions which compute + dead results. The later is especially useful for condition code + optimisation in QEMU. + + In the following example: + + add_i32 t0, t1, t2 + add_i32 t0, t0, $1 + mov_i32 t0, $1 + + only the last instruction is kept. + +- A macro system is supported (may get closer to function inlining + some day). It is useful if the liveness analysis is likely to prove + that some results of a computation are indeed not useful. With the + macro system, the user can provide several alternative + implementations which are used depending on the used results. It is + especially useful for condition code optimisation in QEMU. + + Here is an example: + + macro_2 t0, t1, $1 + mov_i32 t0, $0x1234 + + The macro identified by the ID "$1" normally returns the values t0 + and t1. Suppose its implementation is: + + macro_start + brcond_i32 t2, $0, $TCG_COND_EQ, $1 + mov_i32 t0, $2 + br $2 + set_label $1 + mov_i32 t0, $3 + set_label $2 + add_i32 t1, t3, t4 + macro_end + + If t0 is not used after the macro, the user can provide a simpler + implementation: + + macro_start + add_i32 t1, t2, t4 + macro_end + + TCG automatically chooses the right implementation depending on + which macro outputs are used after it. + + Note that if TCG did more expensive optimizations, macros would be + less useful. In the previous example a macro is useful because the + liveness analysis is done on each basic block separately. Hence TCG + cannot remove the code computing 't0' even if it is not used after + the first macro implementation. + +3.4) Instruction Reference + +********* Function call + +* call <ret> <params> ptr + +call function 'ptr' (pointer type) + +<ret> optional 32 bit or 64 bit return value +<params> optional 32 bit or 64 bit parameters + +********* Jumps/Labels + +* jmp t0 + +Absolute jump to address t0 (pointer type). + +* set_label $label + +Define label 'label' at the current program point. + +* br $label + +Jump to label. + +* brcond_i32/i64 cond, t0, t1, label + +Conditional jump if t0 cond t1 is true. cond can be: + TCG_COND_EQ + TCG_COND_NE + TCG_COND_LT /* signed */ + TCG_COND_GE /* signed */ + TCG_COND_LE /* signed */ + TCG_COND_GT /* signed */ + TCG_COND_LTU /* unsigned */ + TCG_COND_GEU /* unsigned */ + TCG_COND_LEU /* unsigned */ + TCG_COND_GTU /* unsigned */ + +********* Arithmetic + +* add_i32/i64 t0, t1, t2 + +t0=t1+t2 + +* sub_i32/i64 t0, t1, t2 + +t0=t1-t2 + +* mul_i32/i64 t0, t1, t2 + +t0=t1*t2 + +* div_i32/i64 t0, t1, t2 + +t0=t1/t2 (signed). Undefined behavior if division by zero or overflow. + +* divu_i32/i64 t0, t1, t2 + +t0=t1/t2 (unsigned). Undefined behavior if division by zero. + +* rem_i32/i64 t0, t1, t2 + +t0=t1%t2 (signed). Undefined behavior if division by zero or overflow. + +* remu_i32/i64 t0, t1, t2 + +t0=t1%t2 (unsigned). Undefined behavior if division by zero. + +* and_i32/i64 t0, t1, t2 + +********* Logical + +t0=t1&t2 + +* or_i32/i64 t0, t1, t2 + +t0=t1|t2 + +* xor_i32/i64 t0, t1, t2 + +t0=t1^t2 + +* shl_i32/i64 t0, t1, t2 + +********* Shifts + +* shl_i32/i64 t0, t1, t2 + +t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) + +* shr_i32/i64 t0, t1, t2 + +t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) + +* sar_i32/i64 t0, t1, t2 + +t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64) + +********* Misc + +* mov_i32/i64 t0, t1 + +t0 = t1 + +Move t1 to t0 (both operands must have the same type). + +* ext8s_i32/i64 t0, t1 +ext16s_i32/i64 t0, t1 +ext32s_i64 t0, t1 + +8, 16 or 32 bit sign extension (both operands must have the same type) + +* bswap16_i32 t0, t1 + +16 bit byte swap on a 32 bit value. The two high order bytes must be set +to zero. + +* bswap_i32 t0, t1 + +32 bit byte swap + +* bswap_i64 t0, t1 + +64 bit byte swap + +********* Type conversions + +* ext_i32_i64 t0, t1 +Convert t1 (32 bit) to t0 (64 bit) and does sign extension + +* extu_i32_i64 t0, t1 +Convert t1 (32 bit) to t0 (64 bit) and does zero extension + +* trunc_i64_i32 t0, t1 +Truncate t1 (64 bit) to t0 (32 bit) + +********* Load/Store + +* ld_i32/i64 t0, t1, offset +ld8s_i32/i64 t0, t1, offset +ld8u_i32/i64 t0, t1, offset +ld16s_i32/i64 t0, t1, offset +ld16u_i32/i64 t0, t1, offset +ld32s_i64 t0, t1, offset +ld32u_i64 t0, t1, offset + +t0 = read(t1 + offset) +Load 8, 16, 32 or 64 bits with or without sign extension from host memory. +offset must be a constant. + +* st_i32/i64 t0, t1, offset +st8_i32/i64 t0, t1, offset +st16_i32/i64 t0, t1, offset +st32_i64 t0, t1, offset + +write(t0, t1 + offset) +Write 8, 16, 32 or 64 bits to host memory. + +********* QEMU specific operations + +* tb_exit t0 + +Exit the current TB and return the value t0 (word type). + +* goto_tb index + +Exit the current TB and jump to the TB index 'index' (constant) if the +current TB was linked to this TB. Otherwise execute the next +instructions. + +* qemu_ld_i32/i64 t0, t1, flags +qemu_ld8u_i32/i64 t0, t1, flags +qemu_ld8s_i32/i64 t0, t1, flags +qemu_ld16u_i32/i64 t0, t1, flags +qemu_ld16s_i32/i64 t0, t1, flags +qemu_ld32u_i64 t0, t1, flags +qemu_ld32s_i64 t0, t1, flags + +Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU +address type. 'flags' contains the QEMU memory index (selects user or +kernel access) for example. + +* qemu_st_i32/i64 t0, t1, flags +qemu_st8_i32/i64 t0, t1, flags +qemu_st16_i32/i64 t0, t1, flags +qemu_st32_i64 t0, t1, flags + +Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU +address type. 'flags' contains the QEMU memory index (selects user or +kernel access) for example. + +Note 1: Some shortcuts are defined when the last operand is known to be +a constant (e.g. addi for add, movi for mov). + +Note 2: When using TCG, the opcodes must never be generated directly +as some of them may not be available as "real" opcodes. Always use the +function tcg_gen_xxx(args). + +4) Backend + +tcg-target.h contains the target specific definitions. tcg-target.c +contains the target specific code. + +4.1) Assumptions + +The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or +64 bit. It is expected that the pointer has the same size as the word. + +On a 32 bit target, all 64 bit operations are converted to 32 bits. A +few specific operations must be implemented to allow it (see add2_i32, +sub2_i32, brcond2_i32). + +Floating point operations are not supported in this version. A +previous incarnation of the code generator had full support of them, +but it is better to concentrate on integer operations first. + +On a 64 bit target, no assumption is made in TCG about the storage of +the 32 bit values in 64 bit registers. + +4.2) Constraints + +GCC like constraints are used to define the constraints of every +instruction. Memory constraints are not supported in this +version. Aliases are specified in the input operands as for GCC. + +A target can define specific register or constant constraints. If an +operation uses a constant input constraint which does not allow all +constants, it must also accept registers in order to have a fallback. + +The movi_i32 and movi_i64 operations must accept any constants. + +The mov_i32 and mov_i64 operations must accept any registers of the +same type. + +The ld/st instructions must accept signed 32 bit constant offsets. It +can be implemented by reserving a specific register to compute the +address if the offset is too big. + +The ld/st instructions must accept any destination (ld) or source (st) +register. + +4.3) Function call assumptions + +- The only supported types for parameters and return value are: 32 and + 64 bit integers and pointer. +- The stack grows downwards. +- The first N parameters are passed in registers. +- The next parameters are passed on the stack by storing them as words. +- Some registers are clobbered during the call. +- The function can return 0 or 1 value in registers. On a 32 bit + target, functions must be able to return 2 values in registers for + 64 bit return type. + +5) Migration from dyngen to TCG + +TCG is backward compatible with QEMU "dyngen" operations. It means +that TCG instructions can be freely mixed with dyngen operations. It +is expected that QEMU targets will be progressively fully converted to +TCG. Once a target is fully converted to dyngen, it will be possible +to apply more optimizations because more registers will be free for +the generated code. + +The exception model is the same as the dyngen one. |