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path: root/src/compiler/nir/nir_repair_ssa.c
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/*
 * Copyright © 2016 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "nir.h"
#include "nir_phi_builder.h"

struct repair_ssa_state {
   nir_function_impl *impl;

   BITSET_WORD *def_set;
   struct nir_phi_builder *phi_builder;

   bool progress;
};

/* Get ready to build a phi and return the builder */
static struct nir_phi_builder *
prep_build_phi(struct repair_ssa_state *state)
{
   const unsigned num_words = BITSET_WORDS(state->impl->num_blocks);

   /* We create the phi builder on-demand. */
   if (state->phi_builder == NULL) {
      state->phi_builder = nir_phi_builder_create(state->impl);
      state->def_set = ralloc_array(NULL, BITSET_WORD, num_words);
   }

   /* We're going to build a phi.  That's progress. */
   state->progress = true;

   /* Set the defs set to empty */
   memset(state->def_set, 0, num_words * sizeof(*state->def_set));

   return state->phi_builder;
}

static nir_block *
get_src_block(nir_src *src)
{
   if (src->parent_instr->type == nir_instr_type_phi) {
      return exec_node_data(nir_phi_src, src, src)->pred;
   } else {
      return src->parent_instr->block;
   }
}

static bool
repair_ssa_def(nir_ssa_def *def, void *void_state)
{
   struct repair_ssa_state *state = void_state;

   bool is_valid = true;
   nir_foreach_use(src, def) {
      if (!nir_block_dominates(def->parent_instr->block, get_src_block(src))) {
         is_valid = false;
         break;
      }
   }

   if (is_valid)
      return true;

   struct nir_phi_builder *pb = prep_build_phi(state);

   BITSET_SET(state->def_set, def->parent_instr->block->index);

   struct nir_phi_builder_value *val =
      nir_phi_builder_add_value(pb, def->num_components, def->bit_size,
                                state->def_set);

   nir_phi_builder_value_set_block_def(val, def->parent_instr->block, def);

   nir_foreach_use_safe(src, def) {
      nir_block *src_block = get_src_block(src);
      if (!nir_block_dominates(def->parent_instr->block, src_block)) {
         nir_instr_rewrite_src(src->parent_instr, src, nir_src_for_ssa(
            nir_phi_builder_value_get_block_def(val, src_block)));
      }
   }

   return true;
}

bool
nir_repair_ssa_impl(nir_function_impl *impl)
{
   struct repair_ssa_state state;

   state.impl = impl;
   state.phi_builder = NULL;
   state.progress = false;

   nir_metadata_require(impl, nir_metadata_block_index |
                              nir_metadata_dominance);

   nir_foreach_block(block, impl) {
      nir_foreach_instr_safe(instr, block) {
         nir_foreach_ssa_def(instr, repair_ssa_def, &state);
      }
   }

   if (state.progress)
      nir_metadata_preserve(impl, nir_metadata_block_index |
                                  nir_metadata_dominance);

   if (state.phi_builder) {
      nir_phi_builder_finish(state.phi_builder);
      ralloc_free(state.def_set);
   }

   return state.progress;
}

/** This pass can be used to repair SSA form in a shader.
 *
 * Sometimes a transformation (such as return lowering) will have to make
 * changes to a shader which, while still correct, break some of NIR's SSA
 * invariants.  This pass will insert ssa_undefs and phi nodes as needed to
 * get the shader back into SSA that the validator will like.
 */
bool
nir_repair_ssa(nir_shader *shader)
{
   bool progress = false;

   nir_foreach_function(function, shader) {
      if (function->impl)
         progress = nir_repair_ssa_impl(function->impl) || progress;
   }

   return progress;
}