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~funfunctor/mesa
ARB_parallel_shader_compile
ARB_query_buffer_object-radeonsi
KHR_robustness-radeonsi
KHR_robustness-radeonsi2
R600_DEBUG_rename
clSetCommandQueueProperty
clover-image-support
clover-image-support-enabled
master
radv-doom2016
radv-wip-doom-wine
shader-cache-radeonsi5
Mesa3D repository; personal mesa3D branches.
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2017-02-14
glsl: Handle packed_type == ivec4[] in lower_packed_varyings().
Kenneth Graunke
1
-1
/
+2
2017-02-14
spirv: Add support for SpvCapabilityStorageImageWriteWithoutFormat
Alex Smith
3
-2
/
+9
2017-02-14
nir/spirv: do not require a format with images that are not sampled
Iago Toral Quiroga
1
-2
/
+0
2017-02-13
mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
3
-0
/
+6
2017-02-12
glsl: Drop resize-to-MaxPatchVertices hack.
Kenneth Graunke
4
-43
/
+0
2017-02-12
glsl: Update a comment about link errors for TCS && !TES.
Kenneth Graunke
1
-1
/
+9
2017-02-10
glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1
Jose Maria Casanova Crespo
1
-4
/
+7
2017-02-09
glsl: Allow compatibility shaders with MESA_GL_VERSION_OVERRIDE=...
Matt Turner
4
-4
/
+14
2017-02-09
nir: add opcode to perform int64 to bool conversions
Samuel Iglesias Gonsálvez
2
-0
/
+2
2017-02-09
glsl: add param to force shader recompile
Timothy Arceri
3
-3
/
+4
2017-02-09
st/mesa/i965: create link status enum
Timothy Arceri
2
-4
/
+4
2017-02-07
spirv: Add more asserts in vtn_vector_construct
Jason Ekstrand
1
-0
/
+15
2017-02-06
glsl: correct compute shader checks for memoryBarrier functions
Marc Di Luzio
1
-6
/
+12
2017-02-01
spirv: add SPV_KHR_shader_draw_parameters support
Lionel Landwerlin
3
-0
/
+17
2017-02-01
compiler: add missing enums for debug
Lionel Landwerlin
1
-0
/
+2
2017-01-31
nir/spirv/glsl450: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Francisco Jerez
1
-1
/
+21
2017-01-31
glsl: Implement IEEE-compliant handling of atan2(±∞, ±∞).
Francisco Jerez
1
-1
/
+21
2017-01-31
nir/spirv/glsl450: Rewrite atan2 implementation to fix accuracy and handling ...
Francisco Jerez
1
-22
/
+55
2017-01-31
glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infin...
Francisco Jerez
1
-36
/
+60
2017-01-31
glsl/ir_builder: Add rcp builder.
Francisco Jerez
2
-0
/
+7
2017-01-31
glsl: Fix constant evaluation of the rcp op.
Francisco Jerez
1
-1
/
+1
2017-01-31
glsl: fix heap-buffer-overflow
Bartosz Tomczyk
1
-1
/
+1
2017-01-31
glsl: add new uniform fields to be used to restore state from cache
Carl Worth
1
-0
/
+4
2017-01-31
glsl: Switch to disable-by-default for the GLSL shader cache
Carl Worth
1
-0
/
+5
2017-01-27
glsl: remove explicit __STDC_FORMAT_MACROS define
Emil Velikov
3
-3
/
+0
2017-01-27
nir: add extra const notation in compare_blocks()
Emil Velikov
1
-2
/
+2
2017-01-27
nir: silence implicit conversion to 64bit
Emil Velikov
1
-1
/
+1
2017-01-26
spirv: handle undefined components for OpVectorShuffle
Lionel Landwerlin
1
-15
/
+38
2017-01-26
spirv: handle OpUndef as part of the variable parsing pass
Lionel Landwerlin
2
-0
/
+7
2017-01-25
spirv: bump headers to SPIRV 1.1
Lionel Landwerlin
3
-9
/
+86
2017-01-25
spirv: add default handler for new enums
Lionel Landwerlin
2
-0
/
+15
2017-01-25
spirv: fix typos
Lionel Landwerlin
1
-3
/
+3
2017-01-25
spirv: handle gl_SampleMask
Iago Toral Quiroga
1
-2
/
+6
2017-01-25
spirv: acknowledge multisampled input attachments
Iago Toral Quiroga
1
-3
/
+8
2017-01-25
nir: bump loop max unroll limit
Timothy Arceri
1
-1
/
+1
2017-01-25
glsl: lower constant arrays to uniform arrays before optimisation loop
Timothy Arceri
1
-13
/
+26
2017-01-24
glsl: fix compile errors with mingw due to missing PRIx64 definitions
Roland Scheidegger
2
-0
/
+4
2017-01-23
glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Nicolai Hähnle
2
-9
/
+14
2017-01-23
glsl: fix tes linking regression
Timothy Arceri
1
-2
/
+2
2017-01-23
mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
1
-20
/
+15
2017-01-23
mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
1
-33
/
+37
2017-01-23
mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
1
-31
/
+33
2017-01-23
glsl: use last_vert_prog to get last {clip,cull}_distance_array_size
Timothy Arceri
2
-16
/
+4
2017-01-23
mesa/glsl: set {clip,cull}_distance_array_size directly in gl_program
Timothy Arceri
2
-18
/
+16
2017-01-23
st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
2
-25
/
+27
2017-01-21
nir/search: Use the correct bit size for integer comparisons
Jason Ekstrand
1
-32
/
+16
2017-01-20
glsl: Rename [u]int64_t tokens.
Kenneth Graunke
2
-5
/
+5
2017-01-20
nir: Add support for 64-bit integer types to split_var_copies_block
Ian Romanick
1
-0
/
+2
2017-01-20
nir: Enable 64-bit integer support for almost all unary and binary operations
Ian Romanick
1
-9
/
+15
2017-01-20
nir: Shift count for shift opcodes is always 32-bits
Ian Romanick
2
-7
/
+7
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