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~funfunctor/mesa
ARB_parallel_shader_compile
ARB_query_buffer_object-radeonsi
KHR_robustness-radeonsi
KHR_robustness-radeonsi2
R600_DEBUG_rename
clSetCommandQueueProperty
clover-image-support
clover-image-support-enabled
master
radv-doom2016
radv-wip-doom-wine
shader-cache-radeonsi5
Mesa3D repository; personal mesa3D branches.
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Author
Files
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2017-02-15
radv: also fixup event emission to not get culled.
Dave Airlie
1
-0
/
+1
2017-02-15
radv: query cmds should mark a cmd buffer as having draws.
Dave Airlie
1
-0
/
+4
2017-02-14
radv: fixup IA_MULTI_VGT_PARAM handling.
Dave Airlie
4
-31
/
+105
2017-02-14
radv: fix warning since using common gs emit code
Dave Airlie
1
-1
/
+0
2017-02-15
radv: adopt some init config workarounds from radeonsi.
Dave Airlie
1
-2
/
+9
2017-02-15
radv: re-enable init gfx state on CIK.
Dave Airlie
1
-2
/
+1
2017-02-15
radv: align the initial state command buffer.
Dave Airlie
1
-0
/
+7
2017-02-15
radv: fix cik macroModeIndex.
Dave Airlie
1
-0
/
+14
2017-02-15
radv: change base aligmment for allocated memory.
Dave Airlie
1
-1
/
+1
2017-02-14
radv/ac: use sendmsg emission interface.
Dave Airlie
1
-26
/
+4
2017-02-14
radeon/ac/llvm: add support for sendmsg emission
Dave Airlie
2
-0
/
+25
2017-02-14
radv: disable gfx init on CIK for now
Dave Airlie
1
-1
/
+2
2017-02-14
radv/ac: use common interp code for new intrinsics
Dave Airlie
1
-20
/
+41
2017-02-13
radv: use indirect buffer for initial gfx state.
Dave Airlie
4
-1
/
+62
2017-02-13
radv: start splitting init config up
Dave Airlie
1
-8
/
+20
2017-02-13
radv: don't pass physical device to si_init_ fns.
Dave Airlie
3
-11
/
+9
2017-02-13
radv: detect command buffers that do no work and drop them (v2)
Dave Airlie
5
-8
/
+27
2017-02-13
radv: Fix radv_GetPhysicalDeviceQueueFamilyProperties2KHR.
Bas Nieuwenhuizen
1
-9
/
+36
2017-02-12
radv: reduce CPU overhead merging bo lists.
Dave Airlie
1
-1
/
+11
2017-02-09
radv: handle queue submission with no cs but semaphores
Dave Airlie
1
-2
/
+20
2017-02-08
radv: Add CPU color packing for VK_FORMAT_A2B10G10R10_UNORM_PACK32.
Bas Nieuwenhuizen
1
-2
/
+6
2017-02-07
radv: handle dcc in explicit image resolve path. (v2)
Dave Airlie
1
-3
/
+8
2017-02-07
radv: Enable fast clears by default.
Bas Nieuwenhuizen
3
-4
/
+4
2017-02-07
radv: pass FMASK alignment to application
Dave Airlie
1
-0
/
+1
2017-02-07
radv: Pass DCC alignment to application.
Bas Nieuwenhuizen
1
-0
/
+1
2017-02-07
radv: Pass CMASK alignment to application.
Bas Nieuwenhuizen
1
-0
/
+1
2017-02-06
radv/ac: avoid the fmask path when doing txs.
Dave Airlie
1
-1
/
+2
2017-02-07
radeon/ac: move common llvm build functions to a separate file.
Dave Airlie
6
-851
/
+933
2017-02-03
radv: fix shared memory load/stores.
Dave Airlie
1
-0
/
+7
2017-02-03
radv/ac: correctly size shared memory usage.
Dave Airlie
1
-1
/
+1
2017-02-03
radv: fix compute shared memory stores since 64-bit.
Dave Airlie
1
-1
/
+3
2017-02-03
radv/ac: move to using shared emit_ddxy code.
Dave Airlie
1
-68
/
+7
2017-02-03
radeonsi/ac: move most of emit_ddxy to shared code.
Dave Airlie
2
-0
/
+86
2017-02-03
radv/ac: use shared thread id code
Dave Airlie
1
-42
/
+2
2017-02-03
radeonsi/ac: move get thread id to shared code.
Dave Airlie
2
-1
/
+53
2017-02-03
radv/ac: migrate to using shared code for some load/store stuff.
Dave Airlie
1
-103
/
+28
2017-02-03
radeonsi/ac: move tbuffer store and buffer load to shared code.
Dave Airlie
2
-1
/
+198
2017-02-03
radeonsi/ac: move a bunch of load/store related things to common code.
Dave Airlie
2
-0
/
+87
2017-02-01
android: fix llvm, elf dependencies for M, N releases
Mauro Rossi
1
-1
/
+1
2017-02-02
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie
4
-12
/
+15
2017-02-02
radv/ac: handle clip/cull distance sizing in geometry shader outputs
Dave Airlie
1
-8
/
+10
2017-02-02
radv/ac: add const_index to fetch index for gs inputs
Dave Airlie
1
-1
/
+1
2017-02-02
radeonsi/ac: move frag interp emission code to shared llvm code.
Dave Airlie
2
-0
/
+85
2017-02-01
radv: Enable VK_KHR_shader_draw_parameters.
Bas Nieuwenhuizen
2
-0
/
+5
2017-02-01
radv: Pass draw index to shader.
Bas Nieuwenhuizen
1
-5
/
+9
2017-02-01
radv/ac: Add draw index support.
Bas Nieuwenhuizen
1
-2
/
+8
2017-02-01
radv: Enable Float64 support.
Bas Nieuwenhuizen
2
-1
/
+2
2017-02-01
radv/ac: Implement Float64 SSBO loads.
Bas Nieuwenhuizen
1
-26
/
+49
2017-02-01
radv/ac: Implement Float64 UBO loads.
Bas Nieuwenhuizen
1
-2
/
+6
2017-02-01
radv/ac: Implement Float64 load/store var.
Bas Nieuwenhuizen
1
-53
/
+48
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