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~funfunctor/mesa
ARB_parallel_shader_compile
ARB_query_buffer_object-radeonsi
KHR_robustness-radeonsi
KHR_robustness-radeonsi2
R600_DEBUG_rename
clSetCommandQueueProperty
clover-image-support
clover-image-support-enabled
master
radv-doom2016
radv-wip-doom-wine
shader-cache-radeonsi5
Mesa3D repository; personal mesa3D branches.
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2016-11-26
clover: Implement clSetCommandQueueProperty() from OpenCL 1.0
clSetCommandQueueProperty
Edward O'Callaghan
5
-1
/
+45
2016-11-25
i965: Enable fast clears for multi-lod
Ben Widawsky
1
-15
/
+0
2016-11-25
i965: Allow single-sampled miptree to be resolved and shared
Topi Pohjolainen
1
-1
/
+1
2016-11-25
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
Topi Pohjolainen
3
-14
/
+18
2016-11-25
i965: Use ISL for CCS layouts
Topi Pohjolainen
2
-104
/
+38
2016-11-25
i965: Resolve non-compressed fast clears prior layered rendering
Topi Pohjolainen
1
-0
/
+13
2016-11-25
i965: Restrict fast color clear on first slice only
Topi Pohjolainen
1
-0
/
+8
2016-11-25
i965: Track fast color clear state in level/layer granularity
Topi Pohjolainen
3
-30
/
+68
2016-11-25
i965: Move fast clear state enumeration into resolve map
Topi Pohjolainen
3
-65
/
+68
2016-11-25
i965: Refactor check if color resolve is needed
Topi Pohjolainen
1
-15
/
+28
2016-11-25
i965: Add plumbing for fast clear layer/level details
Topi Pohjolainen
2
-19
/
+34
2016-11-25
i965: Add interface for checking multiple slices if any is unresolved
Topi Pohjolainen
2
-0
/
+13
2016-11-25
i965: Provide slice details to renderbuffer fast clear state tracker
Topi Pohjolainen
4
-16
/
+68
2016-11-25
i965: Split per miptree and per slice/level fast clear bits
Topi Pohjolainen
3
-16
/
+16
2016-11-25
i965: Provide slice details to color resolver
Topi Pohjolainen
6
-18
/
+51
2016-11-25
i965: Add new interface for full color resolves
Topi Pohjolainen
8
-11
/
+23
2016-11-25
i965: Refactor lossless compression state tracking
Topi Pohjolainen
4
-15
/
+7
2016-11-25
Revert "glsl: allow layout qualifier overrides with ARB_shading_language_420p...
Andres Gomez
1
-6
/
+1
2016-11-25
Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
3
-13
/
+9
2016-11-25
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
3
-23
/
+60
2016-11-25
glsl: simplified error checking for duplicated layout-qualifiers
Andres Gomez
2
-24
/
+6
2016-11-25
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
3
-12
/
+10
2016-11-25
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
3
-77
/
+84
2016-11-25
glsl: refactor duplicated validations between 2 layout-qualifiers
Andres Gomez
1
-50
/
+76
2016-11-25
glsl: assert on incoherent point mode layout-id-qualifier validation
Andres Gomez
1
-10
/
+6
2016-11-25
glsl: remove unneeded check for incompatible primitive types in GS
Andres Gomez
1
-10
/
+3
2016-11-25
glsl: simplifies the merge of the default in layout qualifier
Andres Gomez
1
-84
/
+81
2016-11-25
glsl: split default in layout qualifier merge
Andres Gomez
3
-62
/
+93
2016-11-25
glsl: split default out layout qualifier merge
Andres Gomez
3
-37
/
+72
2016-11-25
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
4
-22
/
+40
2016-11-25
glsl: ignore all but the rightmost layout-qualifier-name
Andres Gomez
1
-5
/
+6
2016-11-25
anv/state: if enabled, use anisotropic filtering also with VK_FILTER_NEAREST
Iago Toral Quiroga
1
-1
/
+1
2016-11-24
clover: Restore support for LLVM <= 3.9.
Vedran Miletić
2
-6
/
+21
2016-11-24
scons: Recognize LLVM_CONFIG environment variable.
Vinson Lee
3
-10
/
+12
2016-11-24
radv: Don't generate radv_timestamp.h
Bas Nieuwenhuizen
2
-8
/
+1
2016-11-24
radv: fix texel fetch offset with 2d arrays.
Dave Airlie
1
-3
/
+4
2016-11-24
mesa/getteximage: Add validation of target to glGetTextureImage
Eduardo Lima Mitev
1
-0
/
+5
2016-11-24
main/texobj: Check that texture id > 0 before looking it up in hash-table
Eduardo Lima Mitev
1
-2
/
+3
2016-11-23
util: fix memory leak from the fragment shaders for SINT<->UINT blits
Charmaine Lee
1
-1
/
+1
2016-11-23
i965: Always reserve clip distance VUE slots in SSO mode.
Kenneth Graunke
1
-0
/
+13
2016-11-23
anv/gen7: only enable dual-source blending when there are dual-source factors
Ilia Mirkin
1
-3
/
+33
2016-11-23
swr: clear every layer of the attached surfaces
Ilia Mirkin
1
-6
/
+29
2016-11-23
swr: [rasterizer core] pipe renderTargetArrayIndex through to clears
Ilia Mirkin
7
-20
/
+35
2016-11-23
swr: [rasterizer core] clear data now comes in as float
Ilia Mirkin
1
-10
/
+4
2016-11-23
swr: [rasterizer core] actually perform clear before store in GetHotTile
Ilia Mirkin
1
-0
/
+12
2016-11-23
i965: Fix a mistake from porting the URB allocation code to arrays.
Kenneth Graunke
1
-1
/
+1
2016-11-23
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
Kenneth Graunke
5
-18
/
+17
2016-11-23
radv: fix flipped blits
Dave Airlie
1
-57
/
+111
2016-11-23
radv/meta: just local vars for src/dst subresources.
Dave Airlie
1
-8
/
+10
2016-11-24
radv: add support for VK_AMD_draw_indirect_count
Fredrik Höglund
2
-14
/
+84
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