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authorJason Ekstrand <jason.ekstrand@intel.com>2017-03-29 21:01:48 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2017-04-07 22:34:04 -0700
commit098ca9949db35cbad92728b5d216aa37685b33ba (patch)
tree023ed37566ebf8eba526212a206adbb116847d32 /src/intel
parentb85d75b3e82bd737db125b6f698f77632755e94f (diff)
intel/isl: Use genx_bits.h instead of a hand-rolled table
This gets rid of one piece of ugliness with the way ISL handles surface emitting surface states. I've never liked that hand-rolled table but it was the best we had at the time. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/isl/isl.c31
1 files changed, 13 insertions, 18 deletions
diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index c7072d0902..4e89991226 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@ -48,20 +48,6 @@ __isl_finishme(const char *file, int line, const char *fmt, ...)
fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
}
-static const struct {
- uint8_t size;
- uint8_t align;
- uint8_t addr_offset;
- uint8_t aux_addr_offset;
-} ss_infos[] = {
- [4] = {24, 32, 4},
- [5] = {24, 32, 4},
- [6] = {24, 32, 4},
- [7] = {32, 32, 4, 24},
- [8] = {64, 64, 32, 40},
- [9] = {64, 64, 32, 40},
-};
-
void
isl_device_init(struct isl_device *dev,
const struct gen_device_info *info,
@@ -84,10 +70,19 @@ isl_device_init(struct isl_device *dev,
if (info->must_use_separate_stencil)
assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
- dev->ss.size = ss_infos[ISL_DEV_GEN(dev)].size;
- dev->ss.align = ss_infos[ISL_DEV_GEN(dev)].align;
- dev->ss.addr_offset = ss_infos[ISL_DEV_GEN(dev)].addr_offset;
- dev->ss.aux_addr_offset = ss_infos[ISL_DEV_GEN(dev)].aux_addr_offset;
+ dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
+ dev->ss.align = isl_align(dev->ss.size, 32);
+
+ assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
+ dev->ss.addr_offset =
+ RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
+
+ /* The "Auxiliary Surface Base Address" field starts a bit higher up
+ * because the bottom 12 bits are used for other things. Round down to
+ * the nearest dword before.
+ */
+ dev->ss.aux_addr_offset =
+ (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
}
/**