diff options
author | Emil Velikov <emil.velikov@collabora.com> | 2016-01-18 12:16:48 +0200 |
---|---|---|
committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-01-26 16:08:33 +0000 |
commit | eb63640c1d38a200a7b1540405051d3ff79d0d8a (patch) | |
tree | da46321a41f309b1d02aeb14d5d5487791c45aeb /src/compiler/Makefile.am | |
parent | a39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff) |
glsl: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/compiler/Makefile.am')
-rw-r--r-- | src/compiler/Makefile.am | 201 |
1 files changed, 200 insertions, 1 deletions
diff --git a/src/compiler/Makefile.am b/src/compiler/Makefile.am index 1e3778df8d..0bc8e48efa 100644 --- a/src/compiler/Makefile.am +++ b/src/compiler/Makefile.am @@ -1,4 +1,5 @@ # +# Copyright © 2012 Jon TURNEY # Copyright (C) 2015 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a @@ -27,6 +28,9 @@ AM_CPPFLAGS = \ -I$(top_srcdir)/src \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ + -I$(top_builddir)/src/compiler/glsl\ + -I$(top_srcdir)/src/compiler/glsl\ + -I$(top_srcdir)/src/compiler/glsl/glcpp\ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ -I$(top_srcdir)/src/gtest/include \ @@ -51,6 +55,201 @@ CLEANFILES = EXTRA_DIST = SConscript +EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \ + glsl/TODO glsl/glcpp/README \ + glsl/glsl_lexer.ll \ + glsl/glsl_parser.yy \ + glsl/glcpp/glcpp-lex.l \ + glsl/glcpp/glcpp-parse.y \ + glsl/Makefile.sources \ + glsl/SConscript + +TESTS += glsl/glcpp/tests/glcpp-test \ + glsl/glcpp/tests/glcpp-test-cr-lf \ + glsl/tests/blob-test \ + glsl/tests/general-ir-test \ + glsl/tests/optimization-test \ + glsl/tests/sampler-types-test \ + glsl/tests/uniform-initializer-test + +TESTS_ENVIRONMENT= \ + export PYTHON2=$(PYTHON2); \ + export PYTHON_FLAGS=$(PYTHON_FLAGS); + +check_PROGRAMS += \ + glsl/glcpp/glcpp \ + glsl/glsl_test \ + glsl/tests/blob-test \ + glsl/tests/general-ir-test \ + glsl/tests/sampler-types-test \ + glsl/tests/uniform-initializer-test + +noinst_PROGRAMS = glsl_compiler + +glsl_tests_blob_test_SOURCES = \ + glsl/tests/blob_test.c +glsl_tests_blob_test_LDADD = \ + glsl/libglsl.la + +glsl_tests_general_ir_test_SOURCES = \ + glsl/standalone_scaffolding.cpp \ + glsl/tests/builtin_variable_test.cpp \ + glsl/tests/invalidate_locations_test.cpp \ + glsl/tests/general_ir_test.cpp \ + glsl/tests/varyings_test.cpp +glsl_tests_general_ir_test_CFLAGS = \ + $(PTHREAD_CFLAGS) +glsl_tests_general_ir_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + glsl/libglsl.la \ + $(top_builddir)/src/libglsl_util.la \ + $(PTHREAD_LIBS) + +glsl_tests_uniform_initializer_test_SOURCES = \ + glsl/tests/copy_constant_to_storage_tests.cpp \ + glsl/tests/set_uniform_initializer_tests.cpp \ + glsl/tests/uniform_initializer_utils.cpp \ + glsl/tests/uniform_initializer_utils.h +glsl_tests_uniform_initializer_test_CFLAGS = \ + $(PTHREAD_CFLAGS) +glsl_tests_uniform_initializer_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + glsl/libglsl.la \ + $(top_builddir)/src/libglsl_util.la \ + $(PTHREAD_LIBS) + +glsl_tests_sampler_types_test_SOURCES = \ + glsl/tests/sampler_types_test.cpp +glsl_tests_sampler_types_test_CFLAGS = \ + $(PTHREAD_CFLAGS) +glsl_tests_sampler_types_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + glsl/libglsl.la \ + $(top_builddir)/src/libglsl_util.la \ + $(PTHREAD_LIBS) + +noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la + +glsl_libglcpp_la_LIBADD = \ + $(top_builddir)/src/util/libmesautil.la +glsl_libglcpp_la_SOURCES = \ + glsl/glcpp/glcpp-lex.c \ + glsl/glcpp/glcpp-parse.c \ + glsl/glcpp/glcpp-parse.h \ + $(LIBGLCPP_FILES) + +glsl_glcpp_glcpp_SOURCES = \ + glsl/glcpp/glcpp.c +glsl_glcpp_glcpp_LDADD = \ + glsl/libglcpp.la \ + $(top_builddir)/src/libglsl_util.la \ + -lm + +glsl_libglsl_la_LIBADD = \ + nir/libnir.la \ + glsl/libglcpp.la + +glsl_libglsl_la_SOURCES = \ + glsl/glsl_lexer.cpp \ + glsl/glsl_parser.cpp \ + glsl/glsl_parser.h \ + $(LIBGLSL_FILES) + + +glsl_compiler_SOURCES = \ + $(GLSL_COMPILER_CXX_FILES) + +glsl_compiler_LDADD = \ + glsl/libglsl.la \ + $(top_builddir)/src/libglsl_util.la \ + $(top_builddir)/src/util/libmesautil.la \ + $(PTHREAD_LIBS) + +glsl_glsl_test_SOURCES = \ + glsl/standalone_scaffolding.cpp \ + glsl/test.cpp \ + glsl/test_optpass.cpp \ + glsl/test_optpass.h + +glsl_glsl_test_LDADD = \ + glsl/libglsl.la \ + $(top_builddir)/src/libglsl_util.la \ + $(PTHREAD_LIBS) + +# We write our own rules for yacc and lex below. We'd rather use automake, +# but automake makes it especially difficult for a number of reasons: +# +# * < automake-1.12 generates .h files from .yy and .ypp files, but +# >=automake-1.12 generates .hh and .hpp files respectively. There's no +# good way of making a project that uses C++ yacc files compatible with +# both versions of automake. Strong work automake developers. +# +# * Since we're generating code from .l/.y files in a subdirectory (glcpp/) +# we'd like the resulting generated code to also go in glcpp/ for purposes +# of distribution. Automake gives no way to do this. +# +# * Since we're building multiple yacc parsers into one library (and via one +# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes +# automake to name the resulting generated code as <library-name>_filename.c. +# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. + +# In order to make build output print "LEX" and "YACC", we reproduce the +# automake variables below. + +AM_V_LEX = $(am__v_LEX_$(V)) +am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY)) +am__v_LEX_0 = @echo " LEX " $@; +am__v_LEX_1 = + +AM_V_YACC = $(am__v_YACC_$(V)) +am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY)) +am__v_YACC_0 = @echo " YACC " $@; +am__v_YACC_1 = + +MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D) +YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS) +LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS) + +glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy + $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy + +glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll + $(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll + +glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y + $(MKDIR_GEN) + $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y + +glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l + $(MKDIR_GEN) + $(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l + +# Only the parsers (specifically the header files generated at the same time) +# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is +# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files +# YACC is only executed once for each parser. The rest of the generated code +# will be created at the appropriate times according to standard automake +# dependency rules. +BUILT_SOURCES += \ + glsl/glsl_parser.cpp \ + glsl/glsl_lexer.cpp \ + glsl/glcpp/glcpp-parse.c \ + glsl/glcpp/glcpp-lex.c +CLEANFILES += \ + glsl/glcpp/glcpp-parse.h \ + glsl/glsl_parser.h \ + glsl/glsl_parser.cpp \ + glsl/glsl_lexer.cpp \ + glsl/glcpp/glcpp-parse.c \ + glsl/glcpp/glcpp-lex.c + +clean-local: + $(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr + +dist-hook: + $(RM) glsl/glcpp/tests/*.out + $(RM) glsl/glcpp/tests/subtest*/*.out + noinst_LTLIBRARIES += nir/libnir.la nir_libnir_la_CPPFLAGS = \ @@ -101,7 +300,7 @@ nir_tests_control_flow_tests_CFLAGS = \ $(PTHREAD_CFLAGS) nir_tests_control_flow_tests_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ - $(top_builddir)/src/compiler/nir/libnir.la \ + nir/libnir.la \ $(top_builddir)/src/util/libmesautil.la \ $(PTHREAD_LIBS) |