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authorBrian Paul <brianp@vmware.com>2013-11-04 07:25:22 -0700
committerBrian Paul <brianp@vmware.com>2013-11-04 12:23:09 -0700
commit5d5d63d63c882de3437df67caa4733430db7116d (patch)
tree52e91bce07de190757645f4cf98df928ed8613da /include/GL/gl.h
parent6463b94973912c2c7f056132e8744db0dc98c6b8 (diff)
mesa: remove SciTech stuff from gl.h
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'include/GL/gl.h')
-rw-r--r--include/GL/gl.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 6b94e3fb03..2235f223fa 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -33,11 +33,8 @@
/**********************************************************************
- * Begin system-specific stuff. Do not do any of this when building
- * for SciTech SNAP, as this is all done before this header file is
- * included.
+ * Begin system-specific stuff.
*/
-#if !defined(__SCITECH_SNAP__)
#if defined(__BEOS__)
#include <stdlib.h> /* to get some BeOS-isms */
@@ -124,7 +121,6 @@
#pragma export on
#endif
-#endif /* !__SCITECH_SNAP__ */
/*
* End system-specific stuff.
**********************************************************************/