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authorBrian Paul <brianp@vmware.com>2008-12-30 07:57:16 -0700
committerBrian Paul <brianp@vmware.com>2008-12-30 07:57:16 -0700
commit49a3fabed8a8b6993efb2616c56e362bf3518ac8 (patch)
tree5542a3e22680f3c92fead91b2a5e0b513af9acb2 /docs/install.html
parentc9122072fc5377ee6a174d2b0bde7345d08aeedd (diff)
mesa: updated compilation documentation
Diffstat (limited to 'docs/install.html')
-rw-r--r--docs/install.html66
1 files changed, 37 insertions, 29 deletions
diff --git a/docs/install.html b/docs/install.html
index 16ef013688..2d72506f67 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -1,58 +1,72 @@
<HTML>
-<TITLE>Compilation and Installation</TITLE>
+<TITLE>Compiling and Installing</TITLE>
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
-<H1>Compilation and Installation</H1>
+<H1>Compiling and Installing</H1>
<ol>
<li><a href="#unix-x11">Unix / X11</a>
+ <ul>
+ <li><a href="#prereq">Prerequisites for DRI and hardware acceleration</a>
+ <li><a href="#autoconf">Building with autoconf</a>
+ <li><a href="#traditional">Building with traditional Makefiles</a>
+ <li><a href="#libs">The Libraries</a>
+ <li><a href="#demos">Running the demos
+ <li><a href="#install">Installing the header and library files
+ <li><a href="#pkg-config">Building OpenGL programs with pkg-config
+ </ul>
<li><a href="#windows">Windows</a>
-<li><a href="#vms">VMS</a>
<li><a href="#other">Other</a>
</ol>
-
+<br>
<a name="unix-x11">
<H2>1. Unix/X11 Compilation and Installation</H1>
-<h3>1.1 Prerequisites for DRI and Hardware Acceleration</h3>
+<a name="prereq">
+<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
<p>
-To build Mesa 7.1 with DRI-based hardware acceleration you must first have
-the <a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM version 2.3.1</a>.
+The following are required for DRI-based hardware acceleration with Mesa 7.3:
</p>
-<p>
-You should also be using the Xorg server version 1.4 or 1.5.
+<ul>
+<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">driproto2</a> version 1.99.3 or later
+<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM</a>
+version 2.4.3 or later
+<li>Xorg server version 1.4 or 1.5.
+</ul>
</p>
-
-<h3>1.2 Autoconf Compilation</h3>
+<a name="autoconf">
+<h3>1.2 Building with Autoconf</h3>
<p>
Mesa may be <a href="autoconf.html">built using autoconf</a>.
This should work well on most GNU-based systems.
-When that fails, the traditional Mesa build system is available.
+If that fails the traditional Mesa build system is available.
-<h3>1.3 Traditional Compilation</h3>
+<a name="traditional">
+<h3>1.3 Building with traditional Makefiles</h3>
<p>
The traditional Mesa build system is based on a collection of pre-defined
system configurations.
</p>
<p>
-To see the list of configurations, type <b>make</b> alone.
-Then choose a configuration from the list and type <b>make configname</b>.
+To see the list of configurations, just type <code>make</code>.
+Then choose a configuration from the list and type <code>make</code>
+<em>configname</em>.
</p>
<p>
@@ -66,7 +80,7 @@ allow you to run OpenGL/GLX applications on any X server (regardless of
whether it supports the GLX X server extension).
You will <em>not</em> be able to use hardware 3D acceleration.
<p>
-To compile stand-alone Mesa type <b>make</b> in the top-level directory.
+To compile stand-alone Mesa type <code>make</code> in the top-level directory.
You'll see a list of supported system configurations.
Choose one from the list (such as linux-x86), and type:
</p>
@@ -109,6 +123,7 @@ Later, if you want to rebuild for a different configuration run
</p>
+<a name="libs">
<h3>1.4 The libraries</h3>
<p>
@@ -169,6 +184,7 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
</pre>
+<a name="demos">
<h3>1.5 Running the demos</h3>
<p>
@@ -244,6 +260,7 @@ Retrace your steps if this doesn't look right.
</p>
+<a name="install">
<H3>1.6 Installing the header and library files</H3>
<p>
@@ -284,7 +301,8 @@ This is a handy way to compare multiple OpenGL implementations.
</p>
-<H3>1.7 Building OpenGL Programs With pkg-config</H3>
+<a name="pkg-config">
+<H3>1.7 Building OpenGL programs with pkg-config</H3>
<p>
Running <code>make install</code> will install package configuration files
@@ -314,25 +332,15 @@ Please see the <a href="README.WIN32">README.WIN32</a> file.
-
-<a name="vms">
-<H2>3. VMS Compilation and Installation</H1>
-
-<p>
-Please see the <a href="README.VMS">README.VMS</a> file.
-</p>
-
-
-
-
<a name="other">
-<H2>4. Other systems</H1>
+<H2>3. Other systems</H1>
<p>
Documentation for other environments (some may be very out of date):
</p>
<UL>
+<li><A HREF="README.VMS">README.VMS</A> - VMS
<LI><A HREF="README.GGI">README.GGI</A> - GGI
<LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver
<LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin