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author | Zoë Blade <zoe@bytenoise.co.uk> | 2015-04-22 11:33:17 +0100 |
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committer | Francisco Jerez <currojerez@riseup.net> | 2015-04-27 17:28:29 +0300 |
commit | 05e7f7f4388bde882b7ce74124000a4d435affff (patch) | |
tree | 9a7c7ea02152900a03fc6662aa60a7b8f79dad06 /docs/VERSIONS | |
parent | e17dc004fd96e589e92ee64deeb45339af4bf671 (diff) |
Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r-- | docs/VERSIONS | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 0ebcd1469c..9af1546a8e 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -103,7 +103,7 @@ Mesa Version History - Stencil-related functions now work in display lists Changes: - renamed aux.h as glaux.h (MS-DOS names can't start with aux) - - most filenames are in 8.3 format to accomodate MS-DOS + - most filenames are in 8.3 format to accommodate MS-DOS - use GLubytes to store arrays of colors instead of GLints 1.2.2 August 2, 1995 @@ -1007,7 +1007,7 @@ Mesa Version History - glGetTexImage was using pixel unpacking instead of packing params - auto-mipmap generation for cube maps was incorrect Changes: - - max texture units reduced to six to accomodate texture rectangles + - max texture units reduced to six to accommodate texture rectangles - removed unfinished GL_MESA_sprite_point extension code |