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author | Emil Velikov <emil.velikov@collabora.com> | 2017-03-22 16:56:41 +0000 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2017-03-22 17:51:07 +0000 |
commit | 50a9b0cb43df3380e508e87aa6a7d739ba130723 (patch) | |
tree | ba60df8cb64aa202ceea09d0a9399fbfb6b584e4 | |
parent | 68b545fa27e3d793cf5d238fb05f018c18fc937d (diff) |
mesa/main: remove unused strndup.h include
No longer needed as of commit ac257f1070a ("glsl: calculate
TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources")
Reported-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
-rw-r--r-- | src/mesa/main/shader_query.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 6e077623e1..6efbc37965 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -38,7 +38,6 @@ #include "compiler/glsl/ir.h" #include "compiler/glsl/program.h" #include "util/string_to_uint_map.h" -#include "util/strndup.h" static GLint |