diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /sound/oss/dmasound/dmasound_atari.c |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'sound/oss/dmasound/dmasound_atari.c')
-rw-r--r-- | sound/oss/dmasound/dmasound_atari.c | 1600 |
1 files changed, 1600 insertions, 0 deletions
diff --git a/sound/oss/dmasound/dmasound_atari.c b/sound/oss/dmasound/dmasound_atari.c new file mode 100644 index 000000000000..8daaf87664ba --- /dev/null +++ b/sound/oss/dmasound/dmasound_atari.c @@ -0,0 +1,1600 @@ +/* + * linux/sound/oss/dmasound/dmasound_atari.c + * + * Atari TT and Falcon DMA Sound Driver + * + * See linux/sound/oss/dmasound/dmasound_core.c for copyright and credits + * prior to 28/01/2001 + * + * 28/01/2001 [0.1] Iain Sandoe + * - added versioning + * - put in and populated the hardware_afmts field. + * [0.2] - put in SNDCTL_DSP_GETCAPS value. + * 01/02/2001 [0.3] - put in default hard/soft settings. + */ + + +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/init.h> +#include <linux/soundcard.h> +#include <linux/mm.h> +#include <linux/spinlock.h> +#include <linux/interrupt.h> + +#include <asm/uaccess.h> +#include <asm/atariints.h> +#include <asm/atari_stram.h> + +#include "dmasound.h" + +#define DMASOUND_ATARI_REVISION 0 +#define DMASOUND_ATARI_EDITION 3 + +extern void atari_microwire_cmd(int cmd); + +static int is_falcon; +static int write_sq_ignore_int; /* ++TeSche: used for Falcon */ + +static int expand_bal; /* Balance factor for expanding (not volume!) */ +static int expand_data; /* Data for expanding */ + + +/*** Translations ************************************************************/ + + +/* ++TeSche: radically changed for new expanding purposes... + * + * These two routines now deal with copying/expanding/translating the samples + * from user space into our buffer at the right frequency. They take care about + * how much data there's actually to read, how much buffer space there is and + * to convert samples into the right frequency/encoding. They will only work on + * complete samples so it may happen they leave some bytes in the input stream + * if the user didn't write a multiple of the current sample size. They both + * return the number of bytes they've used from both streams so you may detect + * such a situation. Luckily all programs should be able to cope with that. + * + * I think I've optimized anything as far as one can do in plain C, all + * variables should fit in registers and the loops are really short. There's + * one loop for every possible situation. Writing a more generalized and thus + * parameterized loop would only produce slower code. Feel free to optimize + * this in assembler if you like. :) + * + * I think these routines belong here because they're not yet really hardware + * independent, especially the fact that the Falcon can play 16bit samples + * only in stereo is hardcoded in both of them! + * + * ++geert: split in even more functions (one per format) + */ + +static ssize_t ata_ct_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_s16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_u16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_s16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ct_u16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_s16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_u16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_s16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t ata_ctx_u16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); + + +/*** Low level stuff *********************************************************/ + + +static void *AtaAlloc(unsigned int size, int flags); +static void AtaFree(void *, unsigned int size); +static int AtaIrqInit(void); +#ifdef MODULE +static void AtaIrqCleanUp(void); +#endif /* MODULE */ +static int AtaSetBass(int bass); +static int AtaSetTreble(int treble); +static void TTSilence(void); +static void TTInit(void); +static int TTSetFormat(int format); +static int TTSetVolume(int volume); +static int TTSetGain(int gain); +static void FalconSilence(void); +static void FalconInit(void); +static int FalconSetFormat(int format); +static int FalconSetVolume(int volume); +static void AtaPlayNextFrame(int index); +static void AtaPlay(void); +static irqreturn_t AtaInterrupt(int irq, void *dummy, struct pt_regs *fp); + +/*** Mid level stuff *********************************************************/ + +static void TTMixerInit(void); +static void FalconMixerInit(void); +static int AtaMixerIoctl(u_int cmd, u_long arg); +static int TTMixerIoctl(u_int cmd, u_long arg); +static int FalconMixerIoctl(u_int cmd, u_long arg); +static int AtaWriteSqSetup(void); +static int AtaSqOpen(mode_t mode); +static int TTStateInfo(char *buffer, size_t space); +static int FalconStateInfo(char *buffer, size_t space); + + +/*** Translations ************************************************************/ + + +static ssize_t ata_ct_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + char *table = dmasound.soft.format == AFMT_MU_LAW ? dmasound_ulaw2dma8 + : dmasound_alaw2dma8; + ssize_t count, used; + u_char *p = &frame[*frameUsed]; + + count = min_t(unsigned long, userCount, frameLeft); + if (dmasound.soft.stereo) + count &= ~1; + used = count; + while (count > 0) { + u_char data; + if (get_user(data, userPtr++)) + return -EFAULT; + *p++ = table[data]; + count--; + } + *frameUsed += used; + return used; +} + + +static ssize_t ata_ct_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + void *p = &frame[*frameUsed]; + + count = min_t(unsigned long, userCount, frameLeft); + if (dmasound.soft.stereo) + count &= ~1; + used = count; + if (copy_from_user(p, userPtr, count)) + return -EFAULT; + *frameUsed += used; + return used; +} + + +static ssize_t ata_ct_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + + if (!dmasound.soft.stereo) { + u_char *p = &frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft); + used = count; + while (count > 0) { + u_char data; + if (get_user(data, userPtr++)) + return -EFAULT; + *p++ = data ^ 0x80; + count--; + } + } else { + u_short *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>1; + used = count*2; + while (count > 0) { + u_short data; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + *p++ = data ^ 0x8080; + count--; + } + } + *frameUsed += used; + return used; +} + + +static ssize_t ata_ct_s16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>1; + used = count*2; + while (count > 0) { + u_short data; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + *p++ = data; + *p++ = data; + count--; + } + *frameUsed += used*2; + } else { + void *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft) & ~3; + used = count; + if (copy_from_user(p, userPtr, count)) + return -EFAULT; + *frameUsed += used; + } + return used; +} + + +static ssize_t ata_ct_u16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>1; + used = count*2; + while (count > 0) { + u_short data; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data ^= 0x8000; + *p++ = data; + *p++ = data; + count--; + } + *frameUsed += used*2; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>2; + used = count*4; + while (count > 0) { + u_long data; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + *p++ = data ^ 0x80008000; + count--; + } + *frameUsed += used; + } + return used; +} + + +static ssize_t ata_ct_s16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + + count = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>1; + used = count*2; + while (count > 0) { + u_short data; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data = le2be16(data); + *p++ = data; + *p++ = data; + count--; + } + *frameUsed += used*2; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>2; + used = count*4; + while (count > 0) { + u_long data; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + data = le2be16dbl(data); + *p++ = data; + count--; + } + *frameUsed += used; + } + return used; +} + + +static ssize_t ata_ct_u16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + + count = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>1; + used = count*2; + while (count > 0) { + u_short data; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data = le2be16(data) ^ 0x8000; + *p++ = data; + *p++ = data; + } + *frameUsed += used*2; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + count = min_t(unsigned long, userCount, frameLeft)>>2; + used = count; + while (count > 0) { + u_long data; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + data = le2be16dbl(data) ^ 0x80008000; + *p++ = data; + count--; + } + *frameUsed += used; + } + return used; +} + + +static ssize_t ata_ctx_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + char *table = dmasound.soft.format == AFMT_MU_LAW ? dmasound_ulaw2dma8 + : dmasound_alaw2dma8; + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_char *p = &frame[*frameUsed]; + u_char data = expand_data; + while (frameLeft) { + u_char c; + if (bal < 0) { + if (!userCount) + break; + if (get_user(c, userPtr++)) + return -EFAULT; + data = table[c]; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_data = data; + } else { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 2) { + u_char c; + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(c, userPtr++)) + return -EFAULT; + data = table[c] << 8; + if (get_user(c, userPtr++)) + return -EFAULT; + data |= table[c]; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 2; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_char *p = &frame[*frameUsed]; + u_char data = expand_data; + while (frameLeft) { + if (bal < 0) { + if (!userCount) + break; + if (get_user(data, userPtr++)) + return -EFAULT; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_data = data; + } else { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 2) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 2; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_char *p = &frame[*frameUsed]; + u_char data = expand_data; + while (frameLeft) { + if (bal < 0) { + if (!userCount) + break; + if (get_user(data, userPtr++)) + return -EFAULT; + data ^= 0x80; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_data = data; + } else { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 2) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data ^= 0x8080; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 2; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_s16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + u_long data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 4) + break; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + userCount -= 4; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_u16be(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data ^= 0x8000; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + u_long data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 4) + break; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + data ^= 0x80008000; + userCount -= 4; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_s16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data = le2be16(data); + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + u_long data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 4) + break; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + data = le2be16dbl(data); + userCount -= 4; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static ssize_t ata_ctx_u16le(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + /* this should help gcc to stuff everything into registers */ + long bal = expand_bal; + long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; + ssize_t used, usedf; + + used = userCount; + usedf = frameLeft; + if (!dmasound.soft.stereo) { + u_short *p = (u_short *)&frame[*frameUsed]; + u_short data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 2) + break; + if (get_user(data, ((u_short *)userPtr)++)) + return -EFAULT; + data = le2be16(data) ^ 0x8000; + userCount -= 2; + bal += hSpeed; + } + *p++ = data; + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } else { + u_long *p = (u_long *)&frame[*frameUsed]; + u_long data = expand_data; + while (frameLeft >= 4) { + if (bal < 0) { + if (userCount < 4) + break; + if (get_user(data, ((u_int *)userPtr)++)) + return -EFAULT; + data = le2be16dbl(data) ^ 0x80008000; + userCount -= 4; + bal += hSpeed; + } + *p++ = data; + frameLeft -= 4; + bal -= sSpeed; + } + expand_data = data; + } + expand_bal = bal; + used -= userCount; + *frameUsed += usedf-frameLeft; + return used; +} + + +static TRANS transTTNormal = { + .ct_ulaw = ata_ct_law, + .ct_alaw = ata_ct_law, + .ct_s8 = ata_ct_s8, + .ct_u8 = ata_ct_u8, +}; + +static TRANS transTTExpanding = { + .ct_ulaw = ata_ctx_law, + .ct_alaw = ata_ctx_law, + .ct_s8 = ata_ctx_s8, + .ct_u8 = ata_ctx_u8, +}; + +static TRANS transFalconNormal = { + .ct_ulaw = ata_ct_law, + .ct_alaw = ata_ct_law, + .ct_s8 = ata_ct_s8, + .ct_u8 = ata_ct_u8, + .ct_s16be = ata_ct_s16be, + .ct_u16be = ata_ct_u16be, + .ct_s16le = ata_ct_s16le, + .ct_u16le = ata_ct_u16le +}; + +static TRANS transFalconExpanding = { + .ct_ulaw = ata_ctx_law, + .ct_alaw = ata_ctx_law, + .ct_s8 = ata_ctx_s8, + .ct_u8 = ata_ctx_u8, + .ct_s16be = ata_ctx_s16be, + .ct_u16be = ata_ctx_u16be, + .ct_s16le = ata_ctx_s16le, + .ct_u16le = ata_ctx_u16le, +}; + + +/*** Low level stuff *********************************************************/ + + + +/* + * Atari (TT/Falcon) + */ + +static void *AtaAlloc(unsigned int size, int flags) +{ + return atari_stram_alloc(size, "dmasound"); +} + +static void AtaFree(void *obj, unsigned int size) +{ + atari_stram_free( obj ); +} + +static int __init AtaIrqInit(void) +{ + /* Set up timer A. Timer A + will receive a signal upon end of playing from the sound + hardware. Furthermore Timer A is able to count events + and will cause an interrupt after a programmed number + of events. So all we need to keep the music playing is + to provide the sound hardware with new data upon + an interrupt from timer A. */ + mfp.tim_ct_a = 0; /* ++roman: Stop timer before programming! */ + mfp.tim_dt_a = 1; /* Cause interrupt after first event. */ + mfp.tim_ct_a = 8; /* Turn on event counting. */ + /* Register interrupt handler. */ + request_irq(IRQ_MFP_TIMA, AtaInterrupt, IRQ_TYPE_SLOW, "DMA sound", + AtaInterrupt); + mfp.int_en_a |= 0x20; /* Turn interrupt on. */ + mfp.int_mk_a |= 0x20; + return 1; +} + +#ifdef MODULE +static void AtaIrqCleanUp(void) +{ + mfp.tim_ct_a = 0; /* stop timer */ + mfp.int_en_a &= ~0x20; /* turn interrupt off */ + free_irq(IRQ_MFP_TIMA, AtaInterrupt); +} +#endif /* MODULE */ + + +#define TONE_VOXWARE_TO_DB(v) \ + (((v) < 0) ? -12 : ((v) > 100) ? 12 : ((v) - 50) * 6 / 25) +#define TONE_DB_TO_VOXWARE(v) (((v) * 25 + ((v) > 0 ? 5 : -5)) / 6 + 50) + + +static int AtaSetBass(int bass) +{ + dmasound.bass = TONE_VOXWARE_TO_DB(bass); + atari_microwire_cmd(MW_LM1992_BASS(dmasound.bass)); + return TONE_DB_TO_VOXWARE(dmasound.bass); +} + + +static int AtaSetTreble(int treble) +{ + dmasound.treble = TONE_VOXWARE_TO_DB(treble); + atari_microwire_cmd(MW_LM1992_TREBLE(dmasound.treble)); + return TONE_DB_TO_VOXWARE(dmasound.treble); +} + + + +/* + * TT + */ + + +static void TTSilence(void) +{ + tt_dmasnd.ctrl = DMASND_CTRL_OFF; + atari_microwire_cmd(MW_LM1992_PSG_HIGH); /* mix in PSG signal 1:1 */ +} + + +static void TTInit(void) +{ + int mode, i, idx; + const int freq[4] = {50066, 25033, 12517, 6258}; + + /* search a frequency that fits into the allowed error range */ + + idx = -1; + for (i = 0; i < ARRAY_SIZE(freq); i++) + /* this isn't as much useful for a TT than for a Falcon, but + * then it doesn't hurt very much to implement it for a TT too. + */ + if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) + idx = i; + if (idx > -1) { + dmasound.soft.speed = freq[idx]; + dmasound.trans_write = &transTTNormal; + } else + dmasound.trans_write = &transTTExpanding; + + TTSilence(); + dmasound.hard = dmasound.soft; + + if (dmasound.hard.speed > 50066) { + /* we would need to squeeze the sound, but we won't do that */ + dmasound.hard.speed = 50066; + mode = DMASND_MODE_50KHZ; + dmasound.trans_write = &transTTNormal; + } else if (dmasound.hard.speed > 25033) { + dmasound.hard.speed = 50066; + mode = DMASND_MODE_50KHZ; + } else if (dmasound.hard.speed > 12517) { + dmasound.hard.speed = 25033; + mode = DMASND_MODE_25KHZ; + } else if (dmasound.hard.speed > 6258) { + dmasound.hard.speed = 12517; + mode = DMASND_MODE_12KHZ; + } else { + dmasound.hard.speed = 6258; + mode = DMASND_MODE_6KHZ; + } + + tt_dmasnd.mode = (dmasound.hard.stereo ? + DMASND_MODE_STEREO : DMASND_MODE_MONO) | + DMASND_MODE_8BIT | mode; + + expand_bal = -dmasound.soft.speed; +} + + +static int TTSetFormat(int format) +{ + /* TT sound DMA supports only 8bit modes */ + + switch (format) { + case AFMT_QUERY: + return dmasound.soft.format; + case AFMT_MU_LAW: + case AFMT_A_LAW: + case AFMT_S8: + case AFMT_U8: + break; + default: + format = AFMT_S8; + } + + dmasound.soft.format = format; + dmasound.soft.size = 8; + if (dmasound.minDev == SND_DEV_DSP) { + dmasound.dsp.format = format; + dmasound.dsp.size = 8; + } + TTInit(); + + return format; +} + + +#define VOLUME_VOXWARE_TO_DB(v) \ + (((v) < 0) ? -40 : ((v) > 100) ? 0 : ((v) * 2) / 5 - 40) +#define VOLUME_DB_TO_VOXWARE(v) ((((v) + 40) * 5 + 1) / 2) + + +static int TTSetVolume(int volume) +{ + dmasound.volume_left = VOLUME_VOXWARE_TO_DB(volume & 0xff); + atari_microwire_cmd(MW_LM1992_BALLEFT(dmasound.volume_left)); + dmasound.volume_right = VOLUME_VOXWARE_TO_DB((volume & 0xff00) >> 8); + atari_microwire_cmd(MW_LM1992_BALRIGHT(dmasound.volume_right)); + return VOLUME_DB_TO_VOXWARE(dmasound.volume_left) | + (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8); +} + + +#define GAIN_VOXWARE_TO_DB(v) \ + (((v) < 0) ? -80 : ((v) > 100) ? 0 : ((v) * 4) / 5 - 80) +#define GAIN_DB_TO_VOXWARE(v) ((((v) + 80) * 5 + 1) / 4) + +static int TTSetGain(int gain) +{ + dmasound.gain = GAIN_VOXWARE_TO_DB(gain); + atari_microwire_cmd(MW_LM1992_VOLUME(dmasound.gain)); + return GAIN_DB_TO_VOXWARE(dmasound.gain); +} + + + +/* + * Falcon + */ + + +static void FalconSilence(void) +{ + /* stop playback, set sample rate 50kHz for PSG sound */ + tt_dmasnd.ctrl = DMASND_CTRL_OFF; + tt_dmasnd.mode = DMASND_MODE_50KHZ | DMASND_MODE_STEREO | DMASND_MODE_8BIT; + tt_dmasnd.int_div = 0; /* STE compatible divider */ + tt_dmasnd.int_ctrl = 0x0; + tt_dmasnd.cbar_src = 0x0000; /* no matrix inputs */ + tt_dmasnd.cbar_dst = 0x0000; /* no matrix outputs */ + tt_dmasnd.dac_src = 1; /* connect ADC to DAC, disconnect matrix */ + tt_dmasnd.adc_src = 3; /* ADC Input = PSG */ +} + + +static void FalconInit(void) +{ + int divider, i, idx; + const int freq[8] = {49170, 32780, 24585, 19668, 16390, 12292, 9834, 8195}; + + /* search a frequency that fits into the allowed error range */ + + idx = -1; + for (i = 0; i < ARRAY_SIZE(freq); i++) + /* if we will tolerate 3% error 8000Hz->8195Hz (2.38%) would + * be playable without expanding, but that now a kernel runtime + * option + */ + if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) + idx = i; + if (idx > -1) { + dmasound.soft.speed = freq[idx]; + dmasound.trans_write = &transFalconNormal; + } else + dmasound.trans_write = &transFalconExpanding; + + FalconSilence(); + dmasound.hard = dmasound.soft; + + if (dmasound.hard.size == 16) { + /* the Falcon can play 16bit samples only in stereo */ + dmasound.hard.stereo = 1; + } + + if (dmasound.hard.speed > 49170) { + /* we would need to squeeze the sound, but we won't do that */ + dmasound.hard.speed = 49170; + divider = 1; + dmasound.trans_write = &transFalconNormal; + } else if (dmasound.hard.speed > 32780) { + dmasound.hard.speed = 49170; + divider = 1; + } else if (dmasound.hard.speed > 24585) { + dmasound.hard.speed = 32780; + divider = 2; + } else if (dmasound.hard.speed > 19668) { + dmasound.hard.speed = 24585; + divider = 3; + } else if (dmasound.hard.speed > 16390) { + dmasound.hard.speed = 19668; + divider = 4; + } else if (dmasound.hard.speed > 12292) { + dmasound.hard.speed = 16390; + divider = 5; + } else if (dmasound.hard.speed > 9834) { + dmasound.hard.speed = 12292; + divider = 7; + } else if (dmasound.hard.speed > 8195) { + dmasound.hard.speed = 9834; + divider = 9; + } else { + dmasound.hard.speed = 8195; + divider = 11; + } + tt_dmasnd.int_div = divider; + + /* Setup Falcon sound DMA for playback */ + tt_dmasnd.int_ctrl = 0x4; /* Timer A int at play end */ + tt_dmasnd.track_select = 0x0; /* play 1 track, track 1 */ + tt_dmasnd.cbar_src = 0x0001; /* DMA(25MHz) --> DAC */ + tt_dmasnd.cbar_dst = 0x0000; + tt_dmasnd.rec_track_select = 0; + tt_dmasnd.dac_src = 2; /* connect matrix to DAC */ + tt_dmasnd.adc_src = 0; /* ADC Input = Mic */ + + tt_dmasnd.mode = (dmasound.hard.stereo ? + DMASND_MODE_STEREO : DMASND_MODE_MONO) | + ((dmasound.hard.size == 8) ? + DMASND_MODE_8BIT : DMASND_MODE_16BIT) | + DMASND_MODE_6KHZ; + + expand_bal = -dmasound.soft.speed; +} + + +static int FalconSetFormat(int format) +{ + int size; + /* Falcon sound DMA supports 8bit and 16bit modes */ + + switch (format) { + case AFMT_QUERY: + return dmasound.soft.format; + case AFMT_MU_LAW: + case AFMT_A_LAW: + case AFMT_U8: + case AFMT_S8: + size = 8; + break; + case AFMT_S16_BE: + case AFMT_U16_BE: + case AFMT_S16_LE: + case AFMT_U16_LE: + size = 16; + break; + default: /* :-) */ + size = 8; + format = AFMT_S8; + } + + dmasound.soft.format = format; + dmasound.soft.size = size; + if (dmasound.minDev == SND_DEV_DSP) { + dmasound.dsp.format = format; + dmasound.dsp.size = dmasound.soft.size; + } + + FalconInit(); + + return format; +} + + +/* This is for the Falcon output *attenuation* in 1.5dB steps, + * i.e. output level from 0 to -22.5dB in -1.5dB steps. + */ +#define VOLUME_VOXWARE_TO_ATT(v) \ + ((v) < 0 ? 15 : (v) > 100 ? 0 : 15 - (v) * 3 / 20) +#define VOLUME_ATT_TO_VOXWARE(v) (100 - (v) * 20 / 3) + + +static int FalconSetVolume(int volume) +{ + dmasound.volume_left = VOLUME_VOXWARE_TO_ATT(volume & 0xff); + dmasound.volume_right = VOLUME_VOXWARE_TO_ATT((volume & 0xff00) >> 8); + tt_dmasnd.output_atten = dmasound.volume_left << 8 | dmasound.volume_right << 4; + return VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) | + VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8; +} + + +static void AtaPlayNextFrame(int index) +{ + char *start, *end; + + /* used by AtaPlay() if all doubts whether there really is something + * to be played are already wiped out. + */ + start = write_sq.buffers[write_sq.front]; + end = start+((write_sq.count == index) ? write_sq.rear_size + : write_sq.block_size); + /* end might not be a legal virtual address. */ + DMASNDSetEnd(virt_to_phys(end - 1) + 1); + DMASNDSetBase(virt_to_phys(start)); + /* Since only an even number of samples per frame can + be played, we might lose one byte here. (TO DO) */ + write_sq.front = (write_sq.front+1) % write_sq.max_count; + write_sq.active++; + tt_dmasnd.ctrl = DMASND_CTRL_ON | DMASND_CTRL_REPEAT; +} + + +static void AtaPlay(void) +{ + /* ++TeSche: Note that write_sq.active is no longer just a flag but + * holds the number of frames the DMA is currently programmed for + * instead, may be 0, 1 (currently being played) or 2 (pre-programmed). + * + * Changes done to write_sq.count and write_sq.active are a bit more + * subtle again so now I must admit I also prefer disabling the irq + * here rather than considering all possible situations. But the point + * is that disabling the irq doesn't have any bad influence on this + * version of the driver as we benefit from having pre-programmed the + * DMA wherever possible: There's no need to reload the DMA at the + * exact time of an interrupt but only at some time while the + * pre-programmed frame is playing! + */ + atari_disable_irq(IRQ_MFP_TIMA); + + if (write_sq.active == 2 || /* DMA is 'full' */ + write_sq.count <= 0) { /* nothing to do */ + atari_enable_irq(IRQ_MFP_TIMA); + return; + } + + if (write_sq.active == 0) { + /* looks like there's nothing 'in' the DMA yet, so try + * to put two frames into it (at least one is available). + */ + if (write_sq.count == 1 && + write_sq.rear_size < write_sq.block_size && + !write_sq.syncing) { + /* hmmm, the only existing frame is not + * yet filled and we're not syncing? + */ + atari_enable_irq(IRQ_MFP_TIMA); + return; + } + AtaPlayNextFrame(1); + if (write_sq.count == 1) { + /* no more frames */ + atari_enable_irq(IRQ_MFP_TIMA); + return; + } + if (write_sq.count == 2 && + write_sq.rear_size < write_sq.block_size && + !write_sq.syncing) { + /* hmmm, there were two frames, but the second + * one is not yet filled and we're not syncing? + */ + atari_enable_irq(IRQ_MFP_TIMA); + return; + } + AtaPlayNextFrame(2); + } else { + /* there's already a frame being played so we may only stuff + * one new into the DMA, but even if this may be the last + * frame existing the previous one is still on write_sq.count. + */ + if (write_sq.count == 2 && + write_sq.rear_size < write_sq.block_size && + !write_sq.syncing) { + /* hmmm, the only existing frame is not + * yet filled and we're not syncing? + */ + atari_enable_irq(IRQ_MFP_TIMA); + return; + } + AtaPlayNextFrame(2); + } + atari_enable_irq(IRQ_MFP_TIMA); +} + + +static irqreturn_t AtaInterrupt(int irq, void *dummy, struct pt_regs *fp) +{ +#if 0 + /* ++TeSche: if you should want to test this... */ + static int cnt; + if (write_sq.active == 2) + if (++cnt == 10) { + /* simulate losing an interrupt */ + cnt = 0; + return IRQ_HANDLED; + } +#endif + spin_lock(&dmasound.lock); + if (write_sq_ignore_int && is_falcon) { + /* ++TeSche: Falcon only: ignore first irq because it comes + * immediately after starting a frame. after that, irqs come + * (almost) like on the TT. + */ + write_sq_ignore_int = 0; + return IRQ_HANDLED; + } + + if (!write_sq.active) { + /* playing was interrupted and sq_reset() has already cleared + * the sq variables, so better don't do anything here. + */ + WAKE_UP(write_sq.sync_queue); + return IRQ_HANDLED; + } + + /* Probably ;) one frame is finished. Well, in fact it may be that a + * pre-programmed one is also finished because there has been a long + * delay in interrupt delivery and we've completely lost one, but + * there's no way to detect such a situation. In such a case the last + * frame will be played more than once and the situation will recover + * as soon as the irq gets through. + */ + write_sq.count--; + write_sq.active--; + + if (!write_sq.active) { + tt_dmasnd.ctrl = DMASND_CTRL_OFF; + write_sq_ignore_int = 1; + } + + WAKE_UP(write_sq.action_queue); + /* At least one block of the queue is free now + so wake up a writing process blocked because + of a full queue. */ + + if ((write_sq.active != 1) || (write_sq.count != 1)) + /* We must be a bit carefully here: write_sq.count indicates the + * number of buffers used and not the number of frames to be + * played. If write_sq.count==1 and write_sq.active==1 that + * means the only remaining frame was already programmed + * earlier (and is currently running) so we mustn't call + * AtaPlay() here, otherwise we'll play one frame too much. + */ + AtaPlay(); + + if (!write_sq.active) WAKE_UP(write_sq.sync_queue); + /* We are not playing after AtaPlay(), so there + is nothing to play any more. Wake up a process + waiting for audio output to drain. */ + spin_unlock(&dmasound.lock); + return IRQ_HANDLED; +} + + +/*** Mid level stuff *********************************************************/ + + +/* + * /dev/mixer abstraction + */ + +#define RECLEVEL_VOXWARE_TO_GAIN(v) \ + ((v) < 0 ? 0 : (v) > 100 ? 15 : (v) * 3 / 20) +#define RECLEVEL_GAIN_TO_VOXWARE(v) (((v) * 20 + 2) / 3) + + +static void __init TTMixerInit(void) +{ + atari_microwire_cmd(MW_LM1992_VOLUME(0)); + dmasound.volume_left = 0; + atari_microwire_cmd(MW_LM1992_BALLEFT(0)); + dmasound.volume_right = 0; + atari_microwire_cmd(MW_LM1992_BALRIGHT(0)); + atari_microwire_cmd(MW_LM1992_TREBLE(0)); + atari_microwire_cmd(MW_LM1992_BASS(0)); +} + +static void __init FalconMixerInit(void) +{ + dmasound.volume_left = (tt_dmasnd.output_atten & 0xf00) >> 8; + dmasound.volume_right = (tt_dmasnd.output_atten & 0xf0) >> 4; +} + +static int AtaMixerIoctl(u_int cmd, u_long arg) +{ + int data; + unsigned long flags; + switch (cmd) { + case SOUND_MIXER_READ_SPEAKER: + if (is_falcon || MACH_IS_TT) { + int porta; + spin_lock_irqsave(&dmasound.lock, flags); + sound_ym.rd_data_reg_sel = 14; + porta = sound_ym.rd_data_reg_sel; + spin_unlock_irqrestore(&dmasound.lock, flags); + return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100); + } + break; + case SOUND_MIXER_WRITE_VOLUME: + IOCTL_IN(arg, data); + return IOCTL_OUT(arg, dmasound_set_volume(data)); + case SOUND_MIXER_WRITE_SPEAKER: + if (is_falcon || MACH_IS_TT) { + int porta; + IOCTL_IN(arg, data); + spin_lock_irqsave(&dmasound.lock, flags); + sound_ym.rd_data_reg_sel = 14; + porta = (sound_ym.rd_data_reg_sel & ~0x40) | + (data < 50 ? 0x40 : 0); + sound_ym.wd_data = porta; + spin_unlock_irqrestore(&dmasound.lock, flags); + return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100); + } + } + return -EINVAL; +} + + +static int TTMixerIoctl(u_int cmd, u_long arg) +{ + int data; + switch (cmd) { + case SOUND_MIXER_READ_RECMASK: + return IOCTL_OUT(arg, 0); + case SOUND_MIXER_READ_DEVMASK: + return IOCTL_OUT(arg, + SOUND_MASK_VOLUME | SOUND_MASK_TREBLE | SOUND_MASK_BASS | + (MACH_IS_TT ? SOUND_MASK_SPEAKER : 0)); + case SOUND_MIXER_READ_STEREODEVS: + return IOCTL_OUT(arg, SOUND_MASK_VOLUME); + case SOUND_MIXER_READ_VOLUME: + return IOCTL_OUT(arg, + VOLUME_DB_TO_VOXWARE(dmasound.volume_left) | + (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8)); + case SOUND_MIXER_READ_BASS: + return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.bass)); + case SOUND_MIXER_READ_TREBLE: + return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.treble)); + case SOUND_MIXER_READ_OGAIN: + return IOCTL_OUT(arg, GAIN_DB_TO_VOXWARE(dmasound.gain)); + case SOUND_MIXER_WRITE_BASS: + IOCTL_IN(arg, data); + return IOCTL_OUT(arg, dmasound_set_bass(data)); + case SOUND_MIXER_WRITE_TREBLE: + IOCTL_IN(arg, data); + return IOCTL_OUT(arg, dmasound_set_treble(data)); + case SOUND_MIXER_WRITE_OGAIN: + IOCTL_IN(arg, data); + return IOCTL_OUT(arg, dmasound_set_gain(data)); + } + return AtaMixerIoctl(cmd, arg); +} + +static int FalconMixerIoctl(u_int cmd, u_long arg) +{ + int data; + switch (cmd) { + case SOUND_MIXER_READ_RECMASK: + return IOCTL_OUT(arg, SOUND_MASK_MIC); + case SOUND_MIXER_READ_DEVMASK: + return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC | SOUND_MASK_SPEAKER); + case SOUND_MIXER_READ_STEREODEVS: + return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC); + case SOUND_MIXER_READ_VOLUME: + return IOCTL_OUT(arg, + VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) | + VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8); + case SOUND_MIXER_READ_CAPS: + return IOCTL_OUT(arg, SOUND_CAP_EXCL_INPUT); + case SOUND_MIXER_WRITE_MIC: + IOCTL_IN(arg, data); + tt_dmasnd.input_gain = + RECLEVEL_VOXWARE_TO_GAIN(data & 0xff) << 4 | + RECLEVEL_VOXWARE_TO_GAIN(data >> 8 & 0xff); + /* fall thru, return set value */ + case SOUND_MIXER_READ_MIC: + return IOCTL_OUT(arg, + RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain >> 4 & 0xf) | + RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain & 0xf) << 8); + } + return AtaMixerIoctl(cmd, arg); +} + +static int AtaWriteSqSetup(void) +{ + write_sq_ignore_int = 0; + return 0 ; +} + +static int AtaSqOpen(mode_t mode) +{ + write_sq_ignore_int = 1; + return 0 ; +} + +static int TTStateInfo(char *buffer, size_t space) +{ + int len = 0; + len += sprintf(buffer+len, "\tvol left %ddB [-40... 0]\n", + dmasound.volume_left); + len += sprintf(buffer+len, "\tvol right %ddB [-40... 0]\n", + dmasound.volume_right); + len += sprintf(buffer+len, "\tbass %ddB [-12...+12]\n", + dmasound.bass); + len += sprintf(buffer+len, "\ttreble %ddB [-12...+12]\n", + dmasound.treble); + if (len >= space) { + printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ; + len = space ; + } + return len; +} + +static int FalconStateInfo(char *buffer, size_t space) +{ + int len = 0; + len += sprintf(buffer+len, "\tvol left %ddB [-22.5 ... 0]\n", + dmasound.volume_left); + len += sprintf(buffer+len, "\tvol right %ddB [-22.5 ... 0]\n", + dmasound.volume_right); + if (len >= space) { + printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ; + len = space ; + } + return len; +} + + +/*** Machine definitions *****************************************************/ + +static SETTINGS def_hard_falcon = { + .format = AFMT_S8, + .stereo = 0, + .size = 8, + .speed = 8195 +} ; + +static SETTINGS def_hard_tt = { + .format = AFMT_S8, + .stereo = 0, + .size = 8, + .speed = 12517 +} ; + +static SETTINGS def_soft = { + .format = AFMT_U8, + .stereo = 0, + .size = 8, + .speed = 8000 +} ; + +static MACHINE machTT = { + .name = "Atari", + .name2 = "TT", + .owner = THIS_MODULE, + .dma_alloc = AtaAlloc, + .dma_free = AtaFree, + .irqinit = AtaIrqInit, +#ifdef MODULE + .irqcleanup = AtaIrqCleanUp, +#endif /* MODULE */ + .init = TTInit, + .silence = TTSilence, + .setFormat = TTSetFormat, + .setVolume = TTSetVolume, + .setBass = AtaSetBass, + .setTreble = AtaSetTreble, + .setGain = TTSetGain, + .play = AtaPlay, + .mixer_init = TTMixerInit, + .mixer_ioctl = TTMixerIoctl, + .write_sq_setup = AtaWriteSqSetup, + .sq_open = AtaSqOpen, + .state_info = TTStateInfo, + .min_dsp_speed = 6258, + .version = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION), + .hardware_afmts = AFMT_S8, /* h'ware-supported formats *only* here */ + .capabilities = DSP_CAP_BATCH /* As per SNDCTL_DSP_GETCAPS */ +}; + +static MACHINE machFalcon = { + .name = "Atari", + .name2 = "FALCON", + .dma_alloc = AtaAlloc, + .dma_free = AtaFree, + .irqinit = AtaIrqInit, +#ifdef MODULE + .irqcleanup = AtaIrqCleanUp, +#endif /* MODULE */ + .init = FalconInit, + .silence = FalconSilence, + .setFormat = FalconSetFormat, + .setVolume = FalconSetVolume, + .setBass = AtaSetBass, + .setTreble = AtaSetTreble, + .play = AtaPlay, + .mixer_init = FalconMixerInit, + .mixer_ioctl = FalconMixerIoctl, + .write_sq_setup = AtaWriteSqSetup, + .sq_open = AtaSqOpen, + .state_info = FalconStateInfo, + .min_dsp_speed = 8195, + .version = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION), + .hardware_afmts = (AFMT_S8 | AFMT_S16_BE), /* h'ware-supported formats *only* here */ + .capabilities = DSP_CAP_BATCH /* As per SNDCTL_DSP_GETCAPS */ +}; + + +/*** Config & Setup **********************************************************/ + + +static int __init dmasound_atari_init(void) +{ + if (MACH_IS_ATARI && ATARIHW_PRESENT(PCM_8BIT)) { + if (ATARIHW_PRESENT(CODEC)) { + dmasound.mach = machFalcon; + dmasound.mach.default_soft = def_soft ; + dmasound.mach.default_hard = def_hard_falcon ; + is_falcon = 1; + } else if (ATARIHW_PRESENT(MICROWIRE)) { + dmasound.mach = machTT; + dmasound.mach.default_soft = def_soft ; + dmasound.mach.default_hard = def_hard_tt ; + is_falcon = 0; + } else + return -ENODEV; + if ((mfp.int_en_a & mfp.int_mk_a & 0x20) == 0) + return dmasound_init(); + else { + printk("DMA sound driver: Timer A interrupt already in use\n"); + return -EBUSY; + } + } + return -ENODEV; +} + +static void __exit dmasound_atari_cleanup(void) +{ + dmasound_deinit(); +} + +module_init(dmasound_atari_init); +module_exit(dmasound_atari_cleanup); +MODULE_LICENSE("GPL"); |