diff options
author | Jonathan Corbet <corbet@lwn.net> | 2010-03-27 13:08:23 -0600 |
---|---|---|
committer | Jonathan Corbet <corbet@lwn.net> | 2010-04-20 14:23:20 -0600 |
commit | 1317824376482781200980c6f026ef576d7ed1dd (patch) | |
tree | 15a3a3760e32a55079c95dc494e5220d92166fbd /drivers/video/via/accel.h | |
parent | 107ea34db4560e6db41a9da90128ccc5e60f6b21 (diff) |
viafb: complete support for VX800/VX855 accelerated framebuffer
This patch is a painful merge of change
a90bab567ece3e915d0ccd55ab00c9bb333fa8c0 (viafb: Add support for 2D
accelerated framebuffer on VX800/VX855) in the OLPC tree, originally by
Harald Welte. Harald's changelog read:
The VX800/VX820 and the VX855/VX875 chipsets have a different 2D
acceleration engine called "M1". The M1 engine has some subtle
(and some not-so-subtle) differences to the previous engines, so
support for accelerated framebuffer on those chipsets was disabled
so far.
This merge tries to preserve Harald's changes in the framework of the
much-changed 2.6.34 viafb code.
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
Diffstat (limited to 'drivers/video/via/accel.h')
-rw-r--r-- | drivers/video/via/accel.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/drivers/video/via/accel.h b/drivers/video/via/accel.h index 615c84ad0f01..2c122d292365 100644 --- a/drivers/video/via/accel.h +++ b/drivers/video/via/accel.h @@ -67,6 +67,34 @@ /* from 0x100 to 0x1ff */ #define VIA_REG_COLORPAT 0x100 +/* defines for VIA 2D registers for vt3353/3409 (M1 engine)*/ +#define VIA_REG_GECMD_M1 0x000 +#define VIA_REG_GEMODE_M1 0x004 +#define VIA_REG_GESTATUS_M1 0x004 /* as same as VIA_REG_GEMODE */ +#define VIA_REG_PITCH_M1 0x008 /* pitch of src and dst */ +#define VIA_REG_DIMENSION_M1 0x00C /* width and height */ +#define VIA_REG_DSTPOS_M1 0x010 +#define VIA_REG_LINE_XY_M1 0x010 +#define VIA_REG_DSTBASE_M1 0x014 +#define VIA_REG_SRCPOS_M1 0x018 +#define VIA_REG_LINE_K1K2_M1 0x018 +#define VIA_REG_SRCBASE_M1 0x01C +#define VIA_REG_PATADDR_M1 0x020 +#define VIA_REG_MONOPAT0_M1 0x024 +#define VIA_REG_MONOPAT1_M1 0x028 +#define VIA_REG_OFFSET_M1 0x02C +#define VIA_REG_LINE_ERROR_M1 0x02C +#define VIA_REG_CLIPTL_M1 0x040 /* top and left of clipping */ +#define VIA_REG_CLIPBR_M1 0x044 /* bottom and right of clipping */ +#define VIA_REG_KEYCONTROL_M1 0x048 /* color key control */ +#define VIA_REG_FGCOLOR_M1 0x04C +#define VIA_REG_DSTCOLORKEY_M1 0x04C /* as same as VIA_REG_FG */ +#define VIA_REG_BGCOLOR_M1 0x050 +#define VIA_REG_SRCCOLORKEY_M1 0x050 /* as same as VIA_REG_BG */ +#define VIA_REG_MONOPATFGC_M1 0x058 /* Add BG color of Pattern. */ +#define VIA_REG_MONOPATBGC_M1 0x05C /* Add FG color of Pattern. */ +#define VIA_REG_COLORPAT_M1 0x100 /* from 0x100 to 0x1ff */ + /* VIA_REG_PITCH(0x38): Pitch Setting */ #define VIA_PITCH_ENABLE 0x80000000 @@ -157,6 +185,18 @@ /* Virtual Queue is busy */ #define VIA_VR_QUEUE_BUSY 0x00020000 +/* VIA_REG_STATUS(0x400): Engine Status for H5 */ +#define VIA_CMD_RGTR_BUSY_H5 0x00000010 /* Command Regulator is busy */ +#define VIA_2D_ENG_BUSY_H5 0x00000002 /* 2D Engine is busy */ +#define VIA_3D_ENG_BUSY_H5 0x00001FE1 /* 3D Engine is busy */ +#define VIA_VR_QUEUE_BUSY_H5 0x00000004 /* Virtual Queue is busy */ + +/* VIA_REG_STATUS(0x400): Engine Status for VT3353/3409 */ +#define VIA_CMD_RGTR_BUSY_M1 0x00000010 /* Command Regulator is busy */ +#define VIA_2D_ENG_BUSY_M1 0x00000002 /* 2D Engine is busy */ +#define VIA_3D_ENG_BUSY_M1 0x00001FE1 /* 3D Engine is busy */ +#define VIA_VR_QUEUE_BUSY_M1 0x00000004 /* Virtual Queue is busy */ + #define MAXLOOP 0xFFFFFF #define VIA_BITBLT_COLOR 1 |