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path: root/tests/spec/glsl-1.30
AgeCommit message (Expand)AuthorFilesLines
2015-09-10Add a biased variants of a textureLod() miplevel testsKrzesimir Nowak2-0/+392
2015-09-04texel-offset-limits: fix minor comment mistakeBrian Paul1-1/+1
2015-07-13glsl-1.10 Adds tests on how void functions are handledRenaud Gaubert9-0/+138
2015-07-04glsl-1.30: test precision qualifier with sampler arrayTimothy Arceri2-0/+145
2015-05-04built-in-constants: Change GLSL version handlingIan Romanick1-1/+1
2015-03-24fs-discard-exit-2: Fix Clang absolute-value warnings.Vinson Lee1-2/+2
2014-11-08tests/util: Centralize MSVC max/min macros workarounds.José Fonseca3-9/+0
2014-11-08cmake: Require Visual Studio 2013.José Fonseca1-3/+1
2014-09-23fs-texelFetchOffset-2D: use default window sizeBrian Paul1-3/+0
2014-09-23fs-discard-exit-2: use default window sizeBrian Paul1-7/+12
2014-09-05array-index-as-uint-02: Move test to proper locationtiffany1-0/+19
2014-08-12if-arg-must-be-defined-01.frag: Fix shader to work with strict parserDylan Baker1-1/+1
2014-08-05Replace [vertex/fragment shader file] sections in shader_test files.Kenneth Graunke14-62/+192
2014-07-28glsl: test a switch statement where default is lastTapani Pälli1-0/+43
2014-07-17glsl-1.30: test modfDave Airlie8-0/+376
2014-07-15util/gl: Rename piglit-util-gl-common.hChad Versace12-12/+12
2014-06-13glsl-1.30: test unsigned vs signed in switch statementTapani Pälli1-0/+36
2014-06-12cmake: Build a few more tests with MSVC.José Fonseca1-2/+2
2014-05-30vertexid: use default window size for gl_VertexID testsBrian Paul3-9/+0
2014-04-03Replace end_config with 'end config' in glsl parser testsDylan Baker4-4/+4
2014-02-19glsl-1.30: Expect __ tests to passIan Romanick3-3/+27
2013-10-17Test that in/out qualifiers are required when redeclaring gl_ClipDistance.Paul Berry2-0/+42
2013-09-04glsl: Add precision qualifier tests for sampler types in GLSL and GLSL ESAnuj Phogat4-0/+250
2013-09-04glsl-1.30: Check that qualifiers other than precision qualifiers are rejectedIan Romanick8-0/+136
2013-09-04glsl: Compile test precision qualifiers on structure membersIan Romanick1-0/+17
2013-08-30glsl-1.30: Convert minimum-maximums tests to use built-in-constants programIan Romanick14-368/+14
2013-08-29glsl: Add new __VERSION__ tests for GLSL 1.10-1.40 and ES 1.00/3.00.Kenneth Graunke1-0/+14
2013-08-21Make use of piglit_build_simple_program_unlinked() in some tests.Paul Berry1-9/+1
2013-07-16glsl-1.30: Relax GL version requirement on shader testsChris Forbes9-9/+0
2013-07-16isinf/isnan: Relax GL version requirementChris Forbes1-1/+6
2013-06-20Fix clip-distance-explicit-too-large.frag testPaul Berry1-1/+1
2013-06-04piglit: Switch a bunch of tests over to piglit_build_simple_program.Eric Anholt9-55/+16
2013-05-31glsl-1.30: Split test switch-default-notlast in two.Fabian Bieler2-6/+56
2013-05-31glsl-1.30: Test conditional breaks in switch statements.Fabian Bieler1-0/+48
2013-04-16Rework the PIGLIT_GL_VISUAL flags, fix RGB vs RGBA vs ALPHA confusionMarek Olšák10-10/+10
2013-04-13glsl-1.30: add test for default in switch not after all case statementsRoland Scheidegger1-0/+33
2013-03-06glsl-1.30: add basic test for testing textureOffset functionality.Roland Scheidegger2-0/+157
2013-03-01Change expected behavior for #if with undefined macros.Carl Worth2-6/+26
2013-02-13Modify tests for error checking on "flat" keyword to match updated specs.Paul Berry9-4/+171
2013-01-23glsl-1.30: remove explicit 100x100 window sizeBrian Paul3-6/+0
2013-01-14glsl: remove explicit 100x100 window sizeBrian Paul1-2/+0
2012-12-20Test that varying packing can pack floats, ints, and uints together.Paul Berry1-0/+60
2012-12-20Test that varyings can't be bools or structsPaul Berry10-0/+212
2012-11-30util/gl: Kill shader wrapper functionsChad Versace5-50/+50
2012-11-29fs-texelFetchOffset-2D: don't assume undefined values to be solid blackRoland Scheidegger1-6/+23
2012-10-09util: Add fields to piglit_gl_test_config for listing supported GL flavors (v2)Chad Versace11-0/+22
2012-10-09util: Convert GL tests to use PIGLIT_GL_CONFIG_BEGIN/ENDChad Versace11-44/+77
2012-10-09util,tests: Replace GLUT visual enums with PIGLTI_GL_VISUAL enums (v2)Chad Versace11-11/+11
2012-09-04Convert all glutSwapBuffers to piglit_present_resultsChris Forbes2-2/+2
2012-08-13Test that fragment shader writes to render targets are properly ordered.Paul Berry2-0/+183