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shader_runner.c
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2015-09-30
shader_runner: Add SSBO buffer initialization command
Jordan Justen
1
-0
/
+8
2015-09-24
shader_runner: Add ARB_program_interface_query support
Samuel Iglesias Gonsalvez
1
-0
/
+166
2015-09-24
shader_runner: make active_uniforms's all_types variable be global
Samuel Iglesias Gonsalvez
1
-78
/
+78
2015-08-20
shader_runner: Pass the desired image format explicitly to "image texture".
Francisco Jerez
1
-3
/
+5
2015-07-29
gen_builtin_uniform_tests.py: Add tessellation control shader tests.
Fabian Bieler
1
-0
/
+9
2015-07-14
shader_runner: Support optional internal format for 'texture rgbw'
Jordan Justen
1
-4
/
+18
2015-07-14
shader_runner: Use strndup to get a null-terminated string for 'line'
Jordan Justen
1
-8
/
+17
2015-07-14
shader_runner: Check return value on sscanf (clip plane / draw arrays)
Jordan Justen
1
-2
/
+2
2015-07-09
shader_runner: add ARB_shader_subroutine support (v3)
Dave Airlie
1
-0
/
+156
2015-06-18
shader_runner: Add "texcoord <unit> (%f, %f, %f, %f)" syntax.
Kenneth Graunke
1
-0
/
+3
2015-05-21
shader_runner: Add INT support in require section
Jordan Justen
1
-0
/
+37
2015-05-05
shader_runner: allow GL_MAX_VERTEX_OUTPUT_COMPONENTS in requirements
Marek Olšák
1
-0
/
+9
2015-04-30
shader_runner: add "draw rect patch" to draw rectangles as patches
Marek Olšák
1
-0
/
+4
2015-04-10
shader_runner: Add a non-relative, rgba variant of relative probe rect rgb.
Eric Anholt
1
-0
/
+8
2015-04-10
shader_runner: Add a command for drawing a rect using pixel coordinates.
Eric Anholt
1
-0
/
+8
2015-03-25
shader_runner: Add support for checking for max varying components.
Eric Anholt
1
-0
/
+11
2015-03-25
shader_runner: Generalize the check for vert/frag uniform components.
Eric Anholt
1
-22
/
+29
2015-03-18
shader_runner: Generate an error for an unrecognized [section] block
Ian Romanick
1
-0
/
+5
2015-03-04
shader_runner: fix uniform array name lookups
Arthur Huillet
1
-7
/
+26
2015-02-10
shader_runner: fix dvec ubo uploads
Ilia Mirkin
1
-1
/
+1
2015-02-10
shader_runner: fix parsing float/double hex values
Ilia Mirkin
1
-4
/
+4
2014-12-03
util: move string wrapper no piglit-util.h
Emil Velikov
1
-27
/
+0
2014-12-03
shader_runner: remove no longer needed includes
Emil Velikov
1
-6
/
+0
2014-12-02
glsl-1.50-execution-primitive-id-no-gs-first-vertex: First provoking vertex v...
José Fonseca
1
-0
/
+15
2014-11-08
tests/util: INFINITY/NAN are defined on MSVC 2013.
José Fonseca
1
-6
/
+2
2014-09-17
shader_runner: Allow loading hex values for floats
Ian Romanick
1
-4
/
+30
2014-09-17
shader_runner: Add "active uniform" command
Ian Romanick
1
-1
/
+217
2014-09-17
shader_runner: static constify all string_to_enum arrays
Ian Romanick
1
-9
/
+9
2014-09-17
shader_runner: Add missing terminators for string_to_enum arrays
Ian Romanick
1
-0
/
+3
2014-09-17
shader_runner: Fix packing matrix data in UBOs
Ian Romanick
1
-8
/
+16
2014-08-05
Delete [<stage> shader file] support from shader_runner.
Kenneth Graunke
1
-130
/
+10
2014-08-05
shader_runner: fix 1D array depth texture setup
Brian Paul
1
-1
/
+1
2014-08-05
shader_runner: add support for rgbw 1D/2DArray texture setup
Brian Paul
1
-2
/
+13
2014-07-20
shader_runner: add support for probing rects
Chris Forbes
1
-0
/
+13
2014-07-20
shader_runner: allow specifying the current ubo array index
Chris Forbes
1
-4
/
+13
2014-07-18
shader_runner: wrap strtod() to parse "inf" with MSVC
Brian Paul
1
-2
/
+33
2014-07-15
util/gl: Rename piglit-util-gl-common.h
Chad Versace
1
-1
/
+1
2014-07-12
shader_runner: Set uniform block bindings for multiple UBOs
Chris Forbes
1
-0
/
+2
2014-06-25
shader_runner: s/GLint/GLuint/ to silence sign warning
Brian Paul
1
-1
/
+1
2014-06-26
shader_runner: Support creating uninitialized 2d array textures
Chris Forbes
1
-0
/
+11
2014-06-26
shader_runner: Add support for layered framebuffer
Chris Forbes
1
-0
/
+28
2014-06-18
shader_runner: Allow tests to require an OpenGL CORE profile
Jordan Justen
1
-6
/
+15
2014-06-18
shader_runner: Add 'probe atomic counter' command
Jordan Justen
1
-0
/
+56
2014-06-18
shader_runner: Add 'atomic counters' command
Jordan Justen
1
-1
/
+10
2014-06-03
shader_runner: Support setting of patch parameters.
Fabian Bieler
1
-0
/
+47
2014-06-03
shader_runner: Add tessellation support.
Fabian Bieler
1
-0
/
+77
2014-06-02
shader_runner: Add compute command to access DispatchCompute
Jordan Justen
1
-1
/
+8
2014-06-02
shader_runner: Add image texture command for BindImageTexture
Jordan Justen
1
-0
/
+8
2014-06-02
shader_runner: Allow binding a texture to FB attachment0
Jordan Justen
1
-0
/
+29
2014-06-02
shader_runner: Create separate render width/height variables
Jordan Justen
1
-17
/
+21
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