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path: root/tests/shaders/shader_runner.c
AgeCommit message (Expand)AuthorFilesLines
2015-09-30shader_runner: Add SSBO buffer initialization commandJordan Justen1-0/+8
2015-09-24shader_runner: Add ARB_program_interface_query supportSamuel Iglesias Gonsalvez1-0/+166
2015-09-24shader_runner: make active_uniforms's all_types variable be globalSamuel Iglesias Gonsalvez1-78/+78
2015-08-20shader_runner: Pass the desired image format explicitly to "image texture".Francisco Jerez1-3/+5
2015-07-29gen_builtin_uniform_tests.py: Add tessellation control shader tests.Fabian Bieler1-0/+9
2015-07-14shader_runner: Support optional internal format for 'texture rgbw'Jordan Justen1-4/+18
2015-07-14shader_runner: Use strndup to get a null-terminated string for 'line'Jordan Justen1-8/+17
2015-07-14shader_runner: Check return value on sscanf (clip plane / draw arrays)Jordan Justen1-2/+2
2015-07-09shader_runner: add ARB_shader_subroutine support (v3)Dave Airlie1-0/+156
2015-06-18shader_runner: Add "texcoord <unit> (%f, %f, %f, %f)" syntax.Kenneth Graunke1-0/+3
2015-05-21shader_runner: Add INT support in require sectionJordan Justen1-0/+37
2015-05-05shader_runner: allow GL_MAX_VERTEX_OUTPUT_COMPONENTS in requirementsMarek Olšák1-0/+9
2015-04-30shader_runner: add "draw rect patch" to draw rectangles as patchesMarek Olšák1-0/+4
2015-04-10shader_runner: Add a non-relative, rgba variant of relative probe rect rgb.Eric Anholt1-0/+8
2015-04-10shader_runner: Add a command for drawing a rect using pixel coordinates.Eric Anholt1-0/+8
2015-03-25shader_runner: Add support for checking for max varying components.Eric Anholt1-0/+11
2015-03-25shader_runner: Generalize the check for vert/frag uniform components.Eric Anholt1-22/+29
2015-03-18shader_runner: Generate an error for an unrecognized [section] blockIan Romanick1-0/+5
2015-03-04shader_runner: fix uniform array name lookupsArthur Huillet1-7/+26
2015-02-10shader_runner: fix dvec ubo uploadsIlia Mirkin1-1/+1
2015-02-10shader_runner: fix parsing float/double hex valuesIlia Mirkin1-4/+4
2014-12-03util: move string wrapper no piglit-util.hEmil Velikov1-27/+0
2014-12-03shader_runner: remove no longer needed includesEmil Velikov1-6/+0
2014-12-02glsl-1.50-execution-primitive-id-no-gs-first-vertex: First provoking vertex v...José Fonseca1-0/+15
2014-11-08tests/util: INFINITY/NAN are defined on MSVC 2013.José Fonseca1-6/+2
2014-09-17shader_runner: Allow loading hex values for floatsIan Romanick1-4/+30
2014-09-17shader_runner: Add "active uniform" commandIan Romanick1-1/+217
2014-09-17shader_runner: static constify all string_to_enum arraysIan Romanick1-9/+9
2014-09-17shader_runner: Add missing terminators for string_to_enum arraysIan Romanick1-0/+3
2014-09-17shader_runner: Fix packing matrix data in UBOsIan Romanick1-8/+16
2014-08-05Delete [<stage> shader file] support from shader_runner.Kenneth Graunke1-130/+10
2014-08-05shader_runner: fix 1D array depth texture setupBrian Paul1-1/+1
2014-08-05shader_runner: add support for rgbw 1D/2DArray texture setupBrian Paul1-2/+13
2014-07-20shader_runner: add support for probing rectsChris Forbes1-0/+13
2014-07-20shader_runner: allow specifying the current ubo array indexChris Forbes1-4/+13
2014-07-18shader_runner: wrap strtod() to parse "inf" with MSVCBrian Paul1-2/+33
2014-07-15util/gl: Rename piglit-util-gl-common.hChad Versace1-1/+1
2014-07-12shader_runner: Set uniform block bindings for multiple UBOsChris Forbes1-0/+2
2014-06-25shader_runner: s/GLint/GLuint/ to silence sign warningBrian Paul1-1/+1
2014-06-26shader_runner: Support creating uninitialized 2d array texturesChris Forbes1-0/+11
2014-06-26shader_runner: Add support for layered framebufferChris Forbes1-0/+28
2014-06-18shader_runner: Allow tests to require an OpenGL CORE profileJordan Justen1-6/+15
2014-06-18shader_runner: Add 'probe atomic counter' commandJordan Justen1-0/+56
2014-06-18shader_runner: Add 'atomic counters' commandJordan Justen1-1/+10
2014-06-03shader_runner: Support setting of patch parameters.Fabian Bieler1-0/+47
2014-06-03shader_runner: Add tessellation support.Fabian Bieler1-0/+77
2014-06-02shader_runner: Add compute command to access DispatchComputeJordan Justen1-1/+8
2014-06-02shader_runner: Add image texture command for BindImageTextureJordan Justen1-0/+8
2014-06-02shader_runner: Allow binding a texture to FB attachment0Jordan Justen1-0/+29
2014-06-02shader_runner: Create separate render width/height variablesJordan Justen1-17/+21