diff options
author | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-06-20 22:14:28 +1000 |
---|---|---|
committer | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-10-06 16:35:23 +1100 |
commit | 04aad69af967392243d7bdcd89f91e3728a6aaac (patch) | |
tree | 37701948608a12392b50e17f7e02c0895132031e /tests | |
parent | 7efed1a85d960a28df08f4eb55127785136a2660 (diff) |
varying-packing: add arrays of arrays support
V3: rebase and test double types
V2: renamed variables from 'inner' that should have been 'outer'
Diffstat (limited to 'tests')
-rw-r--r-- | tests/all.py | 4 | ||||
-rw-r--r-- | tests/spec/glsl-1.10/execution/varying-packing/simple.c | 137 |
2 files changed, 100 insertions, 41 deletions
diff --git a/tests/all.py b/tests/all.py index 5bc36d0f4..0db54ac72 100644 --- a/tests/all.py +++ b/tests/all.py @@ -1311,7 +1311,7 @@ with profile.group_manager( 'ivec3', 'ivec4', 'uvec2', 'uvec3', 'uvec4', 'mat2', 'mat3', 'mat4', 'mat2x3', 'mat2x4', 'mat3x2', 'mat3x4', 'mat4x2', 'mat4x3']: - for arrayspec in ['array', 'separate']: + for arrayspec in ['array', 'separate', 'arrays_of_arrays']: g(['varying-packing-simple', type_, arrayspec], 'simple {} {}'.format(type_, arrayspec)) @@ -2097,7 +2097,7 @@ with profile.group_manager( for type in ['double', 'dvec2', 'dvec3', 'dvec4', 'dmat2', 'dmat3', 'dmat4', 'dmat2x3', 'dmat2x4', 'dmat3x2', 'dmat3x4', 'dmat4x2', 'dmat4x3']: - for arrayspec in ['array', 'separate']: + for arrayspec in ['array', 'separate', 'arrays_of_arrays']: g(['varying-packing-simple', type, arrayspec], 'simple {0} {1}'.format(type, arrayspec)) diff --git a/tests/spec/glsl-1.10/execution/varying-packing/simple.c b/tests/spec/glsl-1.10/execution/varying-packing/simple.c index e9935c7a6..2b1c010d0 100644 --- a/tests/spec/glsl-1.10/execution/varying-packing/simple.c +++ b/tests/spec/glsl-1.10/execution/varying-packing/simple.c @@ -100,6 +100,8 @@ static void parse_args(int argc, char *argv[], struct piglit_gl_test_config *config); +static const int outer_dim_size = 2; + PIGLIT_GL_TEST_CONFIG_BEGIN config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; @@ -118,6 +120,13 @@ enum base_type BASE_TYPE_DOUBLE, }; +enum test_array_type +{ + SEPARATE, + ARRAY, + ARRAYS_OF_ARRAYS, +}; + static const char * get_base_type_name(enum base_type t) { @@ -219,7 +228,8 @@ const struct type_desc *all_types[] = { struct varying_desc { const struct type_desc *type; - unsigned array_elems; + unsigned one_dim_array_elems; + unsigned two_dim_array_elems; }; /** @@ -228,12 +238,12 @@ struct varying_desc */ static GLint get_shader(bool is_vs, unsigned glsl_version, int num_varyings, - struct varying_desc *varyings) + struct varying_desc *varyings, enum test_array_type array_type) { GLuint shader; char *full_text = malloc(1000 * 100 + num_varyings); char *text = full_text; - unsigned i, j, k, l; + unsigned i, j, k, l, m; const char *varying_keyword; unsigned offset = 0; GLenum shader_type = is_vs ? GL_VERTEX_SHADER : GL_FRAGMENT_SHADER; @@ -249,6 +259,8 @@ get_shader(bool is_vs, unsigned glsl_version, int num_varyings, } text += sprintf(text, "#version %u\n", glsl_version); + if (array_type == ARRAYS_OF_ARRAYS) + text += sprintf(text, "#extension GL_ARB_arrays_of_arrays: enable\n"); for (i = 0; i < num_varyings; ++i) { const char *opt_flat_keyword = ""; if (!fp64 && varyings[i].type->base == BASE_TYPE_DOUBLE) { @@ -257,11 +269,17 @@ get_shader(bool is_vs, unsigned glsl_version, int num_varyings, } if (varyings[i].type->base != BASE_TYPE_FLOAT) opt_flat_keyword = "flat "; - if (varyings[i].array_elems != 0) { + if (varyings[i].two_dim_array_elems != 0) { + text += sprintf(text, "%s%s %s var%03u[%u][%u];\n", + opt_flat_keyword, varying_keyword, + varyings[i].type->name, i, + outer_dim_size, + varyings[i].two_dim_array_elems); + } else if (varyings[i].one_dim_array_elems != 0) { text += sprintf(text, "%s%s %s var%03u[%u];\n", opt_flat_keyword, varying_keyword, varyings[i].type->name, i, - varyings[i].array_elems); + varyings[i].one_dim_array_elems); } else { text += sprintf(text, "%s%s %s var%03u;\n", opt_flat_keyword, varying_keyword, @@ -282,31 +300,42 @@ get_shader(bool is_vs, unsigned glsl_version, int num_varyings, else text += sprintf(text, " bool failed = false;\n"); for (i = 0; i < num_varyings; ++i) { - unsigned array_loop_bound = varyings[i].array_elems; + unsigned array_loop_bound; + unsigned outer_array_loop_bound = 1; const char *base_type_name = get_base_type_name(varyings[i].type->base); + if (varyings[i].two_dim_array_elems != 0) { + outer_array_loop_bound = outer_dim_size; + array_loop_bound = varyings[i].two_dim_array_elems; + } else { + array_loop_bound = varyings[i].one_dim_array_elems; + } if (array_loop_bound == 0) array_loop_bound = 1; - for (j = 0; j < array_loop_bound; ++j) { - for (k = 0; k < varyings[i].type->num_cols; ++k) { - for (l = 0; l < varyings[i].type->num_rows; ++l) { - text += sprintf(text, " "); - if (!is_vs) - text += sprintf(text, "failed = failed || "); - text += sprintf(text, "var%03u", i); - if (varyings[i].array_elems) - text += sprintf(text, "[%u]", j); - if (varyings[i].type->num_cols > 1) - text += sprintf(text, "[%u]", k); - if (varyings[i].type->num_rows > 1) - text += sprintf(text, "[%u]", l); - if (is_vs) - text += sprintf(text, " = "); - else - text += sprintf(text, " != "); - text += sprintf(text, "%s(i + %u);\n", - base_type_name, - offset++); + for (j = 0; j < outer_array_loop_bound; ++j) { + for (k = 0; k < array_loop_bound; ++k) { + for (l = 0; l < varyings[i].type->num_cols; ++l) { + for (m = 0; m < varyings[i].type->num_rows; ++m) { + text += sprintf(text, " "); + if (!is_vs) + text += sprintf(text, "failed = failed || "); + text += sprintf(text, "var%03u", i); + if (varyings[i].two_dim_array_elems) + text += sprintf(text, "[%u]", j); + if (varyings[i].one_dim_array_elems || varyings[i].two_dim_array_elems) + text += sprintf(text, "[%u]", k); + if (varyings[i].type->num_cols > 1) + text += sprintf(text, "[%u]", l); + if (varyings[i].type->num_rows > 1) + text += sprintf(text, "[%u]", m); + if (is_vs) + text += sprintf(text, " = "); + else + text += sprintf(text, " != "); + text += sprintf(text, "%s(i + %u);\n", + base_type_name, + offset++); + } } } } @@ -334,7 +363,8 @@ get_shader(bool is_vs, unsigned glsl_version, int num_varyings, */ static unsigned choose_varyings(struct varying_desc *varyings, - const struct type_desc *test_type, GLboolean test_array, + const struct type_desc *test_type, + enum test_array_type array_type, unsigned max_varying_floats) { unsigned num_varyings = 0; @@ -343,24 +373,43 @@ choose_varyings(struct varying_desc *varyings, = test_type->num_cols * test_type->num_rows * element_size; unsigned num_test_varyings = max_varying_floats / components_in_test_type; + unsigned num_two_dim_test_varyings + = num_test_varyings / outer_dim_size; + unsigned num_extra_arrays = 0; unsigned num_extra_varyings = max_varying_floats - num_test_varyings * components_in_test_type; unsigned i; - if (test_array) { + if (array_type == ARRAYS_OF_ARRAYS) { varyings[num_varyings].type = test_type; - varyings[num_varyings].array_elems = num_test_varyings; + varyings[num_varyings].two_dim_array_elems = num_two_dim_test_varyings; + varyings[num_varyings].one_dim_array_elems = 0; + num_extra_arrays + = num_test_varyings - (num_two_dim_test_varyings * outer_dim_size); + ++num_varyings; + if (num_extra_arrays > 0) { + varyings[num_varyings].type = test_type; + varyings[num_varyings].two_dim_array_elems = 0; + varyings[num_varyings].one_dim_array_elems = num_extra_arrays; + ++num_varyings; + } + } else if (array_type == ARRAY) { + varyings[num_varyings].type = test_type; + varyings[num_varyings].two_dim_array_elems = 0; + varyings[num_varyings].one_dim_array_elems = num_test_varyings; ++num_varyings; } else { for (i = 0; i < num_test_varyings; ++i) { varyings[num_varyings].type = test_type; - varyings[num_varyings].array_elems = 0; + varyings[num_varyings].two_dim_array_elems = 0; + varyings[num_varyings].one_dim_array_elems = 0; ++num_varyings; } } for (i = 0; i < num_extra_varyings; ++i) { varyings[num_varyings].type = &float_type; - varyings[num_varyings].array_elems = 0; + varyings[num_varyings].two_dim_array_elems = 0; + varyings[num_varyings].one_dim_array_elems = 0; ++num_varyings; } @@ -377,6 +426,8 @@ NORETURN print_usage_and_exit(const char *prog_name) printf(" %s\n", all_types[i]->name); printf(" and <arrayspec> is one of:\n" " array: test using an array of the above type\n" + " arrays_of_arrays: test using a multidimensional array" + " of the above type\n" " separate: test using separately declared varyings\n"); piglit_report_result(PIGLIT_FAIL); } @@ -414,36 +465,44 @@ parse_args(int argc, char *argv[], struct piglit_gl_test_config *config) void piglit_init(int argc, char **argv) { - GLboolean test_array; + enum test_array_type array_type; GLint max_varying_floats; struct varying_desc *varyings; unsigned num_varyings; + unsigned glsl_version; GLuint vs, fs; if (argc != 3) print_usage_and_exit(argv[0]); + glsl_version = test_type->glsl_version_required; + if (strcmp(argv[2], "array") == 0) - test_array = GL_TRUE; + array_type = ARRAY; else if (strcmp(argv[2], "separate") == 0) - test_array = GL_FALSE; - else + array_type = SEPARATE; + else if (strcmp(argv[2], "arrays_of_arrays") == 0) { + array_type = ARRAYS_OF_ARRAYS; + piglit_require_extension("GL_ARB_arrays_of_arrays"); + if (glsl_version < 120) + glsl_version = 120; + } else print_usage_and_exit(argv[0]); piglit_require_gl_version(20); - piglit_require_GLSL_version(test_type->glsl_version_required); + piglit_require_GLSL_version(glsl_version); if (test_type->base == BASE_TYPE_DOUBLE) piglit_require_extension("GL_ARB_gpu_shader_fp64"); glGetIntegerv(GL_MAX_VARYING_FLOATS, &max_varying_floats); varyings = malloc(sizeof(*varyings) * max_varying_floats); num_varyings = choose_varyings(varyings, test_type, - test_array, max_varying_floats); + array_type, max_varying_floats); vs = get_shader(true, test_type->glsl_version_required, - num_varyings, varyings); + num_varyings, varyings, array_type); fs = get_shader(false, test_type->glsl_version_required, - num_varyings, varyings); + num_varyings, varyings, array_type); prog = piglit_link_simple_program(vs, fs); i_location = glGetUniformLocation(prog, "i"); free(varyings); |