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authorVinson Lee <vlee@vmware.com>2010-07-28 00:01:13 -0700
committerVinson Lee <vlee@vmware.com>2010-07-28 00:01:13 -0700
commit0afbb5e0f7f3878b39a466bca9a837b207084456 (patch)
treec793ee0e49570160a24dba5f96b24a445851f570 /tests/bugs
parentbf9da66a8d68f5d9027cb98e51f51b46c1e9c60b (diff)
bugs: Silence unused parameter warnings.
Diffstat (limited to 'tests/bugs')
-rw-r--r--tests/bugs/fdo28551.c3
-rw-r--r--tests/bugs/point-sprite.c3
-rw-r--r--tests/bugs/r300-readcache.c3
-rw-r--r--tests/bugs/tex1d-2dborder.c3
4 files changed, 12 insertions, 0 deletions
diff --git a/tests/bugs/fdo28551.c b/tests/bugs/fdo28551.c
index 70a079aad..f65c44873 100644
--- a/tests/bugs/fdo28551.c
+++ b/tests/bugs/fdo28551.c
@@ -57,6 +57,9 @@ piglit_display(void)
void piglit_init(int argc, char **argv)
{
+ (void) argc;
+ (void) argv;
+
piglit_require_extension("GL_ARB_framebuffer_object");
piglit_ortho_projection(1.0, 1.0, GL_FALSE);
diff --git a/tests/bugs/point-sprite.c b/tests/bugs/point-sprite.c
index 6432fc767..8e3c65be2 100644
--- a/tests/bugs/point-sprite.c
+++ b/tests/bugs/point-sprite.c
@@ -49,6 +49,9 @@ piglit_init(int argc, char **argv)
{
GLfloat realMaxSize;
+ (void) argc;
+ (void) argv;
+
piglit_require_extension("GL_ARB_point_sprite");
piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
diff --git a/tests/bugs/r300-readcache.c b/tests/bugs/r300-readcache.c
index be415775f..cfc78e3f4 100644
--- a/tests/bugs/r300-readcache.c
+++ b/tests/bugs/r300-readcache.c
@@ -72,6 +72,9 @@ enum piglit_result piglit_display(void)
void piglit_init(int argc, char **argv)
{
+ (void) argc;
+ (void) argv;
+
piglit_automatic = GL_TRUE;
glViewport(0, 0, piglit_width, piglit_height);
diff --git a/tests/bugs/tex1d-2dborder.c b/tests/bugs/tex1d-2dborder.c
index b2460f402..035472d78 100644
--- a/tests/bugs/tex1d-2dborder.c
+++ b/tests/bugs/tex1d-2dborder.c
@@ -103,6 +103,9 @@ piglit_display(void)
void piglit_init(int argc, char **argv)
{
+ (void) argc;
+ (void) argv;
+
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);