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authorTimothy Arceri <t_arceri@yahoo.com.au>2015-03-13 23:33:30 +1100
committerTimothy Arceri <t_arceri@yahoo.com.au>2015-03-30 17:57:43 +1100
commit8cca208a970970f7b1f362fbee2c53f9fd2c8e33 (patch)
tree2244614d201facdc75630f8cf4815b4123ad4f03
parentdb4d4a049aa2ab32581686e7d678e2f46f2ca23c (diff)
arb_arrays_of_arrays: fix output size
Fix array sizes so that the arrays are not larger than the minimum implementation requirement of GL_MAX_VERTEX_ATTRIBS. Also assign something to the output so that its marked as used. The minumum for GL_MAX_VERTEX_ATTRIBS is 64. Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
-rw-r--r--tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test5
1 files changed, 3 insertions, 2 deletions
diff --git a/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test b/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test
index 5cd3be069..ad8917779 100644
--- a/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test
+++ b/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test
@@ -10,10 +10,11 @@ GL_ARB_arrays_of_arrays
out ArraysOfArraysBlock
{
vec4 a;
-} i[4][5];
+} i[2][5];
void main()
{
+ i[1][1].a = vec4(1.0);
gl_Position = vec4(1.0);
}
@@ -23,7 +24,7 @@ void main()
in ArraysOfArraysBlock
{
vec4 a;
-} i[4][5];
+} i[2][5];
void main()
{