From 8cca208a970970f7b1f362fbee2c53f9fd2c8e33 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Fri, 13 Mar 2015 23:33:30 +1100 Subject: arb_arrays_of_arrays: fix output size Fix array sizes so that the arrays are not larger than the minimum implementation requirement of GL_MAX_VERTEX_ATTRIBS. Also assign something to the output so that its marked as used. The minumum for GL_MAX_VERTEX_ATTRIBS is 64. Reviewed-by: Chris Forbes --- .../spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test b/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test index 5cd3be069..ad8917779 100644 --- a/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test +++ b/tests/spec/arb_arrays_of_arrays/linker/vs-to-fs-interface.shader_test @@ -10,10 +10,11 @@ GL_ARB_arrays_of_arrays out ArraysOfArraysBlock { vec4 a; -} i[4][5]; +} i[2][5]; void main() { + i[1][1].a = vec4(1.0); gl_Position = vec4(1.0); } @@ -23,7 +24,7 @@ void main() in ArraysOfArraysBlock { vec4 a; -} i[4][5]; +} i[2][5]; void main() { -- cgit v1.2.3