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|
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# Copyright © 2013 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import sys
import argparse
import xml.etree.ElementTree as ET
import re
import os
class GLProvider(object):
def __init__(self, condition, condition_name, loader, name):
# C code for determining if this function is available.
# (e.g. epoxy_is_desktop_gl() && epoxy_gl_version() >= 20
self.condition = condition
# A string (possibly with spaces) describing the condition.
self.condition_name = condition_name
# The loader for getting the symbol -- either dlsym or
# getprocaddress. This is a python format string to generate
# C code, given self.name.
self.loader = loader
# The name of the function to be loaded (possibly an
# ARB/EXT/whatever-decorated variant).
self.name = name
# This is the C enum name we'll use for referring to this provider.
self.enum = condition_name
self.enum = self.enum.replace(' ', '_')
self.enum = self.enum.replace('\\"', '')
self.enum = self.enum.replace('.', '_')
class GLFunction(object):
def __init__(self, ret_type, name):
self.name = name
self.ptr_type = 'PFN' + name.upper() + 'PROC'
self.ret_type = ret_type
self.providers = {}
self.args = []
# This is the string of C code for passing through the
# arguments to the function.
self.args_list = ''
# This is the string of C code for declaring the arguments
# list.
self.args_decl = 'void'
# If present, this is the string name of the function that
# this is an alias of. This initially comes from the
# registry, and may get updated if it turns out our alias is
# itself an alias (for example glFramebufferTextureEXT ->
# glFramebufferTextureARB -> glFramebufferTexture)
self.alias_name = None
# After alias resolution, this is the function that this is an
# alias of.
self.alias_func = None
# For the root of an alias tree, this lists the functions that
# are marked as aliases of it, so that it can write a resolver
# for all of them.
self.alias_exts = []
def add_arg(self, type, name):
self.args.append((type, name))
if self.args_decl == 'void':
self.args_list = name
self.args_decl = type + ' ' + name
else:
self.args_list += ', ' + name
self.args_decl += ', ' + type + ' ' + name
def add_provider(self, condition, loader, condition_name):
self.providers[condition_name] = GLProvider(condition, condition_name,
loader, self.name)
def add_alias(self, ext):
# We don't support transitivity of aliases.
assert not ext.alias_exts
assert self.alias_func is None
self.alias_exts.append(ext)
ext.alias_func = self
class Generator(object):
def __init__(self, target):
self.target = target
self.enums = {}
self.functions = {}
self.sorted_function = None
self.max_enum_name_len = 1
self.copyright_comment = None
self.typedefs = ''
self.out_file = None
# GL versions named in the registry, which we should generate
# #defines for.
self.supported_versions = set()
# Extensions named in the registry, which we should generate
# #defines for.
self.supported_extensions = set()
# Dictionary mapping human-readable names of providers to a C
# enum token that will be used to reference those names, to
# reduce generated binary size.
self.provider_enum = {}
# Dictionary mapping human-readable names of providers to C
# code to detect if it's present.
self.provider_condition = {}
# Dictionary mapping human-readable names of providers to
# format strings for fetching the function pointer when
# provided the name of the symbol to be requested.
self.provider_loader = {}
# These are functions with hand-written wrapper code in
# dispatch_common.c. Their dispatch stubs will be replaced
# with non-public symbols with a "_unwrapped" suffix.
self.wrapped_functions = {
'glBegin',
'glEnd'
}
def all_text_until_element_name(self, element, element_name):
text = ''
if element.text is not None:
text += element.text
for child in element:
if child.tag == element_name:
break
if child.text:
text += child.text
if child.tail:
text += child.tail
return text
def out(self, text):
self.out_file.write(text)
def outln(self, text):
self.out_file.write(text + '\n')
def parse_typedefs(self, reg):
for t in reg.findall('types/type'):
if 'name' in t.attrib and t.attrib['name'] not in {'GLhandleARB'}:
continue
# The gles1/gles2-specific types are redundant
# declarations, and the different types used for them (int
# vs int32_t) caused problems on win32 builds.
api = t.get('api')
if api:
continue
if t.text is not None:
self.typedefs += t.text
for child in t:
if child.text:
self.typedefs += child.text
if child.tail:
self.typedefs += child.tail
self.typedefs += '\n'
def parse_enums(self, reg):
for enum in reg.findall('enums/enum'):
name = enum.get('name')
self.max_enum_name_len = max(self.max_enum_name_len, len(name))
self.enums[name] = enum.get('value')
def get_function_return_type(self, proto):
# Everything up to the start of the name element is the return type.
return self.all_text_until_element_name(proto, 'name').strip()
def parse_function_definitions(self, reg):
for command in reg.findall('commands/command'):
proto = command.find('proto')
name = proto.find('name').text
ret_type = self.get_function_return_type(proto)
func = GLFunction(ret_type, name)
for arg in command.findall('param'):
func.add_arg(self.all_text_until_element_name(arg, 'name').strip(),
arg.find('name').text)
alias = command.find('alias')
if alias is not None:
# Note that some alias references appear before the
# target command is defined (glAttachObjectARB() ->
# glAttachShader(), for example).
func.alias_name = alias.get('name')
self.functions[name] = func
def drop_weird_glx_functions(self):
# Drop a few ancient SGIX GLX extensions that use types not defined
# anywhere in Xlib. In glxext.h, they're protected by #ifdefs for the
# headers that defined them.
weird_functions = [name for name, func in self.functions.items()
if 'VLServer' in func.args_decl
or 'DMparams' in func.args_decl]
for name in weird_functions:
del self.functions[name]
def resolve_aliases(self):
for func in self.functions.values():
# Find the root of the alias tree, and add ourselves to it.
if func.alias_name:
alias_func = func
while alias_func.alias_name:
alias_func = self.functions[alias_func.alias_name]
func.alias_name = alias_func.name
func.alias_func = alias_func
alias_func.alias_exts.append(func)
def prepare_provider_enum(self):
self.provider_enum = {}
# We assume that for any given provider, all functions using
# it will have the same loader. This lets us generate a
# general C function for detecting conditions and calling the
# dlsym/getprocaddress, and have our many resolver stubs just
# call it with a table of values.
for func in self.functions.values():
for provider in func.providers.values():
if provider.condition_name in self.provider_enum:
assert(self.provider_condition[provider.condition_name] == provider.condition)
assert(self.provider_loader[provider.condition_name] == provider.loader)
continue
self.provider_enum[provider.condition_name] = provider.enum;
self.provider_condition[provider.condition_name] = provider.condition;
self.provider_loader[provider.condition_name] = provider.loader;
def sort_functions(self):
self.sorted_functions = sorted(self.functions.values(), key=lambda func:func.name)
def process_require_statements(self, feature, condition, loader, human_name):
for command in feature.findall('require/command'):
name = command.get('name')
func = self.functions[name]
func.add_provider(condition, loader, human_name)
def parse_function_providers(self, reg):
for feature in reg.findall('feature'):
api = feature.get('api') # string gl, gles1, gles2, glx
m = re.match('([0-9])\.([0-9])', feature.get('number'))
version = int(m.group(1)) * 10 + int(m.group(2))
self.supported_versions.add(feature.get('name'))
if api == 'gl':
human_name = 'Desktop OpenGL {0}'.format(feature.get('number'))
condition = 'epoxy_is_desktop_gl()'
loader = 'epoxy_get_core_proc_address({0}, {1})'.format('{0}', version)
if version >= 11:
condition += ' && epoxy_conservative_gl_version() >= {0}'.format(version)
elif api == 'gles2':
human_name = 'OpenGL ES {0}'.format(feature.get('number'))
condition = '!epoxy_is_desktop_gl() && epoxy_gl_version() >= {0}'.format(version)
if version <= 20:
loader = 'epoxy_gles2_dlsym({0})'
else:
loader = 'epoxy_get_proc_address({0})'
elif api == 'gles1':
human_name = 'OpenGL ES 1.0'
condition = '!epoxy_is_desktop_gl() && epoxy_gl_version() == 10'
loader = 'epoxy_gles1_dlsym({0})'
elif api == 'glx':
human_name = 'GLX {0}'.format(version)
# We could just always use GPA for loading everything
# but glXGetProcAddress(), but dlsym() is a more
# efficient lookup.
if version > 13:
condition = 'epoxy_conservative_glx_version() >= {0}'.format(version)
loader = 'glXGetProcAddress((const GLubyte *){0})'
else:
condition = 'true'
loader = 'epoxy_glx_dlsym({0})'
elif api == 'egl':
human_name = 'EGL {0}'.format(version)
if version > 10:
condition = 'epoxy_conservative_egl_version() >= {0}'.format(version)
loader = 'eglGetProcAddress({0})'
else:
condition = 'true'
loader = 'epoxy_egl_dlsym({0})'
else:
sys.exit('unknown API: "{0}"'.format(api))
self.process_require_statements(feature, condition, loader, human_name)
for extension in reg.findall('extensions/extension'):
extname = extension.get('name')
self.supported_extensions.add(extname)
# 'supported' is a set of strings like gl, gles1, gles2, or glx, which are
# separated by '|'
apis = extension.get('supported').split('|')
if 'glx' in apis:
human_name = 'GLX extension \\"{0}\\"'.format(extname)
condition = 'epoxy_conservative_has_glx_extension("{0}")'.format(extname)
loader = 'glXGetProcAddress((const GLubyte *){0})'
self.process_require_statements(extension, condition, loader, human_name)
if 'egl' in apis:
human_name = 'EGL extension \\"{0}\\"'.format(extname)
condition = 'epoxy_conservative_has_egl_extension("{0}")'.format(extname)
loader = 'eglGetProcAddress({0})'
self.process_require_statements(extension, condition, loader, human_name)
if {'gl', 'gles1', 'gles2'}.intersection(apis):
human_name = 'GL extension \\"{0}\\"'.format(extname)
condition = 'epoxy_conservative_has_gl_extension("{0}")'.format(extname)
loader = 'epoxy_get_proc_address({0})'
self.process_require_statements(extension, condition, loader, human_name)
def fixup_bootstrap_function(self, name, loader):
# We handle glGetString() and glGetIntegerv() specially, because we
# need to use them in the process of deciding on loaders for
# resolving, and the naive code generation would result in their
# resolvers calling their own resolvers.
if name not in self.functions:
return
func = self.functions[name]
func.providers = {}
func.add_provider('true', loader, 'always present')
def parse(self, file):
reg = ET.parse(file)
if reg.find('comment') != None:
self.copyright_comment = reg.find('comment').text
else:
self.copyright_comment = ''
self.parse_typedefs(reg)
self.parse_enums(reg)
self.parse_function_definitions(reg)
self.parse_function_providers(reg)
def write_copyright_comment_body(self):
for line in self.copyright_comment.splitlines():
if '-----' in line:
break
self.outln(' * ' + line)
def write_enums(self):
for name in sorted(self.supported_versions):
self.outln('#define {0} 1'.format(name))
self.outln('')
for name in sorted(self.supported_extensions):
self.outln('#define {0} 1'.format(name))
self.outln('')
for name, value in self.enums.items():
self.outln('#define ' + name.ljust(self.max_enum_name_len + 3) + value + '')
def write_function_ptr_typedefs(self):
for func in self.sorted_functions:
self.outln('typedef {0} (*{1})({2});'.format(func.ret_type, func.ptr_type,
func.args_decl))
def write_header_header(self, file):
self.out_file = open(file, 'w')
self.outln('/* GL dispatch header.')
self.outln(' * This is code-generated from the GL API XML files from Khronos.')
self.write_copyright_comment_body()
self.outln(' */')
self.outln('')
self.outln('#pragma once')
self.outln('#include <inttypes.h>')
self.outln('#include <stddef.h>')
self.outln('')
def write_header(self, file):
self.write_header_header(file)
if self.target != "gl":
self.outln('#include "epoxy/gl_generated.h"')
if self.target == "egl":
self.outln('#include "EGL/eglplatform.h"')
else:
# Add some ridiculous inttypes.h redefinitions that are from
# khrplatform.h and not included in the XML.
self.outln('typedef int8_t khronos_int8_t;')
self.outln('typedef int16_t khronos_int16_t;')
self.outln('typedef int32_t khronos_int32_t;')
self.outln('typedef int64_t khronos_int64_t;')
self.outln('typedef uint8_t khronos_uint8_t;')
self.outln('typedef uint16_t khronos_uint16_t;')
self.outln('typedef uint32_t khronos_uint32_t;')
self.outln('typedef uint64_t khronos_uint64_t;')
self.outln('typedef float khronos_float_t;')
self.outln('typedef intptr_t khronos_intptr_t;')
self.outln('typedef ptrdiff_t khronos_ssize_t;')
self.outln('typedef uint64_t khronos_utime_nanoseconds_t;')
self.outln('typedef int64_t khronos_stime_nanoseconds_t;')
if self.target == "glx":
self.outln('#include <X11/Xlib.h>')
self.outln('#include <X11/Xutil.h>')
self.out(self.typedefs)
self.outln('')
self.write_enums()
self.outln('')
self.write_function_ptr_typedefs()
for func in self.sorted_functions:
self.outln('{0} epoxy_{1}({2});'.format(func.ret_type, func.name,
func.args_decl))
self.outln('')
def write_proto_define_header(self, file, style):
self.write_header_header(file)
for func in self.sorted_functions:
self.outln('#define {0} epoxy_{1}{0}'.format(func.name, style))
def write_function_ptr_resolver(self, func):
self.outln('static {0}'.format(func.ptr_type))
self.outln('epoxy_{0}_resolver(void)'.format(func.name))
self.outln('{')
providers = []
# Make a local list of all the providers for this alias group
for provider in func.providers.values():
providers.append(provider)
for alias_func in func.alias_exts:
for provider in alias_func.providers.values():
providers.append(provider)
self.outln(' static const enum {0}_provider providers[] = {{'.format(self.target))
for provider in providers:
self.outln(' {0},'.format(provider.enum))
self.outln(' {0}_provider_terminator'.format(self.target))
self.outln(' };')
self.outln(' static const char *entrypoints[] = {')
for provider in providers:
self.outln(' "{0}",'.format(provider.name))
self.outln(' };')
self.outln(' return {0}_provider_resolver("{1}",'.format(self.target, func.name))
self.outln(' providers, entrypoints);')
self.outln('}')
self.outln('')
def write_dispatch_table_stub(self, func):
# Use the same resolver for all the aliases of a particular
# function.
alias_name = func.name
if func.alias_name:
alias_name = func.alias_name
dispatch_table_entry = 'dispatch_table->p{0}'.format(alias_name)
if func.name in self.wrapped_functions:
function_name = func.name + '_unwrapped'
public = ''
else:
function_name = func.name
public = 'PUBLIC '
self.outln('{0}{1}'.format(public, func.ret_type))
self.outln('epoxy_{0}({1})'.format(function_name, func.args_decl))
self.outln('{')
self.outln(' if (!{0})'.format(dispatch_table_entry))
self.outln(' {0} = epoxy_{1}_resolver();'.format(dispatch_table_entry,
alias_name))
self.outln('')
if func.ret_type == 'void':
self.outln(' {0}({1});'.format(dispatch_table_entry, func.args_list))
else:
self.outln(' return {0}({1});'.format(dispatch_table_entry, func.args_list))
self.outln('}')
self.outln('')
def write_provider_enums(self):
self.outln('enum {0}_provider {{'.format(self.target))
sorted_providers = sorted(self.provider_enum.keys())
# We always put a 0 enum first so that we can have a
# terminator in our arrays
self.outln(' {0}_provider_terminator = 0,'.format(self.target))
for human_name in sorted_providers:
enum = self.provider_enum[human_name]
self.outln(' {0},'.format(enum))
self.outln('};')
self.outln('')
def write_provider_enum_strings(self):
self.outln('static const char *enum_strings[] = {')
sorted_providers = sorted(self.provider_enum.keys())
for human_name in sorted_providers:
enum = self.provider_enum[human_name]
self.outln(' [{0}] = "{1}",'.format(enum, human_name))
self.outln('};')
self.outln('')
def write_provider_resolver(self):
self.outln('static void *{0}_provider_resolver(const char *name,'.format(self.target))
self.outln(' const enum {0}_provider *providers,'.format(self.target))
self.outln(' const char **entrypoints)')
self.outln('{')
self.outln(' int i;')
self.outln(' for (i = 0; providers[i] != {0}_provider_terminator; i++) {{'.format(self.target))
self.outln(' switch (providers[i]) {')
for human_name in sorted(self.provider_enum.keys()):
enum = self.provider_enum[human_name]
self.outln(' case {0}:'.format(enum))
self.outln(' if ({0})'.format(self.provider_condition[human_name]))
self.outln(' return {0};'.format(self.provider_loader[human_name]).format("entrypoints[i]"))
self.outln(' break;')
self.outln(' case {0}_provider_terminator:'.format(self.target))
self.outln(' abort(); /* Not reached */')
self.outln(' }')
self.outln(' }')
self.outln('')
# If the function isn't provided by any known extension, print
# something useful for the poor application developer before
# aborting. (In non-epoxy GL usage, the app developer would
# call into some blank stub function and segfault).
self.outln(' epoxy_print_failure_reasons(name, enum_strings, (const int *)providers);')
self.outln(' abort();')
self.outln('}')
self.outln('')
def write_source(self, file):
self.out_file = open(file, 'w')
self.outln('/* GL dispatch code.')
self.outln(' * This is code-generated from the GL API XML files from Khronos.')
self.write_copyright_comment_body()
self.outln(' */')
self.outln('')
self.outln('#include <stdlib.h>')
self.outln('#include <stdio.h>')
self.outln('')
self.outln('#include "dispatch_common.h"')
self.outln('#include "epoxy/{0}.h"'.format(self.target))
self.outln('')
self.outln('struct dispatch_table {')
for func in self.sorted_functions:
# Aliases don't get their own slot, since they use a shared resolver.
if not func.alias_name:
self.outln(' {0} p{1};'.format(func.ptr_type, func.name))
self.outln('};')
self.outln('')
self.outln('/* XXX: Make this thread-local and swapped on makecurrent. */')
self.outln('static struct dispatch_table local_dispatch_table;')
self.outln('static struct dispatch_table *dispatch_table = &local_dispatch_table;')
self.outln('')
self.write_provider_enums()
self.write_provider_enum_strings()
self.write_provider_resolver()
for func in self.sorted_functions:
if not func.alias_func:
self.write_function_ptr_resolver(func)
for func in self.sorted_functions:
self.write_dispatch_table_stub(func)
argparser = argparse.ArgumentParser(description='Generate GL dispatch wrappers.')
argparser.add_argument('files', metavar='file.xml', nargs='+', help='GL API XML files to be parsed')
argparser.add_argument('--dir', metavar='dir', required=True, help='Destination directory')
args = argparser.parse_args()
srcdir = args.dir + '/src/'
incdir = args.dir + '/include/epoxy/'
for file in args.files:
name = os.path.basename(file).split('.xml')[0]
generator = Generator(name)
generator.parse(file)
generator.drop_weird_glx_functions()
generator.sort_functions()
generator.resolve_aliases()
generator.fixup_bootstrap_function('glGetString',
'epoxy_get_proc_address({0})')
generator.fixup_bootstrap_function('glGetIntegerv',
'epoxy_get_proc_address({0})')
# While this is technically exposed as a GLX extension, it's
# required to be present as a public symbol by the Linux OpenGL
# ABI.
generator.fixup_bootstrap_function('glXGetProcAddress',
'epoxy_glx_dlsym({0})')
generator.prepare_provider_enum()
generator.write_header(incdir + name + '_generated.h')
generator.write_proto_define_header(incdir + name + '_generated_vtable_defines.h', '')
generator.write_source(srcdir + name + '_generated_dispatch.c')
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