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Diffstat (limited to 'hw/darwin/quartz/cr/crFrame.m')
-rw-r--r-- | hw/darwin/quartz/cr/crFrame.m | 438 |
1 files changed, 0 insertions, 438 deletions
diff --git a/hw/darwin/quartz/cr/crFrame.m b/hw/darwin/quartz/cr/crFrame.m deleted file mode 100644 index 79697fbac..000000000 --- a/hw/darwin/quartz/cr/crFrame.m +++ /dev/null @@ -1,438 +0,0 @@ -/* - * Cocoa rootless implementation frame functions - * - * Copyright (c) 2001 Greg Parker. All Rights Reserved. - * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Except as contained in this notice, the name(s) of the above copyright - * holders shall not be used in advertising or otherwise to promote the sale, - * use or other dealings in this Software without prior written authorization. - */ - -#include <dix-config.h> - -#include "quartz/quartzCommon.h" -#include "quartz/cr/cr.h" - -#undef BOOL -#define BOOL xBOOL -#include "rootless.h" -#include "quartz/applewmExt.h" -#include "windowstr.h" -#undef BOOL - -WindowPtr nextWindowToFrame = NULL; -unsigned int nextWindowStyle = 0; - -static void CRReshapeFrame(RootlessFrameID wid, RegionPtr pShape); - - -/* - * CRCreateFrame - * Create a new physical window. - * Rootless windows must not autodisplay! Autodisplay can cause a deadlock. - * Event thread - autodisplay: locks view hierarchy, then window - * X Server thread - window resize: locks window, then view hierarchy - * Deadlock occurs if each thread gets one lock and waits for the other. - */ -static Bool -CRCreateFrame(RootlessWindowPtr pFrame, ScreenPtr pScreen, - int newX, int newY, RegionPtr pShape) -{ - CRWindowPtr crWinPtr; - NSRect bounds; - NSWindow *theWindow; - XView *theView; - unsigned int theStyleMask = NSBorderlessWindowMask; - - crWinPtr = (CRWindowPtr) xalloc(sizeof(CRWindowRec)); - - bounds = NSMakeRect(newX, - NSHeight([[NSScreen mainScreen] frame]) - - newY - pFrame->height, - pFrame->width, pFrame->height); - - // Check if AppleWM has specified a style for this window - if (pFrame->win == nextWindowToFrame) { - theStyleMask = nextWindowStyle; - } - nextWindowToFrame = NULL; - - // Create an NSWindow for the new X11 window - theWindow = [[NSWindow alloc] initWithContentRect:bounds - styleMask:theStyleMask - backing:NSBackingStoreBuffered -#ifdef DEFER_NSWINDOW - defer:YES]; -#else - defer:NO]; -#endif - - if (!theWindow) return FALSE; - - [theWindow setBackgroundColor:[NSColor clearColor]]; // erase transparent - [theWindow setAlphaValue:1.0]; // draw opaque - [theWindow setOpaque:YES]; // changed when window is shaped - - [theWindow useOptimizedDrawing:YES]; // Has no overlapping sub-views - [theWindow setAutodisplay:NO]; // See comment above - [theWindow disableFlushWindow]; // We do all the flushing manually - [theWindow setHasShadow:YES]; // All windows have shadows - [theWindow setReleasedWhenClosed:YES]; // Default, but we want to be sure - - theView = [[XView alloc] initWithFrame:bounds]; - [theWindow setContentView:theView]; - [theWindow setInitialFirstResponder:theView]; - -#ifdef DEFER_NSWINDOW - // We need the NSWindow to actually be created now. - // If we had to defer creating it, we have to order it - // onto the screen to force it to be created. - - if (pFrame->win->prevSib) { - CRWindowPtr crWinPtr = (CRWindowPtr) RootlessFrameForWindow( - pFrame->win->prevSib, FALSE); - int upperNum = [crWinPtr->window windowNumber]; - [theWindow orderWindow:NSWindowBelow relativeTo:upperNum]; - } else { - [theWindow orderFront:nil]; - } -#endif - - [theWindow setAcceptsMouseMovedEvents:YES]; - - crWinPtr->window = theWindow; - crWinPtr->view = theView; - - [theView lockFocus]; - // Fill the window with white to make sure alpha channel is set - NSEraseRect(bounds); - crWinPtr->port = [theView qdPort]; - crWinPtr->context = [[NSGraphicsContext currentContext] graphicsPort]; - // CreateCGContextForPort(crWinPtr->port, &crWinPtr->context); - [theView unlockFocus]; - - // Store the implementation private frame ID - pFrame->wid = (RootlessFrameID) crWinPtr; - - // Reshape the frame if it was created shaped. - if (pShape != NULL) - CRReshapeFrame(pFrame->wid, pShape); - - return TRUE; -} - - -/* - * CRDestroyFrame - * Destroy a frame. - */ -static void -CRDestroyFrame(RootlessFrameID wid) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - - [crWinPtr->window orderOut:nil]; - [crWinPtr->window close]; - [crWinPtr->view release]; - free(crWinPtr); -} - - -/* - * CRMoveFrame - * Move a frame on screen. - */ -static void -CRMoveFrame(RootlessFrameID wid, ScreenPtr pScreen, int newX, int newY) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - NSPoint topLeft; - - topLeft = NSMakePoint(newX, - NSHeight([[NSScreen mainScreen] frame]) - newY); - - [crWinPtr->window setFrameTopLeftPoint:topLeft]; -} - - -/* - * CRResizeFrame - * Move and resize a frame. - */ -static void -CRResizeFrame(RootlessFrameID wid, ScreenPtr pScreen, - int newX, int newY, unsigned int newW, unsigned int newH, - unsigned int gravity) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - NSRect bounds = NSMakeRect(newX, NSHeight([[NSScreen mainScreen] frame]) - - newY - newH, newW, newH); - - [crWinPtr->window setFrame:bounds display:NO]; -} - - -/* - * CRRestackFrame - * Change the frame order. Put the frame behind nextWid or on top if - * it is NULL. Unmapped frames are mapped by restacking them. - */ -static void -CRRestackFrame(RootlessFrameID wid, RootlessFrameID nextWid) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - CRWindowPtr crNextWinPtr = (CRWindowPtr) nextWid; - - if (crNextWinPtr) { - int upperNum = [crNextWinPtr->window windowNumber]; - - [crWinPtr->window orderWindow:NSWindowBelow relativeTo:upperNum]; - } else { - [crWinPtr->window makeKeyAndOrderFront:nil]; - } -} - - -/* - * CRReshapeFrame - * Set the shape of a frame. - */ -static void -CRReshapeFrame(RootlessFrameID wid, RegionPtr pShape) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - NSRect bounds = [crWinPtr->view frame]; - int winHeight = NSHeight(bounds); - BoxRec localBox = {0, 0, NSWidth(bounds), winHeight}; - - [crWinPtr->view lockFocus]; - - if (pShape != NULL) { - // Calculate the region outside the new shape. - miInverse(pShape, pShape, &localBox); - } - - // If window is currently shaped we need to undo the previous shape. - if (![crWinPtr->window isOpaque]) { - [[NSColor whiteColor] set]; - NSRectFillUsingOperation(bounds, NSCompositeDestinationAtop); - } - - if (pShape != NULL) { - int count = REGION_NUM_RECTS(pShape); - BoxRec *extRects = REGION_RECTS(pShape); - BoxRec *rects, *end; - - // Make transparent if window is now shaped. - [crWinPtr->window setOpaque:NO]; - - // Clear the areas outside the window shape - [[NSColor clearColor] set]; - for (rects = extRects, end = extRects+count; rects < end; rects++) { - int rectHeight = rects->y2 - rects->y1; - NSRectFill( NSMakeRect(rects->x1, - winHeight - rects->y1 - rectHeight, - rects->x2 - rects->x1, rectHeight) ); - } - [[NSGraphicsContext currentContext] flushGraphics]; - - // force update of window shadow - [crWinPtr->window setHasShadow:NO]; - [crWinPtr->window setHasShadow:YES]; - - } else { - [crWinPtr->window setOpaque:YES]; - [[NSGraphicsContext currentContext] flushGraphics]; - } - - [crWinPtr->view unlockFocus]; -} - - -/* - * CRUnmapFrame - * Unmap a frame. - */ -static void -CRUnmapFrame(RootlessFrameID wid) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - - [crWinPtr->window orderOut:nil]; -} - - -/* - * CRStartDrawing - * When a window's buffer is not being drawn to, the CoreGraphics - * window server may compress or move it. Call this routine - * to lock down the buffer during direct drawing. It returns - * a pointer to the backing buffer. - */ -static void -CRStartDrawing(RootlessFrameID wid, char **pixelData, int *bytesPerRow) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - PixMapHandle pix; - - [crWinPtr->view lockFocus]; - crWinPtr->port = [crWinPtr->view qdPort]; - LockPortBits(crWinPtr->port); - [crWinPtr->view unlockFocus]; - pix = GetPortPixMap(crWinPtr->port); - - *pixelData = GetPixBaseAddr(pix); - *bytesPerRow = GetPixRowBytes(pix) & 0x3fff; // fixme is mask needed? -} - - -/* - * CRStopDrawing - * When direct access to a window's buffer is no longer needed, this - * routine should be called to allow CoreGraphics to compress or - * move it. - */ -static void -CRStopDrawing(RootlessFrameID wid, Bool flush) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - - UnlockPortBits(crWinPtr->port); - - if (flush) { - QDFlushPortBuffer(crWinPtr->port, NULL); - } -} - - -/* - * CRUpdateRegion - * Flush a region from a window's backing buffer to the screen. - */ -static void -CRUpdateRegion(RootlessFrameID wid, RegionPtr pDamage) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - -#ifdef ROOTLESS_TRACK_DAMAGE - int count = REGION_NUM_RECTS(pDamage); - BoxRec *rects = REGION_RECTS(pDamage); - BoxRec *end; - - static RgnHandle rgn = NULL; - static RgnHandle box = NULL; - - if (!rgn) rgn = NewRgn(); - if (!box) box = NewRgn(); - - for (end = rects+count; rects < end; rects++) { - Rect qdRect; - qdRect.left = rects->x1; - qdRect.top = rects->y1; - qdRect.right = rects->x2; - qdRect.bottom = rects->y2; - - RectRgn(box, &qdRect); - UnionRgn(rgn, box, rgn); - } - - QDFlushPortBuffer(crWinPtr->port, rgn); - - SetEmptyRgn(rgn); - SetEmptyRgn(box); - -#else /* !ROOTLESS_TRACK_DAMAGE */ - QDFlushPortBuffer(crWinPtr->port, NULL); -#endif -} - - -/* - * CRDamageRects - * Mark damaged rectangles as requiring redisplay to screen. - */ -static void -CRDamageRects(RootlessFrameID wid, int count, const BoxRec *rects, - int shift_x, int shift_y) -{ - CRWindowPtr crWinPtr = (CRWindowPtr) wid; - const BoxRec *end; - - for (end = rects + count; rects < end; rects++) { - Rect qdRect; - qdRect.left = rects->x1 + shift_x; - qdRect.top = rects->y1 + shift_y; - qdRect.right = rects->x2 + shift_x; - qdRect.bottom = rects->y2 + shift_y; - - QDAddRectToDirtyRegion(crWinPtr->port, &qdRect); - } -} - - -/* - * Called to check if the frame should be reordered when it is restacked. - */ -Bool CRDoReorderWindow(RootlessWindowPtr pFrame) -{ - WindowPtr pWin = pFrame->win; - - return AppleWMDoReorderWindow(pWin); -} - - -static RootlessFrameProcsRec CRRootlessProcs = { - CRCreateFrame, - CRDestroyFrame, - CRMoveFrame, - CRResizeFrame, - CRRestackFrame, - CRReshapeFrame, - CRUnmapFrame, - CRStartDrawing, - CRStopDrawing, - CRUpdateRegion, - CRDamageRects, - NULL, - CRDoReorderWindow, - NULL, - NULL, - NULL, - NULL -}; - - -/* - * Initialize CR implementation - */ -Bool -CRInit(ScreenPtr pScreen) -{ - RootlessInit(pScreen, &CRRootlessProcs); - - rootless_CopyBytes_threshold = 0; - rootless_FillBytes_threshold = 0; - rootless_CompositePixels_threshold = 0; - rootless_CopyWindow_threshold = 0; - - return TRUE; -} |