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author | Ian Romanick <ian.d.romanick@intel.com> | 2009-04-24 12:49:19 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-04-24 12:49:19 -0700 |
commit | ff6c7764c2909e4126403b7211faa6c58556b341 (patch) | |
tree | 87301de7ca62ce0676def6b8c7ef2a75b8e10c98 /glx/glxcmds.c | |
parent | 28ddfc88d8d547941c7f4713db527a3c2f9ec35a (diff) |
DRI2: Implement protocol for DRI2GetBuffersWithFormat
This change implements the protocol for DRI2GetBuffersWithFormat, but
the bulk of the differences are the changes to the extension / driver
interface to make this function work. The old CreateBuffers and
DeleteBuffers routines are replaced with CreateBuffer and DeleteBuffer
(both singular).
This allows drivers to allocate buffers for a drawable one at a time.
As a result, 3D drivers can now allocate the (fake) front-buffer for a
window only when it is needed. Since 3D drivers only ask for the
front-buffer on demand, the real front-buffer is always created. This
allows CopyRegion impelemenations of SwapBuffers to continue working.
As with previous version of this code, if the client asks for the
front-buffer for a window, we instead give it the fake front-buffer.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
Diffstat (limited to 'glx/glxcmds.c')
0 files changed, 0 insertions, 0 deletions