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authorChris Wilson <chris@chris-wilson.co.uk>2010-01-22 21:35:23 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2010-01-22 23:01:52 +0000
commitc0008242b0f162d8c7717009ba792ed61b2924d1 (patch)
treecf8a59f4e46aa596f3fd7ede9c67d4d540deca7f /src/cairo-misc.c
parent1236c41072a7966eda7db48a381fd0508e5289be (diff)
misc: Only use custom lround() under DISABLE_SOME_FLOATING_POINT
On my Core2, the library version of lround() is faster than our hand-rolled non-floating point implementation. So only enable our code if we are trying to minimise the number of floating point operations -- even then, it would worth investigating the library performance first. [Just a reminder that optimisation choices will change over time as our hardware and software evolves.]
Diffstat (limited to 'src/cairo-misc.c')
-rw-r--r--src/cairo-misc.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cairo-misc.c b/src/cairo-misc.c
index 56409afc..32c2428c 100644
--- a/src/cairo-misc.c
+++ b/src/cairo-misc.c
@@ -463,6 +463,7 @@ _cairo_operator_bounded_by_either (cairo_operator_t op)
}
+#if DISABLE_SOME_FLOATING_POINT
/* This function is identical to the C99 function lround(), except that it
* performs arithmetic rounding (floor(d + .5) instead of away-from-zero rounding) and
* has a valid input range of (INT_MIN, INT_MAX] instead of
@@ -673,6 +674,7 @@ _cairo_lround (double d)
#undef MSW
#undef LSW
}
+#endif
/* Convert a 32-bit IEEE single precision floating point number to a
* 'half' representation (s10.5)