diff options
author | Benjamin Otte <otte@redhat.com> | 2010-05-26 17:28:05 +0200 |
---|---|---|
committer | Benjamin Otte <otte@redhat.com> | 2010-06-07 13:37:47 +0200 |
commit | 1b3675fc4b9c7f6ad4d9edd9b27bee10c2502b81 (patch) | |
tree | 0b672ddbcce9014a80981c188a05867c924bc901 /src/cairo-gl-composite.c | |
parent | 02da871050f6be02ba0231e545d6613a42c3a7e6 (diff) |
gl: Split fixed-function operand setup into own function
Diffstat (limited to 'src/cairo-gl-composite.c')
-rw-r--r-- | src/cairo-gl-composite.c | 151 |
1 files changed, 42 insertions, 109 deletions
diff --git a/src/cairo-gl-composite.c b/src/cairo-gl-composite.c index 0e90a766..5704bbdb 100644 --- a/src/cairo-gl-composite.c +++ b/src/cairo-gl-composite.c @@ -661,56 +661,64 @@ _cairo_gl_operand_setup_texture (cairo_gl_context_t *ctx, } static void -_cairo_gl_set_src_operand (cairo_gl_context_t *ctx, - cairo_gl_composite_t *setup) +_cairo_gl_operand_setup_fixed (cairo_gl_operand_t *operand, + GLuint tex_unit) { - GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0}; - - if (ctx->current_shader) - return; - - glActiveTexture (GL_TEXTURE0); - - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); - glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); - glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE); - glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); - glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); - - switch (setup->src.type) { + switch (operand->type) { case CAIRO_GL_OPERAND_CONSTANT: - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, setup->src.constant.color); + glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, operand->constant.color); glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_CONSTANT); - break; + break; case CAIRO_GL_OPERAND_TEXTURE: /* Set up the constant color we use to set color to 0 if needed. */ - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constant_color); - /* Set up the combiner to just set color to the sampled texture. */ - - /* Force the src color to 0 if the surface should be + /* Force the mask color to 0 if the surface should be * alpha-only. We may have a teximage with color bits if * the implementation doesn't support GL_ALPHA FBOs. */ - if (setup->src.texture.surface->base.content != - CAIRO_CONTENT_ALPHA) - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE0); - else + if (operand->texture.surface->base.content != CAIRO_CONTENT_ALPHA) { + glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE0 + tex_unit); + } else { + GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0}; + + glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constant_color); glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_TEXTURE0); + } + glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_TEXTURE0 + tex_unit); break; - - default: + break; + case CAIRO_GL_OPERAND_SPANS: + glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PRIMARY_COLOR); + glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PRIMARY_COLOR); + break; case CAIRO_GL_OPERAND_COUNT: + default: ASSERT_NOT_REACHED; - case CAIRO_GL_OPERAND_NONE: - case CAIRO_GL_OPERAND_SPANS: case CAIRO_GL_OPERAND_LINEAR_GRADIENT: case CAIRO_GL_OPERAND_RADIAL_GRADIENT: + case CAIRO_GL_OPERAND_NONE: break; } } +static void +_cairo_gl_set_src_operand (cairo_gl_context_t *ctx, + cairo_gl_composite_t *setup) +{ + if (ctx->current_shader) + return; + + glActiveTexture (GL_TEXTURE0); + + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); + glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); + glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE); + glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); + glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); + + _cairo_gl_operand_setup_fixed (&setup->src, 0); +} + /* This is like _cairo_gl_set_src_operand, but instead swizzles the source * for creating the "source alpha" value (src.aaaa * mask.argb) required by * component alpha rendering. @@ -731,26 +739,7 @@ _cairo_gl_set_src_alpha_operand (cairo_gl_context_t *ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_ALPHA); glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); - switch (setup->src.type) { - case CAIRO_GL_OPERAND_CONSTANT: - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, setup->src.constant.color); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_CONSTANT); - break; - case CAIRO_GL_OPERAND_TEXTURE: - /* Set up the combiner to just set color to the sampled texture. */ - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE0); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_TEXTURE0); - break; - case CAIRO_GL_OPERAND_LINEAR_GRADIENT: - case CAIRO_GL_OPERAND_RADIAL_GRADIENT: - case CAIRO_GL_OPERAND_NONE: - case CAIRO_GL_OPERAND_SPANS: - case CAIRO_GL_OPERAND_COUNT: - default: - ASSERT_NOT_REACHED; - break; - } + _cairo_gl_operand_setup_fixed (&setup->src, 0); } /* This is like _cairo_gl_set_src_alpha_operand, for component alpha setup @@ -760,8 +749,6 @@ static void _cairo_gl_set_component_alpha_mask_operand (cairo_gl_context_t *ctx, cairo_gl_composite_t *setup) { - GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0}; - if (ctx->current_shader) return; @@ -779,39 +766,7 @@ _cairo_gl_set_component_alpha_mask_operand (cairo_gl_context_t *ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); - switch (setup->mask.type) { - case CAIRO_GL_OPERAND_CONSTANT: - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, - setup->mask.constant.color); - - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_CONSTANT); - break; - case CAIRO_GL_OPERAND_TEXTURE: - /* Set up the constant color we use to set color to 0 if needed. */ - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constant_color); - - /* Force the mask color to 0 if the surface should be - * alpha-only. We may have a teximage with color bits if - * the implementation doesn't support GL_ALPHA FBOs. - */ - if (setup->mask.texture.surface == NULL || - setup->mask.texture.surface->base.content != CAIRO_CONTENT_ALPHA) - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE1); - else - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE1); - break; - - case CAIRO_GL_OPERAND_LINEAR_GRADIENT: - case CAIRO_GL_OPERAND_RADIAL_GRADIENT: - case CAIRO_GL_OPERAND_NONE: - case CAIRO_GL_OPERAND_SPANS: - case CAIRO_GL_OPERAND_COUNT: - default: - ASSERT_NOT_REACHED; - break; - } + _cairo_gl_operand_setup_fixed (&setup->mask, 1); } static void @@ -835,29 +790,7 @@ _cairo_gl_set_mask_operand (cairo_gl_context_t *ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_ALPHA); glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); - switch (setup->mask.type) { - case CAIRO_GL_OPERAND_CONSTANT: - glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, setup->mask.constant.color); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_CONSTANT); - break; - case CAIRO_GL_OPERAND_TEXTURE: - /* IN: dst.argb = src.argb * mask.aaaa */ - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE1); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_TEXTURE1); - break; - case CAIRO_GL_OPERAND_SPANS: - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PRIMARY_COLOR); - glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PRIMARY_COLOR); - break; - case CAIRO_GL_OPERAND_COUNT: - default: - ASSERT_NOT_REACHED; - case CAIRO_GL_OPERAND_LINEAR_GRADIENT: - case CAIRO_GL_OPERAND_RADIAL_GRADIENT: - case CAIRO_GL_OPERAND_NONE: - break; - } + _cairo_gl_operand_setup_fixed (&setup->mask, 1); } static void |