diff options
author | David Herrmann <dh.herrmann@googlemail.com> | 2012-08-08 19:01:53 +0200 |
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committer | David Herrmann <dh.herrmann@googlemail.com> | 2012-08-08 19:11:42 +0200 |
commit | e1bf9c5c196bff9f134a553dbc6f7a92864109ff (patch) | |
tree | 1bdc9869ff09234ab64e53ea18c4f168618a2929 /Makefile.am | |
parent | c677377e0447efdd0aeb5128ded7c614651951a1 (diff) |
uterm: video: drm: implement .blit, .blend and .fill callbacks
This implements the static 2D blitting callbacks for the DRM backend. It
uses OpenGL to push the images with textures through the rendering
pipeline. Please note that this is horribly slow when used like 2D
blitting. However, it is a safe backend and better than nothing.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Diffstat (limited to 'Makefile.am')
-rw-r--r-- | Makefile.am | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Makefile.am b/Makefile.am index 1b9ebca..413ae67 100644 --- a/Makefile.am +++ b/Makefile.am @@ -83,10 +83,12 @@ endif # SHADERS = \ - src/output_shader_def.vert \ - src/output_shader_def.frag \ - src/output_shader_tex.vert \ - src/output_shader_tex.frag + src/static_fill.vert \ + src/static_fill.frag \ + src/static_blend.vert \ + src/static_blend.frag \ + src/static_blit.vert \ + src/static_blit.frag EXTRA_DIST += \ $(SHADERS) |