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authorDavid Herrmann <dh.herrmann@gmail.com>2013-03-06 11:12:47 +0100
committerDavid Herrmann <dh.herrmann@gmail.com>2013-03-06 11:12:47 +0100
commite4d25266b08f56953bd53587f1509ec1d1b64375 (patch)
tree3f55c319b3200e39f74bd635d593a638d6174290
parente668e9b6cc241d430a26a604ed9ada1737a63d8a (diff)
tsm: vte: fix g0-g3 character-set shifting
A terminal's GL and GR sets can be mapped to 4 different registers g0 to g3. The g0-g3 registers can be freely set by the application to predefined or uploaded character-sets. We implemented GL and GR as separate registers that are set to the current g0-g3 states when the applications requests a remapping. So subsequent changes to g0-g3 don't affect GL and GR. Unfortunately, it turns out this is wrong. GL and GR should point to the g0-g3 registers instead of copying them. This commit fixes the GL and GR pointers to point to g0-g3 instead of pointing to the underlying character sets. This fixes line-drawing applications like alsamixer, make-menuconfig and other ncurses based software. Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
-rw-r--r--src/tsm_vte.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/tsm_vte.c b/src/tsm_vte.c
index 20e60e3..18e545d 100644
--- a/src/tsm_vte.c
+++ b/src/tsm_vte.c
@@ -141,8 +141,8 @@ struct vte_saved_state {
unsigned int cursor_x;
unsigned int cursor_y;
struct tsm_screen_attr cattr;
- tsm_vte_charset *gl;
- tsm_vte_charset *gr;
+ tsm_vte_charset **gl;
+ tsm_vte_charset **gr;
bool wrap_mode;
bool origin_mode;
};
@@ -169,10 +169,10 @@ struct tsm_vte {
struct tsm_screen_attr cattr;
unsigned int flags;
- tsm_vte_charset *gl;
- tsm_vte_charset *gr;
- tsm_vte_charset *glt;
- tsm_vte_charset *grt;
+ tsm_vte_charset **gl;
+ tsm_vte_charset **gr;
+ tsm_vte_charset **glt;
+ tsm_vte_charset **grt;
tsm_vte_charset *g0;
tsm_vte_charset *g1;
tsm_vte_charset *g2;
@@ -541,8 +541,8 @@ static void reset_state(struct tsm_vte *vte)
vte->saved_state.cursor_y = 0;
vte->saved_state.origin_mode = false;
vte->saved_state.wrap_mode = true;
- vte->saved_state.gl = &tsm_vte_unicode_lower;
- vte->saved_state.gr = &tsm_vte_unicode_upper;
+ vte->saved_state.gl = &vte->g0;
+ vte->saved_state.gr = &vte->g1;
copy_fcolor(&vte->saved_state.cattr, &vte->def_attr);
copy_bcolor(&vte->saved_state.cattr, &vte->def_attr);
@@ -614,8 +614,8 @@ void tsm_vte_reset(struct tsm_vte *vte)
tsm_utf8_mach_reset(vte->mach);
vte->state = STATE_GROUND;
- vte->gl = &tsm_vte_unicode_lower;
- vte->gr = &tsm_vte_unicode_upper;
+ vte->gl = &vte->g0;
+ vte->gr = &vte->g1;
vte->glt = NULL;
vte->grt = NULL;
vte->g0 = &tsm_vte_unicode_lower;
@@ -686,11 +686,11 @@ static void do_execute(struct tsm_vte *vte, uint32_t ctrl)
break;
case 0x0e: /* SO */
/* Map G1 character set into GL */
- vte->gl = vte->g1;
+ vte->gl = &vte->g1;
break;
case 0x0f: /* SI */
/* Map G0 character set into GL */
- vte->gl = vte->g0;
+ vte->gl = &vte->g0;
break;
case 0x11: /* XON */
/* Resume transmission */
@@ -733,11 +733,11 @@ static void do_execute(struct tsm_vte *vte, uint32_t ctrl)
break;
case 0x8e: /* SS2 */
/* Temporarily map G2 into GL for next char only */
- vte->glt = vte->g2;
+ vte->glt = &vte->g2;
break;
case 0x8f: /* SS3 */
/* Temporarily map G3 into GL for next char only */
- vte->glt = vte->g3;
+ vte->glt = &vte->g3;
break;
case 0x9a: /* DECID */
/* Send device attributes response like ANSI DA */
@@ -960,11 +960,11 @@ static void do_esc(struct tsm_vte *vte, uint32_t data)
break;
case 'N': /* SS2 */
/* Temporarily map G2 into GL for next char only */
- vte->glt = vte->g2;
+ vte->glt = &vte->g2;
break;
case 'O': /* SS3 */
/* Temporarily map G3 into GL for next char only */
- vte->glt = vte->g3;
+ vte->glt = &vte->g3;
break;
case 'Z': /* DECID */
/* Send device attributes response like ANSI DA */
@@ -976,23 +976,23 @@ static void do_esc(struct tsm_vte *vte, uint32_t data)
break;
case '~': /* LS1R */
/* Invoke G1 into GR */
- vte->gr = vte->g1;
+ vte->gr = &vte->g1;
break;
case 'n': /* LS2 */
/* Invoke G2 into GL */
- vte->gl = vte->g2;
+ vte->gl = &vte->g2;
break;
case '}': /* LS2R */
/* Invoke G2 into GR */
- vte->gr = vte->g2;
+ vte->gr = &vte->g2;
break;
case 'o': /* LS3 */
/* Invoke G3 into GL */
- vte->gl = vte->g3;
+ vte->gl = &vte->g3;
break;
case '|': /* LS3R */
/* Invoke G3 into GR */
- vte->gr = vte->g3;
+ vte->gr = &vte->g3;
break;
case '=': /* DECKPAM */
/* Set application keypad mode */
@@ -1240,8 +1240,8 @@ static void csi_compat_mode(struct tsm_vte *vte)
* However, we enable 7bit mode to avoid
* character-table problems */
vte->flags |= FLAG_7BIT_MODE;
- vte->gl = &tsm_vte_unicode_lower;
- vte->gr = &tsm_vte_dec_supplemental_graphics;
+ vte->g0 = &tsm_vte_unicode_lower;
+ vte->g1 = &tsm_vte_dec_supplemental_graphics;
} else if (vte->csi_argv[0] == 62 ||
vte->csi_argv[0] == 63 ||
vte->csi_argv[0] == 64) {
@@ -1260,8 +1260,8 @@ static void csi_compat_mode(struct tsm_vte *vte)
vte->flags |= FLAG_USE_C1;
vte->flags |= FLAG_8BIT_MODE;
- vte->gl = &tsm_vte_unicode_lower;
- vte->gr = &tsm_vte_dec_supplemental_graphics;
+ vte->g0 = &tsm_vte_unicode_lower;
+ vte->g1 = &tsm_vte_dec_supplemental_graphics;
} else {
llog_debug(vte, "unhandled DECSCL 'p' CSI %i, switching to utf-8 mode again",
vte->csi_argv[0]);
@@ -1741,18 +1741,18 @@ static uint32_t vte_map(struct tsm_vte *vte, uint32_t val)
switch (val) {
case 33 ... 126:
if (vte->glt) {
- val = (*vte->glt)[val - 32];
+ val = (**vte->glt)[val - 32];
vte->glt = NULL;
} else {
- val = (*vte->gl)[val - 32];
+ val = (**vte->gl)[val - 32];
}
break;
case 161 ... 254:
if (vte->grt) {
- val = (*vte->grt)[val - 160];
+ val = (**vte->grt)[val - 160];
vte->grt = NULL;
} else {
- val = (*vte->gr)[val - 160];
+ val = (**vte->gr)[val - 160];
}
break;
}